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The Crucible Makes Sense


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#451
AlanC9

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Almostfaceman wrote...

Let's not get all technical here, Reapers are unstoppable, beyond our comprehension, god-like. We should have just thrown up our hands and ran away to a different galaxy, screaming like little girls. 



This is actually one of the more rational posts in the thread. The Reapers are as strong as Bio wanted them to be. Coming up with weapons against them is pointless since Bio would just come up with whatever defenses they needed.

#452
Guest_StreetMagic_*

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AlanC9 wrote...

Almostfaceman wrote...

Let's not get all technical here, Reapers are unstoppable, beyond our comprehension, god-like. We should have just thrown up our hands and ran away to a different galaxy, screaming like little girls. 



This is actually one of the more rational posts in the thread. The Reapers are as strong as Bio wanted them to be. Coming up with weapons against them is pointless since Bio would just come up with whatever defenses they needed.


I wouldn't argue against that.

I just think their motivations for even creating such a foe is an odd choice for games. It's an enemy that you can't build much gameplay around. They take fighting out of the equation here and just want people to reckon with the synthetic vs organic issue. All we're left with is just a question. That sucks, strictly on gaming terms. It just amounts to a thought experiment. A thought experiment with graphics. Not a game.

I don't particularly care to struggle with this question (it's the same stupid prognosticating crap every other Wired and Popular Science article is about these days), and even if I was inclined to, I'd expect more effort put into it's presentation. The way it is done is about as crappy as one of those point n click Adventure titles from the 90s.. Actually, worse. Those have a variety of puzzles, so they incorporate gameplay even more. Here, there  isn't anything going on, except a little dialogue and a moment to make a choice. And it wouldn't have to be this way if they didn't make the enemies so powerful.

Modifié par StreetMagic, 11 janvier 2014 - 12:00 .


#453
Invisible Man

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AlanC9 wrote...

Almostfaceman wrote...

Let's not get all technical here, Reapers are unstoppable, beyond our comprehension, god-like. We should have just thrown up our hands and ran away to a different galaxy, screaming like little girls. 



This is actually one of the more rational posts in the thread. The Reapers are as strong as Bio wanted them to be. Coming up with weapons against them is pointless since Bio would just come up with whatever defenses they needed.


I don't think running away would be an option, unless there are magic mass relays that can shoot fleets to far off galaxies, and even if it did happen to work, I don't think the reaper's would've let go of anyone.

#454
AlanC9

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@ StreetMagic: Actually, it's about making the enemies into space battleships when you're not doing a starship combat game. If the Reapers had been weak enough for a conventional victory Shepard would have just been less important, though I suppose something could have been contrived to hide this.

Modifié par AlanC9, 11 janvier 2014 - 12:05 .


#455
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AlanC9 wrote...

@ StreetMagic: Actually, it's about making the enemies into space battleships when you're not doing a starship combat game. If the Reapers had been weak enough for a conventional victory Shepard would have just been less important, though I suppose something could have been contrived to hide this.


Perhaps it's as simple as that too.

Damnit, I long for another Wing Commander. ;)

#456
Obadiah

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So long as everyone is talking about other ways the Reapers could have been defeated, besides military might (weapons, strategy, tactics), how else could the Reapers have been defeated, or made to stand down?

#457
Farangbaa

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RangerSG wrote...

The Crucible as a concept is fine. I'm even OK with seeds of it being passed down from cycle to cycle. Since the Reapers missed Ilos, it seems plausible that *some* cycles had enough time to realize the nature of the machines' trap and plan a way to defeat it. They could have used some variant of Liara's time-capsule plan to pass along their own efforts at what they thought would be the proper time.

The real issue, and where it becomes a Diabolus Ex Machina, is the Reaper-god jumping out and saying, "You can't fire this without MEEEE!"

No. Really. Seeing as the galaxy is being torched by AIs, why in the entire barking multiverse would ANY of the harvested races be so STUPID as to appeal to the overlord of their enemies? You think the "throw the machines out the airlock" Protheans would be trying to harness an AI? *ANY* AI?

