Ninja Stan wrote...
All games have bugs, lots of them, even BioWare games. What matters most (to most gamers) is whether they encounter those bugs, and how badly they affect the game. Game developers will do their darnedest to ensure the super-obvious game-breaking bugs are fixed, but much like battle plans, they are unable to account for every possible combination of hardware, configuration, software conflict, connection, and action that game will see in the wild.
And Rotward, the constant sniping at BioWare and its games does get old eventually. You might want to save it up for criticism of all the official info that will probably be released next year.
Hmm. Does Ninja Stan know something we don't?

Regarding potential bugs in DAI and whether or not they will be "worse" than BF4, well, we won't know until we get our hands on DAI, will we? RPGs are pretty complex titles to write code for, I'd imagine, especially with all of the possible combinations that players could come up with when creating their world state. And, being a BF4 player myself whose China Rising code apparently worked, except that the game doesn't recognize that I have the content ... well, let's just say that I'm pretty sure DAI will do better than BF4.