If the ME Trilogy was remade as one massive game...Take 2
#51
Posté 31 janvier 2014 - 03:53
Within each cluster, all existent solar systems should be present as well.
I agree that the percentages that came with ME2 and ME3 should be shown so that the players can keep track to where they have been before.
Thoughts?
#52
Posté 01 février 2014 - 12:31
In real life, elite soldiers are expected to master the use of all types of firearms before they're called elites. You don't nominate someone for Spectre who aims like a drunken, half-blind hobo on a windy day. Weapon skills were a terrible idea and BioWare did right in removing them.TheMyron wrote...
Arcian wrote...
No, they weren't. It was stupid as hell having to spend skill points to become proficient with weapons when Shepard is an elite soldier with years of training.TheMyron wrote...
The "Skill Stats" of ME1 were the most realistic...
In real life, its called "practice", and practice makes perfect, or at least it improves...
Modifié par Arcian, 01 février 2014 - 12:32 .
#53
Posté 03 février 2014 - 09:11
#54
Posté 06 février 2014 - 01:43
Modifié par TheMyron, 06 février 2014 - 01:44 .
#55
Posté 06 février 2014 - 01:44
TheMyron wrote...
Female Turian NPC's scattered throughout the HUB's are a must.
Yep.
#56
Posté 06 février 2014 - 01:49
ImaginaryMatter wrote...
TheMyron wrote...
Female Turian NPC's scattered throughout the HUB's are a must.
Yep.
It's too bad you wouldn't know what they looked like unless you bought at least one of two DLC's. DLC'S?!
Modifié par TheMyron, 06 février 2014 - 01:49 .
#57
Posté 06 février 2014 - 02:05
TheMyron wrote...
It's too bad you wouldn't know what they looked like unless you bought at least one of two DLC's. DLC'S?!
Poor male Turians.
#58
Posté 06 février 2014 - 02:42
ImaginaryMatter wrote...
TheMyron wrote...
It's too bad you wouldn't know what they looked like unless you bought at least one of two DLC's. DLC'S?!
Poor male Turians.
At least twice in the Trilogy I see an Asari-Turian Couple, and in the back of my mind, I know its because they still haven't come up with a model for a female Turian.
#59
Posté 06 février 2014 - 11:11
Kind of how a TV set or Car can be bought and paid off over the course of a year or two.
It also allows you to have a smaller team working on the thing over a longer timespan rather than a larger team. It also allows you to pickup on fan feedback as you continue your development cycle.
Then we got developers like CIG(Cloud Imperium Games) who is a crowdfunded game developer with wellknown industrynames working on the project. They have crowdfunded 38M$ so far and they still got 1.5-2 years til release.
Basicly people are giving them as much as they feel like and mostly they are offering digital goods that will be pretty much free for the developer and purchasable for the players in-game for money you can earn in-game.
While the release will contain a lot of features and they have promised a lot, they still intend to release more over time after the initial launch. Releaseing Alpha and Beta content and allowing pledgers to provide feedback.
Paytoplay(you buy the game and then you can play it)
There are also F2P games where you get in the game and can play the game but to actualy advance in the game you have to spend money, meaning the people who pay money are at the top and the people who don't are pretty much playing a different game alltogether.
Then you got the subscription model games, like EVE-online, and WoW and EQ2 also used to use a subscription model. Then there are hybrids.
There are certainly different ways of developing games, and there are different philosophies and approaches.
There are few "huge game releases", when there are, it's hard to decide wether it's a huge game release or just a game that takes some time.
If you're talking about a "Remake" of the trilogy, then I doubt that would be a financialy sound decision for an investor, least at this point in time. Possibly as a release closer towards the end of the next game series where the gameplay improvements could attract newcommers who strted playing during the new series, but didn't play the original trilogy.
Modifié par shodiswe, 06 février 2014 - 11:12 .
#60
Posté 07 février 2014 - 12:57
I am merely talking about what we should remove and what we should keep if we could magically merge the three games. Certain things like Graphic levels would be perfectly equal.
Modifié par TheMyron, 07 février 2014 - 01:12 .





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