dreamgazer wrote...
The Crucible changed the BSN. Created new possibilities.
The idea is fine. The execution's issues weren't, and could have easily been avoided.
Conventional victory over the Reapers, on the other hand, is the "height of stupidity" when it comes to the MEU and how it applies to ME3. For that to work, you'd have to go back to the very first game and make alterations.
Ha. First couple sentences pure gold. And yes, in order for it to make sense and fit within the lore, you'd nee to go back To ME1 and change things, like the convo on Virmire with Sovereign, and even making the Reapers not really creating all the things (citadel, relays, mass effect tech...) that the cycle uses. If you were to take out those things, then a convential victory is entirely possible and a "crucible" device would make sense.
But it would still be a Deus Ex machina ending if you still kept the catalyst.
In short, BioWare wrote themselves into a dark, cold corner.
I don't have a problem with a "I win button" or a "mirracle device" in order to stop the Reapers. And lets be honest. It took the entire citadel fleet and many alliance fleets to destory Sovereign. And that was ONLY AFTER, it's barriers were dropped by Shepard defeating Saren/sovereing minnion.
According to ME2 lore, even a thanix cannon cannot pierece a Reapers Barriers.
Howerver, like most things in ME3, the game contantly contradicts established lore. We see reapers being destroyed in the Battles of ME3 with thanix cannons.. Lulz.
ME3 was a mess in terms of keeping up with the lore established in ME1, and ME2. This is mostly due to Drew K. not being the lead and Walters taking over, but I digress.
ME3's narrative was a bit murky before the endings.
Then the ending took it off the rails. Big time.
Like you, I don't dislike the idea of the crucible. It's execution and finality was done and written in such a poor manner it's just a shame really.
Modifié par NeonFlux117, 09 janvier 2014 - 01:48 .