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The Crucible Makes Sense


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#276
ruggly

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A million facepalms upon us all!

#277
spirosz

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Oh lord, people prayed. Prayed before ME3. Prayed before ME1. Prayed that there would be an awesome button, oh lord almighty did they pray.

#278
David7204

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They clearly have, given how gleefully and fully they've embraced the Crucible and all these other ideas.

#279
spirosz

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They wished upon the series to end in such a fashionable, gameplay-easy, controlling-push-of-a-button win to the series they cherished so much. We wished upon the logic of the Reapers are just machines and machines can be broken and that humans only tickle their Elmo in hopes that they will win. We prayed and we saw the spirit, the spirit named Catalystination.

#280
themikefest

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This is a post I made 2 days ago unfortunately the thread got locked

In the game you see that we always attack a reaper head on. Why? The only one or thing with any common sense is Kalros when it stopped the destroyer from behind.

I finished a playthrough of ME3 yesterday, and when scanning the planet Illum, the people decided not to shoot at the capital ships, but at the troop transport ships delaying the reapers attack. Why can't we fire at the transport ships and the processing ships? Taking those out of the picture would really make life hard for the reapers to continue their harvest. The problem is we don't know how many of those ships the reapers have and how well guarded they are.

When the reapers are on the ground give Cains to the soldiers, not to fire at the reapers, but to fire at the ground the reapers are walking on. The ground would be unstable causing the reapers to fall over. I don't know if a reaper would be able to fly away if laying on its side or not but that few moments it would be vulnerable to attacks.

Another is that the capital ships have a weak spot. Their joints near the bottom of their legs. This would be easy to do if the capital ships are isolated from each other like the two we see on Palavens moon. In the cutscene over Earth an Alliance ship fires two shots at a capital ship taking out two of its legs, of course a moment later the Alliance ship is destroyed.

Anyways, this is just my 2 cents worth.

#281
spirosz

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themikefest wrote...

Anyways, this is just my 2 cents worth.


This is just silly.  Adding sense to your cents.  

#282
Grand Admiral Cheesecake

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David7204 wrote...

They clearly have, given how gleefully and fully they've embraced the Crucible and all these other ideas.


Make sure you have some tissue on hand to clean up your mess David.

You've got to be close by now.

#283
MassivelyEffective0730

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David7204 wrote...
See, it's funny, isn't it? On this forum, there have been oh-so-many countless, desperate solutions to defeat the Reapers. The magic nukes.


Nukes aren't magic. They'd be a good weapon to use in a last-ditch, scorched earth plan. There's just too much stigma and blowback to using them beyond a tactic level, and probably not enough delivery systems to make them feasible. But they can work. Looking at what the Reapers are, they have no technical defenses against a nuke.

The magic EMPs.


And why wouldn't this work exactly? Not heroic enough?

The Cerberus Reaper-control technology.


On a tactical level against ground forces, this could actually be a possible idea. It's not going to win the war for you, but it's going to give you a slight edge a few times. Anywho, you don't need the Cerberus control technology exactly, since the Leviathans do exactly this for you. Even the writers disagree with you on this, since it does actually work.

The klendagon guns.


If we had one, I'd imagine it'd take out a Reaper or two. Problem is feasibility. It's going to take a lot of resources and effort that we can't spare, sure. 

The 'blow up the mass relays' idea. The 'Council has decided to build a million dreadnoughts.' Goes on and on.

And of course, they're all stupid, contrived, narratively ridiculous.


It sure does. And yours isn't any different at all. 

To say otherwise is a denial of reality.

And here I am with the ideal of all of that. A magic idea to defeat to defeat the Reapers that isn't actually magic.


Probably because it wouldn't defeat the Reapers.

Isn't that funny, Dreamgazer? All these people desperately posted for months to come up with something not total trash, and I beat them all in five minutes without even trying. I come along with their wet dream on a silver platter.


You're idea is arguably one of the most laughable. You don't underline you're methodology, you just say that you'll use conventional military power and tactics against the Reapers and expect them to prevail (when they've utterly failed miserably for the last billion years). 

If I we were in universe, I'd probably say you were indoctrinated.

You have a tremendous ego problem. I feel sorry for whoever has to deal with you on a regular basis in real life. I really genuinely do. You can't accept criticism or rejection of your idea, and you're here talking about how great your idea is while cutting everybody else's down. This is ridiculous David. You're ridiculous.

