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Would you still purchase Dragon Age: Inquisition if...


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#101
Navasha

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It would lose some of its replay value, but yes it would still be a purchase. Most games I play don't have romances and they are still enjoyable. Deep character development is what tends to set Bioware games above the rest of the pack.

Skyrim has basically paper thin personalities and its an amazing game. If only some developer had the budget to mix the worlds of Bethesda with the deep characters of Bioware and I would be in absolute bliss. I am hoping that is what DAI is at least progressing towards with their move to a bit more open explorable world.

#102
Mecha Elf

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Duh, romances aren't the center of the game they're like a bonus. I love Dragon Age with or without romance.

#103
Guest_Craig Golightly_*

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Vort3xX wrote...

i would still not be interested in the game even with it cut out, DA games just isn't fun to play same goes for ME.


You poor wretched masochist.

#104
Ponendus

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I would but I'll admit I would be disappointed and miss the lost potential of enhancing the game. I'm for adding more and more roleplaying elements, not eliminating them.

#105
Vort3xX

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MasterScribe wrote...

Vort3xX wrote...

i would still not be interested in the game even with it cut out, DA games just isn't fun to play same goes for ME.


You poor wretched masochist.

I'm happy this way, there way better games i can play than BioWare recent releases the last 4 years but if you want to play trash then by all means feel free to continue. 

#106
Stephp70

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Yes, I would still buy/play it. I enjoy the romances but I've had quite a few playthroughs with no romances. I enjoy getting to know my companions and forming bonds with them...if that was gone...I wouldn't play it.

#107
David7204

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I have to wonder why such a thing took so long to implement widely. It seems like a fairly obvious way to get a lot of thematic payoff with a relatively small investment. Did all western RPG developers have the J.E. Sawyer attitude of 'I don't want romance in my game unless it ends badly'?

Modifié par David7204, 12 janvier 2014 - 02:34 .


#108
dreamgazer

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wolfhowwl wrote...

romances were cut?

Be honest.


I'd buy it twice. 

#109
Ponendus

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David7204 wrote...

I have to wonder why such a thing took so long to implement widely. It seems like a fairly obvious way to get a lot of thematic payoff with a relatively small investment. Did all western RPG developers have the J.E. Sawyer attitude of "I don't want romance in my game because it ends badly"?

This. It really doesn't seem that complicated or expensive and adds a great roleplaying element. I really don't know why every RPG doesn't have it. Particularly considering it's optional.

#110
David7204

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I made a bit of a slip there. It should be 'unless,' not 'because.'

#111
Guest_Craig Golightly_*

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Vort3xX wrote...

MasterScribe wrote...

Vort3xX wrote...

i would still not be interested in the game even with it cut out, DA games just isn't fun to play same goes for ME.


You poor wretched masochist.

I'm happy this way, there way better games i can play than BioWare recent releases the last 4 years but if you want to play trash then by all means feel free to continue. 


You missed my point.

I find it odd that you post on the DAI section of the BSN and don't like ANY of the DA games.

Modifié par MasterScribe, 12 janvier 2014 - 02:37 .


#112
Rusty Sandusky

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How dare Bioware take my waifu's away from me!

#113
AresKeith

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Ponendus wrote...

David7204 wrote...

I have to wonder why such a thing took so long to implement widely. It seems like a fairly obvious way to get a lot of thematic payoff with a relatively small investment. Did all western RPG developers have the J.E. Sawyer attitude of "I don't want romance in my game because it ends badly"?

This. It really doesn't seem that complicated or expensive and adds a great roleplaying element. I really don't know why every RPG doesn't have it. Particularly considering it's optional.


Because not every developer feel it's necessary, which it really isn't

#114
dreamgazer

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But seriously, yes. It's a fun addition that adds to RPing, but it's certainly not a selling point.

#115
A Crusty Knight Of Colour

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Thematic storytelling is less common than simple 'hero saves the day and defeats evil' stories in RPGs. But even so, BioWare doesn't do thematic storytelling other than DA 2 and arguably, bits of ME 3.

Insofar as the RPG genre goes, PS:T is thematic storytelling, Mask of the Betrayer is thematic storytelling. Hell, even Morrowind does thematic storytelling better than most BioWare games. All those games have their own issues (mostly with gameplay), but if I wanted thematic storytelling, BioWare is about as good as Bethesda.

Where BioWare shines is mostly in tertiary elements like voice acting, cinematics and the amount of companion interaction.

Modifié par CrustyBot, 12 janvier 2014 - 02:42 .


#116
ObserverStatus

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Aw hell nah, I ain't buying unless my Inquisitor can date a desire demon or some other equally evil sexy psychopath.

#117
Obadiah

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Awakenings didn't have a romance.

#118
DragonRacer

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Yes

#119
David7204

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I don't think you have a good grasp of what 'thematic' means.

Heroic stories are not only indeed very 'thematic storytelling,' they're often quite a bit richer than stories lacking a hero. In fact, it's the supposed 'grey-grey' video game stories that tend to be thematically poor and void with 'There's no right answer, let the player decide' as a supposed excuse.

An elegant lie. But a lie nonetheless.

Modifié par David7204, 12 janvier 2014 - 02:46 .


#120
A Crusty Knight Of Colour

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David7204 wrote...

I don't you have a good grasp of what 'thematic' means.

Heroic stories are not only indeed very 'thematic storytelling,' they're often quite a bit richer than stories lacking a hero. In fact, it's the supposed 'grey-grey' that tend to be thematically poor and void.


They're also much more common, which was what I said. 

Also, it would help if you actually broadened your gaming horizon beyond Mass Effect and Fallout 3.

Modifié par CrustyBot, 12 janvier 2014 - 02:50 .


#121
Vort3xX

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MasterScribe wrote...

Vort3xX wrote...

MasterScribe wrote...

Vort3xX wrote...

i would still not be interested in the game even with it cut out, DA games just isn't fun to play same goes for ME.


You poor wretched masochist.

I'm happy this way, there way better games i can play than BioWare recent releases the last 4 years but if you want to play trash then by all means feel free to continue. 


You missed my point.

I find it odd that you post on the DAI section of the BSN and don't like ANY of the DA games.

Perhaps but you can always hope it will turn out better than you think it will and i could never leave before  i have teached microtransaction supporters and romance fanatics a lesson ! way too fun to miss out on.

Modifié par Vort3xX, 12 janvier 2014 - 02:47 .


#122
AresKeith

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David, don't try to derail this thread with your Heroic thematic talk

#123
saMoorai

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David7204 wrote...

I don't think you have a good grasp of what 'thematic' means.

Heroic stories are not only indeed very 'thematic storytelling,' they're often quite a bit richer than stories lacking a hero. In fact, it's the supposed 'grey-grey' video game stories that tend to be thematically poor and void with 'There's no right answer, let the player decide' as a supposed excuse.

An elegant lie. But a lie nonetheless.




Never change, David-Senpai. 

#124
Br3admax

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David7204 wrote...

I don't think you have a good grasp of what 'thematic' means.

Heroic stories are not only indeed very 'thematic storytelling,' they're often quite a bit richer than stories lacking a hero. In fact, it's the supposed 'grey-grey' video game stories that tend to be thematically poor and void with 'There's no right answer, let the player decide' as a supposed excuse.

An elegant lie. But a lie nonetheless.

DA:O would like to have a word with you. 

#125
David7204

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CrustyBot wrote...

They're also much more common, which was what I said.

What you said is "thematic stories" (good stories) are less common than heroic stories. Implying they're mutally exclusive. Implying that if a story is heroic, it must not be thematic.

Modifié par David7204, 12 janvier 2014 - 02:50 .