The Crucible is fine as a superweapon concept. And many military Sci-fis come down to using (or avoiding being scorched by) such a construct. So it's genre consistent. But all I can think about the Starbrat is that someone read the Night's Dawn Trilogy with it's own (literal) DEM ending, or recalled Lorden from Babylon 5, and decided that embodying a super-consciousness in a child would be a good twist on those hind-quarter pulls.


I don't think the Protheans had any realization about the Catalyst.

As a sidenote: The Catalyst HAD to have known the Protheans were there to screw with the Keepers, which only leads me to conclude that the Catalyst knows everything the Reapers know, but the Reapers do NOT know what the Catalyst knows.

Modifié par Psychevore, 11 janvier 2014 - 12:19 .


#458
Farangbaa

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Obadiah wrote...

So long as everyone is talking about other ways the Reapers could have been defeated, besides military might (weapons, strategy, tactics), how else could the Reapers have been defeated, or made to stand down?


Shepard's dance moves, what else?

#459
dreamgazer

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Obadiah wrote...

So long as everyone is talking about other ways the Reapers could have been defeated, besides military might (weapons, strategy, tactics), how else could the Reapers have been defeated, or made to stand down?


"GET THE HELL OUT OF OUR GALAXY!", of course.

#460
ruggly

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Obadiah wrote...

So long as everyone is talking about other ways the Reapers could have been defeated, besides military might (weapons, strategy, tactics), how else could the Reapers have been defeated, or made to stand down?


Like so

#461
MassivelyEffective0730

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Br3ad wrote...

iakus wrote...

MassivelyEffective0730 wrote...

dreamgazer wrote...

The problem I have with advanced guided missiles is the Reapers' swarms upon swarms of drones.

Anything we can do, they can do better.


Exactly. We'd have to use the entire inventory in one strike against a handful of Reapers just to have a measurable chance of success.


It's certainly not a magic bullet.  It's not even a magic wand.  But it would certainly do much to level the playing field.  Reapers couldn't rely on massive kinetic barriers to make them nigh-invulnerable.  Just getting one to explode near a Reaper could do damage to them.
 
It's a nuclear weapon.  Close counts Image IPB
Also, if a mere human like Joker can outfly a drone, an onboard VI should stand a chance, at least Image IPB

Slugs from dreadnaughts do more than nuclear bombs today. It's not as big of an advantage as one would thing. 


Untrue. With what you're hitting a planet with from a dreadnought, you're making a blast about 3 times the yield of Little Boy (15 - 17 Kt). As far as yields go for the nuclear arsenal, that's not especially powerful. The biggest bomb ever detonated, the Tsar Bomba, had a yield of about 57 Mt. Most ICBM delivery systems carry a 5 Mt warhead, or multiple 1 megaton or high-kiloton warheads. The Russians were capable of building a 100+ Mt bomb, but it was slimmed down to 50 Mt due to concerns from fallout and long-term radiation effects, as well as simple unfeasibility. The 50 Mt bomb dropped (the Tsar Bomba, which had a higher than predicted yield due to the unpredictability of the yield calculations) was at best a display of power, as it would be simply to large and unwieldy to practically field. The reasoning for the larger yield warheads back in the day was due to a lack of precision coordination for the delivery systems. The Russians especially built larger yield weapons due to their lack of precise striking capability, whereas the Americans could build smaller yield warheads due to their capability in that aspect. 

#462
AlanC9

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StreetMagic wrote...

Damnit, I long for another Wing Commander. ;)


Me too. Funny how similar the ME and WC3 dialogue systems are.

#463
von uber

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Can someone very quickly fill me in on the whole liara hate? Seems a bit odd the amount of vitriol aimed at a character in a computer game.

She seems to benefit from plot armour about as much as anyone else, and along with garrus probably has the most time in the trilogy (although garrus due to me2 probably has more).

#464
Br3admax

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MassivelyEffective0730 wrote...

Br3ad wrote...

iakus wrote...

MassivelyEffective0730 wrote...

dreamgazer wrote...

The problem I have with advanced guided missiles is the Reapers' swarms upon swarms of drones.

Anything we can do, they can do better.


Exactly. We'd have to use the entire inventory in one strike against a handful of Reapers just to have a measurable chance of success.


