AlanC9 wrote...
Reorte wrote...
Also - "sometimes it doesn't work that way". Sometimes it does. If I'm supposed to be able to influence the story at all it should be possible to do differently in different playthroughs. That's the massive strength of a game as a storytelling medium, and why losses can have such a big emotional impact (which is good), if they've happened because you've screwed up, or even if you didn't screw up but weren't good enough.
Surely you can't be saying that all losses should be avoidable, or under the player's control.
Yes, If they didn't want you to do this, they should not have made it possible in ME2.
I bought ME2 expecting most of my team to die, Chris even said once that the three ME 1 LI were not in the game so they would survive for ME 3 so I didn't expect everyone to make it. And in most of my games some died, in some of my games most of them died, But I accidently picked the "right" set of people in the right order and everyone survived.
I liked what they did with Mordan and I didn't mind Thane's death. But I really did expect one (and that is the main issue for me) just one ending where if your ems numbers were at the top without the MMO then Shepard and most of the team including the geth and Edi would survive, that there would be one ending showing Shepard looking at the destruction, the destroyed reapers and remembering those who didn't make it.





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