Would you still purchase Dragon Age: Inquisition if...
#101
Posté 12 janvier 2014 - 02:23
Skyrim has basically paper thin personalities and its an amazing game. If only some developer had the budget to mix the worlds of Bethesda with the deep characters of Bioware and I would be in absolute bliss. I am hoping that is what DAI is at least progressing towards with their move to a bit more open explorable world.
#102
Posté 12 janvier 2014 - 02:26
#103
Guest_Craig Golightly_*
Posté 12 janvier 2014 - 02:27
Guest_Craig Golightly_*
Vort3xX wrote...
i would still not be interested in the game even with it cut out, DA games just isn't fun to play same goes for ME.
You poor wretched masochist.
#104
Posté 12 janvier 2014 - 02:28
#105
Posté 12 janvier 2014 - 02:29
I'm happy this way, there way better games i can play than BioWare recent releases the last 4 years but if you want to play trash then by all means feel free to continue.MasterScribe wrote...
Vort3xX wrote...
i would still not be interested in the game even with it cut out, DA games just isn't fun to play same goes for ME.
You poor wretched masochist.
#106
Posté 12 janvier 2014 - 02:31
#107
Posté 12 janvier 2014 - 02:33
Modifié par David7204, 12 janvier 2014 - 02:34 .
#108
Posté 12 janvier 2014 - 02:34
wolfhowwl wrote...
romances were cut?
Be honest.
I'd buy it twice.
#109
Posté 12 janvier 2014 - 02:34
This. It really doesn't seem that complicated or expensive and adds a great roleplaying element. I really don't know why every RPG doesn't have it. Particularly considering it's optional.David7204 wrote...
I have to wonder why such a thing took so long to implement widely. It seems like a fairly obvious way to get a lot of thematic payoff with a relatively small investment. Did all western RPG developers have the J.E. Sawyer attitude of "I don't want romance in my game because it ends badly"?
#110
Posté 12 janvier 2014 - 02:36
#111
Guest_Craig Golightly_*
Posté 12 janvier 2014 - 02:36
Guest_Craig Golightly_*
Vort3xX wrote...
I'm happy this way, there way better games i can play than BioWare recent releases the last 4 years but if you want to play trash then by all means feel free to continue.MasterScribe wrote...
Vort3xX wrote...
i would still not be interested in the game even with it cut out, DA games just isn't fun to play same goes for ME.
You poor wretched masochist.
You missed my point.
I find it odd that you post on the DAI section of the BSN and don't like ANY of the DA games.
Modifié par MasterScribe, 12 janvier 2014 - 02:37 .
#112
Posté 12 janvier 2014 - 02:36
#113
Posté 12 janvier 2014 - 02:38
Ponendus wrote...
This. It really doesn't seem that complicated or expensive and adds a great roleplaying element. I really don't know why every RPG doesn't have it. Particularly considering it's optional.David7204 wrote...
I have to wonder why such a thing took so long to implement widely. It seems like a fairly obvious way to get a lot of thematic payoff with a relatively small investment. Did all western RPG developers have the J.E. Sawyer attitude of "I don't want romance in my game because it ends badly"?
Because not every developer feel it's necessary, which it really isn't
#114
Posté 12 janvier 2014 - 02:39
#115
Posté 12 janvier 2014 - 02:41
Insofar as the RPG genre goes, PS:T is thematic storytelling, Mask of the Betrayer is thematic storytelling. Hell, even Morrowind does thematic storytelling better than most BioWare games. All those games have their own issues (mostly with gameplay), but if I wanted thematic storytelling, BioWare is about as good as Bethesda.
Where BioWare shines is mostly in tertiary elements like voice acting, cinematics and the amount of companion interaction.
Modifié par CrustyBot, 12 janvier 2014 - 02:42 .
#116
Posté 12 janvier 2014 - 02:44
#117
Posté 12 janvier 2014 - 02:44
#118
Posté 12 janvier 2014 - 02:44
#119
Posté 12 janvier 2014 - 02:44
Heroic stories are not only indeed very 'thematic storytelling,' they're often quite a bit richer than stories lacking a hero. In fact, it's the supposed 'grey-grey' video game stories that tend to be thematically poor and void with 'There's no right answer, let the player decide' as a supposed excuse.
An elegant lie. But a lie nonetheless.
Modifié par David7204, 12 janvier 2014 - 02:46 .
#120
Posté 12 janvier 2014 - 02:45
David7204 wrote...
I don't you have a good grasp of what 'thematic' means.
Heroic stories are not only indeed very 'thematic storytelling,' they're often quite a bit richer than stories lacking a hero. In fact, it's the supposed 'grey-grey' that tend to be thematically poor and void.
They're also much more common, which was what I said.
Also, it would help if you actually broadened your gaming horizon beyond Mass Effect and Fallout 3.
Modifié par CrustyBot, 12 janvier 2014 - 02:50 .
#121
Posté 12 janvier 2014 - 02:46
Perhaps but you can always hope it will turn out better than you think it will and i could never leave before i have teached microtransaction supporters and romance fanatics a lesson ! way too fun to miss out on.MasterScribe wrote...
Vort3xX wrote...
I'm happy this way, there way better games i can play than BioWare recent releases the last 4 years but if you want to play trash then by all means feel free to continue.MasterScribe wrote...
Vort3xX wrote...
i would still not be interested in the game even with it cut out, DA games just isn't fun to play same goes for ME.
You poor wretched masochist.
You missed my point.
I find it odd that you post on the DAI section of the BSN and don't like ANY of the DA games.
Modifié par Vort3xX, 12 janvier 2014 - 02:47 .
#122
Posté 12 janvier 2014 - 02:46
#123
Posté 12 janvier 2014 - 02:47
David7204 wrote...
I don't think you have a good grasp of what 'thematic' means.
Heroic stories are not only indeed very 'thematic storytelling,' they're often quite a bit richer than stories lacking a hero. In fact, it's the supposed 'grey-grey' video game stories that tend to be thematically poor and void with 'There's no right answer, let the player decide' as a supposed excuse.
An elegant lie. But a lie nonetheless.
Never change, David-Senpai.
#124
Posté 12 janvier 2014 - 02:48
DA:O would like to have a word with you.David7204 wrote...
I don't think you have a good grasp of what 'thematic' means.
Heroic stories are not only indeed very 'thematic storytelling,' they're often quite a bit richer than stories lacking a hero. In fact, it's the supposed 'grey-grey' video game stories that tend to be thematically poor and void with 'There's no right answer, let the player decide' as a supposed excuse.
An elegant lie. But a lie nonetheless.
#125
Posté 12 janvier 2014 - 02:49
What you said is "thematic stories" (good stories) are less common than heroic stories. Implying they're mutally exclusive. Implying that if a story is heroic, it must not be thematic.CrustyBot wrote...
They're also much more common, which was what I said.
Modifié par David7204, 12 janvier 2014 - 02:50 .




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