It's certainly not a magic bullet.  It's not even a magic wand.  But it would certainly do much to level the playing field.  Reapers couldn't rely on massive kinetic barriers to make them nigh-invulnerable.  Just getting one to explode near a Reaper could do damage to them.
 
It's a nuclear weapon.  Close counts Image IPB
Also, if a mere human like Joker can outfly a drone, an onboard VI should stand a chance, at least Image IPB

Slugs from dreadnaughts do more than nuclear bombs today. It's not as big of an advantage as one would thing. 


Untrue. With what you're hitting a planet with from a dreadnought, you're making a blast about 3 times the yield of Little Boy (15 - 17 Kt). As far as yields go for the nuclear arsenal, that's not especially powerful. The biggest bomb ever detonated, the Tsar Bomba, had a yield of about 57 Mt. Most ICBM delivery systems carry a 5 Mt warhead, or multiple 1 megaton or high-kiloton warheads. The Russians were capable of building a 100+ Mt bomb, but it was slimmed down to 50 Mt due to concerns from fallout and long-term radiation effects, as well as simple unfeasibility. The 50 Mt bomb dropped (the Tsar Bomba, which had a higher than predicted yield due to the unpredictability of the yield calculations) was at best a display of power, as it would be simply to large and unwieldy to practically field. The reasoning for the larger yield warheads back in the day was due to a lack of precision coordination for the delivery systems. The Russians especially built larger yield weapons due to their lack of precise striking capability, whereas the Americans could build smaller yield warheads due to their capability in that aspect. 

We're talking about missles, Massively. Every nuclear missle isn't going to be an H-bomb. 

#465
ruggly

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AlanC9 wrote...

StreetMagic wrote...

Damnit, I long for another Wing Commander. ;)


Me too. Funny how similar the ME and WC3 dialogue systems are.


Star Citizen should interest you then

#466
ImaginaryMatter

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Obadiah wrote...

So long as everyone is talking about other ways the Reapers could have been defeated, besides military might (weapons, strategy, tactics), how else could the Reapers have been defeated, or made to stand down?


I always imagined the Council utilizing the networking capabilities of the Citadel to stall the Reapers, forcing them to trudge through the galaxy on foot, so to speak. Throw in some clever strategies and those Leviathan artifact things and the Organics have a party.

#467
sH0tgUn jUliA

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Br3ad wrote...

MassivelyEffective0730 wrote...

Br3ad wrote...

iakus wrote...

MassivelyEffective0730 wrote...

dreamgazer wrote...

The problem I have with advanced guided missiles is the Reapers' swarms upon swarms of drones.

Anything we can do, they can do better.


Exactly. We'd have to use the entire inventory in one strike against a handful of Reapers just to have a measurable chance of success.


It's certainly not a magic bullet.  It's not even a magic wand.  But it would certainly do much to level the playing field.  Reapers couldn't rely on massive kinetic barriers to make them nigh-invulnerable.  Just getting one to explode near a Reaper could do damage to them.
 
It's a nuclear weapon.  Close counts Image IPB
Also, if a mere human like Joker can outfly a drone, an onboard VI should stand a chance, at least Image IPB

Slugs from dreadnaughts do more than nuclear bombs today. It's not as big of an advantage as one would thing. 


Untrue. With what you're hitting a planet with from a dreadnought, you're making a blast about 3 times the yield of Little Boy (15 - 17 Kt). As far as yields go for the nuclear arsenal, that's not especially powerful. The biggest bomb ever detonated, the Tsar Bomba, had a yield of about 57 Mt. Most ICBM delivery systems carry a 5 Mt warhead, or multiple 1 megaton or high-kiloton warheads. The Russians were capable of building a 100+ Mt bomb, but it was slimmed down to 50 Mt due to concerns from fallout and long-term radiation effects, as well as simple unfeasibility. The 50 Mt bomb dropped (the Tsar Bomba, which had a higher than predicted yield due to the unpredictability of the yield calculations) was at best a display of power, as it would be simply to large and unwieldy to practically field. The reasoning for the larger yield warheads back in the day was due to a lack of precision coordination for the delivery systems. The Russians especially built larger yield weapons due to their lack of precise striking capability, whereas the Americans could build smaller yield warheads due to their capability in that aspect. 

We're talking about missles, Massively. Every nuclear missle isn't going to be an H-bomb


pffft. Why bother then?