It's like I said, Dreamgazer. If these scene were in the game, a fair chunk of the BSN would just be shrieking it's lungs out that conventional victory is easy, easy, easy. It looks like you would be a part of that.


It's not in the game. At all. Not one iota. 

And the exact same can be said of any of the other points you brought up. 

And it's still an asspull David.

Utter nonsense. Ridiculous. Ridiculous.

#284
MassivelyEffective0730

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David7204 wrote...

They clearly have, given how gleefully and fully they've embraced the Crucible and all these other ideas.


And they've rejected yours. 

Just because you think your idea is any better does not make it so.

You're in more denial than the Prophet of Truth.

Modifié par MassivelyEffective0730, 09 janvier 2014 - 11:28 .


#285
dreamgazer

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David7204 wrote...

Don't look at me. I didn't say this was a guaranteed-win tactic. Dreamgazer did. People have hoped and prayed for the easy, easy, easy, and here it is in the flesh. The instant-win tactic you've always dreamed of. Just hop the fleets from relay to relay and kill whatever Reapers you find there.


I said what

Sport, I asked you for a feasible conventional victory scenario, implying you believe what you suggest will work.

I'd recommend not putting words in my mouth.

#286
Obadiah

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So the Crucible choice thematically is clearly meant to be choice between Order (AI supervision), Freedom/Chaos (organic free for all, random evolution), or some equilibrium in Synthesis. I know there is an interpretation of just all choices being bad, but if you could just refrain from regurgitating that, did players not think the Crucible choices accurately represented those ideals?

#287
CynicalShep

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See, Massively - it's because of people like David that good things happen. His argument are usually backed up by common sense, science or logic. Your utterly childish nonsense is laughably ridiculous and has no place in this forum. You'd do well to reform and quit spamming threads with your silly arguments.

#288
BassStyles

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So if the Crucible was introduced in say ME2, would that have made its existence more tolerable? I read an earlier post and it sparked an idea: What what if the Collectors were, well collecting, the scattered blueprints of the Crucible (rather than abducting colonists) and just attacking worlds and colonists along the way.

The Reapers learn of the Crucibles existence from the previous cycles and employ the Collectors to take away any means the organics have at defeating them. But we as the player don't know why or who the Collectors are working for.

Enter Cerberus to hire Shepard to go through the Omega-4 to see what it is the Collectors are doing and at the end, have the revelation of the Crucible introduced. Would that premise (tinkered a little bit if need be) have made the Crucible a better plot device or is the Crucible just in itself the problem?

Inb4 this is stupid :-P

#289
ruggly

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Obadiah wrote...
did players not think the Crucible choices accurately represented those ideals?


Sure, but what comes before that doesn't do a good job of presenting those ideals.

#290
Guest_tickle267_*

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MassivelyEffective0730 wrote...

You're in more denial than the Prophet of Truth.


My feet tread the path! I shall become a god!

EDIT: IMO Truth's “You are, all of you, vermin! Cowering in the dirt, thinking... what, I wonder? That you might escape the coming fire? No! Your world will burn until its surface is but glass!" is much better than anything any reaper says.

Modifié par tickle267, 09 janvier 2014 - 11:38 .


#291
Guest_Jesus Christ_*

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tickle267 wrote...

MassivelyEffective0730 wrote...

You're in more denial than the Prophet of Truth.


My feet tread the path! I shall become a god!


I....Am....Truth! The voice of the Covenant!

#292
MrMrPendragon

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I'm not too anal about structure, plot devices and all that. The story has to be really crappy for me to be just as furious as the guys above me.

The only thing I didn't like about the Crucible is the presentation:

Like one of those "it just so happens that we found a superweapon around the time the Reapers attacked Earth" That's a little too convenient.

Or the "This superweapon doesn't just do ONE thing, it does THREE - all drastically different and unique from each other!"

Other than those 2 reasons, I enjoyed the overall experience ME3 gave me.

Modifié par ArcherTactlenecks, 09 janvier 2014 - 11:38 .


#293
wolfhowwl

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BassStyles wrote...

So if the Crucible was introduced in say ME2, would that have made its existence more tolerable? I read an earlier post and it sparked an idea: What what if the Collectors were, well collecting, the scattered blueprints of the Crucible (rather than abducting colonists) and just attacking worlds and colonists along the way.

