I prefer my fantasy worlds to have their own identity. Thedas is, as a rule, far too derivative for me and has been that from the start, but it was intentionally designed that way. They wanted "classic fantasy elements with a new spin on them", and that's how it comes across, and in the end - at the point where we are now - the world manages to have an identity of its own.
The SF writer David Brin used to say that fantasy tends to be reactionary, because much of it euphemizes feudal society. DAO is something of an example with its plot of "defeat the evil usurper and put the rightful ruler on the throne and everything will be ok", though it did well with presenting the political maneuvers otherwise. I would like things to be less medieval (or rather, less faux-medieval) than that, and I prefer the matter-of-factly presentation of politics in DA2 (I dislike the JRPG-like presentation of combat elements but that's a different aspect).
The so-called "medieval touch" is a presentation style which combines political, cultural, religious and technological elements in a specific way. This was to some degree present in DAO: undisputed rule of the feudal society, an undisputedly dominant religion, a level of weapons technology which leaves heavy metal armor to be useful, and a few more. I see "medieval fantasy" as a somewhat restrictive paradigm and prefer a setting more reminiscent of the early modern period of European history, plus magical elements of course. DA2 took itself somewhat into that direction and DAI will apparently continue, and I appreciate that a great deal, because this is a setting with more varied ideas, where philosophies can come into conflict, where - see the qunari - technology and magic may come into conflict, where things are very much in flux rather than stable and where the solution to the problems doesn't lie in restoring the old order.
To sum it up: where DA had been "medieval", I appreciate its "losing its touch". Almost everywhere where Thedas has managed to create its own identity, it has done so by changing away from the medieval paradigm.
Modifié par Ieldra2, 12 janvier 2014 - 11:00 .