EntropicAngel wrote...
And about Bioware games and stories--this is a fun one. Because like it or not (and obviously, many did not), ME3's ending was an attempt (...) at a more highbrow story that "RARWEKILLORGANICSBECUZWEEVULANDINNEFFABLE" that ME1 and ME2 were plugging. ME3 was an attempt at a more nuanced view of the Reapers.
THAT is not subjective. THAT is fact. Whether it was successful or not is subjective--but Bioware's portrayal of Reapers in ME3, and especially the ending, was indisputably, indisputably, intended to be more nuanced than ME1 or ME2.
Sorry, but I fundamentally disagree with this. There's more than one way to interpret the 'Reaper plot' in ME3, and in my opinion that take is not a fact, but absolutely subjective.
The way I experienced the story ever since I first played ME3 is that the whole 'nuance' / 'unveiling' of the Reaper motivations is one huge, bloated lie. Yes, the Reaper motivations are revealed to us, but it is up to the player to decide whether you think this information is reliable or not. I for one was shaking my head when the 'collective intelligence of the Reapers' gave me the run down and explained my options. When control was explained, I was
just laughing out loud at the screen, because the whole thing was so obviously an indoctrination attempt to me. And 'organics will be perfected by integration with synthetic technology' to me simply sounded like a euphemism for 'ascending' and 'embracing perfection'. Synthesis is the final evolution of life? Who were those guys again who considered themselves the 'pinnacle of evolution'? Oh, right. So yeah, synthesis just sounded to me like volunteering to become a Reaper, or something like the Collectors.
I think in reality, the Reapers are simply doing what they do to stay in power and for reproduction. They're the top dogs in the galaxy, and they want it to stay that way, so they harvest everyone before they become a real threat. At the same time, they determine the prime genetic material in the galaxy and harvest it, just like we harvest plants with unique qualities for medicinal or whatever purposes. In doing so, they harness the unique genetic abilites of the race they allow to 'ascend', and so, every cycle, a Reaper with unique abilities is created.
I'm well aware this is just as subjective as any other take, but that doesn't matter. I see the "intelligence" as an unreliable narrator, and not like some silly Bond villain who narcistically exposes the entirety of his master plan to the mere mortal. There might be some truth to what it says somewhere, but we've seen too many examples throughout the games where the Reapers fooled everyone and everything into compliance and submission.
As for that whole story that Leviathan unfolds? Let's just say I felt these fellows were just as reliable as the Reaper intelligence, which is to say not at all. We have no idea what their agenda could be, but we have a -very- good idea of how extremely manipulative these two apex races are.
So the claim that 'Bioware tried to nuance the Reapers' is a fact, is extremely disputable because there's just as much (or maybe even more) to suggest that the whole Reaper motivations/ origins story is just pulling the wool over our eyes.
What's extremely important is to remember that this 'revelation' changes the whole premise of the story. Think about it. For 99% of the trilogy, our single goal was to stop/destroy the Reapers. Then in the last five minutes of the game, right before we do what we came to do, we meet someone who changes our objective from 'destroying the Reapers' to 'finding a solution to the unavoidable and everlasting conflict between synthetics and organics'.
It's a red herring if ever I saw one. I didn't come there to solve that conflict at all. I came to rid us of the Reapers. But if I take this guy's word for it, hey guess what? The Reapers are actually a solution to this so called everlasting conflict! It's much better to use them! For good! Or become like them! Not destroy them, because ONOZ the chaos will return!
I'll never be able to see it any other way. Unless of course future games will shed more light on the mystery.
Modifié par DoomsdayDevice, 11 janvier 2014 - 09:47 .