The Reapers learn of the Crucibles existence from the previous cycles and employ the Collectors to take away any means the organics have at defeating them. But we as the player don't know why or who the Collectors are working for.

Enter Cerberus to hire Shepard to go through the Omega-4 to see what it is the Collectors are doing and at the end, have the revelation of the Crucible introduced. Would that premise (tinkered a little bit if need be) have made the Crucible a better plot device or is the Crucible just in itself the problem?

Inb4 this is stupid :-P


Wrong! The Avatar of Heroism says otherwise...

David7204 wrote...

You should have no plan at the start the ME 3.

Introducing the solution in ME 2 would be incredibly mediocre writing, because all the drama goes down the drain before the threat has even arrived. As I've said many times, the question no longer is "How the hell are we going to do this?" It becomes "How the hell is this artifact/technology/whatever going to save us (because we all know that it will.)" And that's boring.


Modifié par wolfhowwl, 09 janvier 2014 - 11:45 .


#294
Guest_tickle267_*

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ArcherTactlenecks wrote...

I'm not too anal about structure, plot devices and all that. The story has to be really crappy for me to be just as furious as the guys above me.

The only thing I didn't like about the Crucible is the presentation:

Like one of those "it just so happens that we found a superweapon around the time the Reapers attacked Earth" That's a little too convenient.

Or the "This superweapon doesn't just do ONE thing, it does THREE - all drastically different and unique from each other!"

Other than those 2 reasons, I enjoyed the overall experience ME3 gave me.


hehe, anal

#295
MrMrPendragon

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tickle267 wrote...

ArcherTactlenecks wrote...

I'm not too anal about structure, plot devices and all that. The story has to be really crappy for me to be just as furious as the guys above me.

The only thing I didn't like about the Crucible is the presentation:

Like one of those "it just so happens that we found a superweapon around the time the Reapers attacked Earth" That's a little too convenient.

Or the "This superweapon doesn't just do ONE thing, it does THREE - all drastically different and unique from each other!"

Other than those 2 reasons, I enjoyed the overall experience ME3 gave me.


hehe, anal


:P To connect to the younger audiences.

I actually meant "anal retentive" - uptight, strictly about getting stuff right.

#296
Guest_tickle267_*

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ArcherTactlenecks wrote...

I actually meant "anal retentive" - uptight, strictly about getting stuff right.


oh I understood that you meant it that way, It just made me chuckle (being a bit childish Image IPB)

#297
BassStyles

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wolfhowwl wrote...

Snip...


Haha not going to lie, I read to page 2 before I made my post, so I must've overlooked his post. I can acknowledge David's belief on the subject. But it is what it is folks. We have the RGB machine with a side of refusal. I'm still not sure what could've "saved" ME3 plot. 

#298
ImaginaryMatter

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David7204 wrote...

See, it's funny, isn't it? On this forum, there have been oh-so-many countless, desperate solutions to defeat the Reapers. The magic nukes. The magic EMPs. The Cerberus Reaper-control technology. The klendagon guns. The 'blow up the mass relays' idea. The 'Council has decided to build a million dreadnoughts.' Goes on and on.

And of course, they're all stupid, contrived, narratively ridiculous.

And here I am with the ideal of all of that. A magic idea to defeat to defeat the Reapers that isn't actually magic. Isn't that funny, Dreamgazer? All these people desperately posted for months to come up with something not total trash, and I beat them all in five minutes without even trying. I come along with their wet dream on a silver platter.


Is it just me or is it a coincidence that the only idea David likes is his own... eh, probably doesn't mean anything...

Modifié par ImaginaryMatter, 09 janvier 2014 - 11:48 .


#299
AlanC9

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spirosz wrote...

They wished upon the series to end in such a fashionable, gameplay-easy, controlling-push-of-a-button win to the series they cherished so much. We wished upon the logic of the Reapers are just machines and machines can be broken and that humans only tickle their Elmo in hopes that they will win. We prayed and we saw the spirit, the spirit named Catalystination.


Underneath the snark there's a very good point here. Bio could have arranged Reaper strength or numbers so they could be beaten in a straight-up fight. They didn't want to.

#300
Guest_tickle267_*

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meh, whatever, IMO it's still a case of:

Image IPB