#468
JShepppp

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What I liked about the Crucible was (maybe weird but whatever) its powerful symbolism. It was an act of defiance from all the races that the Reapers had oppressed, as if they had all teamed up together against them. It felt grander in scope. It also answered the question of how we could defeat them with the clear technological gap.

It's true that not all races may have found/contributed to the Crucible, and there may have been other projects - maybe they were integrated together (e.g. 700 cycles made the destroy crucible, 600th cycle considered control, 500th cycle found both and combined them, 400th cycle thought of synthesis and added it, etc. etc.). The possibilities are endless in that regard.

#469
ImaginaryMatter

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JShepppp wrote...

What I liked about the Crucible was (maybe weird but whatever) its powerful symbolism. It was an act of defiance from all the races that the Reapers had oppressed, as if they had all teamed up together against them. It felt grander in scope. It also answered the question of how we could defeat them with the clear technological gap.

It's true that not all races may have found/contributed to the Crucible, and there may have been other projects - maybe they were integrated together (e.g. 700 cycles made the destroy crucible, 600th cycle considered control, 500th cycle found both and combined them, 400th cycle thought of synthesis and added it, etc. etc.). The possibilities are endless in that regard.


I liked that it was symbolic of galactic unity and the name was spot on -- and that's about it.

#470
Obadiah

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ImaginaryMatter wrote...

Obadiah wrote...

So long as everyone is talking about other ways the Reapers could have been defeated, besides military might (weapons, strategy, tactics), how else could the Reapers have been defeated, or made to stand down?


I always imagined the Council utilizing the networking capabilities of the Citadel to stall the Reapers, forcing them to trudge through the galaxy on foot, so to speak. Throw in some clever strategies and those Leviathan artifact things and the Organics have a party.

I kind of like the idea of the Reapers being militarily unbeatable. They've beening fighting battles for millions of years so why would we be able to win? I think forcing them to stand down somehow was the only way the story could really end. I would have rather some kind of contest of logical arguments or something, or predictive science to prove the other is wrong.

Oh well...

#471
Obadiah

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JShepppp wrote...

What I liked about the Crucible was (maybe weird but whatever) its powerful symbolism. It was an act of defiance from all the races that the Reapers had oppressed, as if they had all teamed up together against them. It felt grander in scope. It also answered the question of how we could defeat them with the clear technological gap.

It's true that not all races may have found/contributed to the Crucible, and there may have been other projects - maybe they were integrated together (e.g. 700 cycles made the destroy crucible, 600th cycle considered control, 500th cycle found both and combined them, 400th cycle thought of synthesis and added it, etc. etc.). The possibilities are endless in that regard.

I suppose you could look at the Crucible as a product of the chaos of Organics - that's why it ends up with these divergent capabilities.

#472
MrMrPendragon

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JShepppp wrote...

What I liked about the Crucible was (maybe weird but whatever) its powerful symbolism. It was an act of defiance from all the races that the Reapers had oppressed, as if they had all teamed up together against them. It felt grander in scope. It also answered the question of how we could defeat them with the clear technological gap.

It's true that not all races may have found/contributed to the Crucible, and there may have been other projects - maybe they were integrated together (e.g. 700 cycles made the destroy crucible, 600th cycle considered control, 500th cycle found both and combined them, 400th cycle thought of synthesis and added it, etc. etc.). The possibilities are endless in that regard.



Yeah I convinced myself that this was the case. Just so I can come up with an explanation on why a device does 3 different things that are totally different from each other (especially synthesis). It's like the Crucible was a microwave, a TV, and a toilet. That's how I viewed it - a device that's so advanced that it can do 3 things that aren't even remotely connected.

I think people are too caught up with The Crucbile as DE that they don't see what it represents.

Shepard and the current cycle as a force of vengeance and justice. The previous cycles passing the "torch" that is the Crucible, to shine the light towards a future that's free of Reaper oppression.

Modifié par ArcherTactlenecks, 11 janvier 2014 - 03:33 .


#473
ImaginaryMatter

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Obadiah wrote...

ImaginaryMatter wrote...

I always imagined the Council utilizing the networking capabilities of the Citadel to stall the Reapers, forcing them to trudge through the galaxy on foot, so to speak. Throw in some clever strategies and those Leviathan artifact things and the Organics have a party.

I kind of like the idea of the Reapers being militarily unbeatable. They've beening fighting battles for millions of years so why would we be able to win? I think forcing them to stand down somehow was the only way the story could really end. I would have rather some kind of contest of logical arguments or something, or predictive science to prove the other is wrong.

Oh well...


Whenever my fanfic itch starts to twitch I start to play out the trilogy in a matter sort of similar to the end of LotR. The Organics eventually gain enough military might that they do defeat the Reapers in a few key major battles, although the losses are always great and irreplacable -- because I love epic battles (the nukes will be there to because I enjoy the image of a melting Reaper shell too much). However, the Reapers are ageless and limitless so the only way to beat them in the end is to drop the space ring into space Mt. Doom, I have no idea what shape that would take. My idea for the final battle though will be to take every remaining fleet and take them through the Citadel relay into Dark space.

So it's sort of a mix of convential and superweapon victory.

#474
RangerSG

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Psychevore wrote...

RangerSG wrote...

The Crucible as a concept is fine. I'm even OK with seeds of it being passed down from cycle to cycle. Since the Reapers missed Ilos, it seems plausible that *some* cycles had enough time to realize the nature of the machines' trap and plan a way to defeat it. They could have used some variant of Liara's time-capsule plan to pass along their own efforts at what they thought would be the proper time.

The real issue, and where it becomes a Diabolus Ex Machina, is the Reaper-god jumping out and saying, "You can't fire this without MEEEE!"

No. Really. Seeing as the galaxy is being torched by AIs, why in the entire barking multiverse would ANY of the harvested races be so STUPID as to appeal to the overlord of their enemies? You think the "throw the machines out the airlock" Protheans would be trying to harness an AI? *ANY* AI?

The Crucible is fine as a superweapon concept. And many military Sci-fis come down to using (or avoiding being scorched by) such a construct. So it's genre consistent. But all I can think about the Starbrat is that someone read the Night's Dawn Trilogy with it's own (literal) DEM ending, or recalled Lorden from Babylon 5, and decided that embodying a super-consciousness in a child would be a good twist on those hind-quarter pulls.


I don't think the Protheans had any realization about the Catalyst.

As a sidenote: The Catalyst HAD to have known the Protheans were there to screw with the Keepers, which only leads me to conclude that the Catalyst knows everything the Reapers know, but the Reapers do NOT know what the Catalyst knows.


They knew there was something missing. Liara says this much. But if the plans demanded an unshackled AI to drive the Crucible, there's no way the Protheans would've done it.  Let alone one tied to the Citadel, which they knew to be a Reaper trap. Even given the game cycle's less antagonistic view of AIs (in some quarters, at least), it would be a dubious proposition

Using the Citadel *itself* is a necessary evil of a Mass Relay-based weapon, as the station is the hub of the network. But to turn over the weapon to an unknown entity? To even leave the possibility of such? Erm. No. That's into the realm of implausibility. Desperation can only shield so much bad logic.

As far as what holokid knew, he says he knew about the Crucible, but considered it irrelevant because no one had completed it. It's also entirely possible it knew nothing about the Keeper sabotage until after the signal failed to cause them to act. If the Reapers go into long-term hibernation between cycles, why not holokid as well? And Vigil says the scientists were not awakened until after the genocide (and accompanying Reaper withdrawal). 

#475
teh DRUMPf!!

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JShepppp wrote...

What I liked about the Crucible was (maybe weird but whatever) its powerful symbolism. It was an act of defiance from all the races that the Reapers had oppressed, as if they had all teamed up together against them. It felt grander in scope. It also answered the question of how we could defeat them with the clear technological gap.



I also liked how the war ends with one guy clawing his way to the finish-line.


Shepard's war-assets (100% ... 100%-50% adjusted for galactic-readiness) --> Earth (anywhere from >20% to ~50% make it to the battle, depending on EMS) --> Hammer Team --> Anderson, TIM, and Shepard --> Anderson or TIM and Shepard --> Shepard (barely kicking).

Modifié par HYR 2.0, 11 janvier 2014 - 05:27 .