David7204 wrote...
What's heroic and what leads to the best outcomes are one and the same, Brotarian. So saying "taking heroic actions even when they make no sense" is itself completely absurd and nonsensical. If it makes no sense, it's not heroic in the first place.
However, your general perception is correct to some degree. There is a price for heroism. The path of the hero is very often the path of giving up what's obvious and overvalued for what's subtle and undervalued. So yes, it's no free ride, in that sense. I hardly expect to play the game and have every character I meet bow down.
What exactly do you think heorism means, david? I know you say it's about doing what's subtle and undervalued, but that's not what heroism is all about. It is doing what is right, taking a stand, and putting yourself at risk to achieve what you want.
A heroic person would be willing to sacrifice their life to save someone else, because it is the right tihng to do to protect someone. Say you were running from a large approaching horde, and one of your companions ends up taking an arrow to the leg and ends up slowing you guys down. Now, what would make sense, the logical thing to do, would be to leave him. You are in a bind, and he is dead weight slowing you down on this time sensitive errand. A heroic person however wouldn't compromise their values of what is right and would go back to rescue them, even if it means getting killed. In some cases, that person will be killed, in other times, they won't. The sense I get from you is that you want him to go back and survive every time, which I find a power fantasy of always getting your way.
And your above statement I find to be a completely ass backwards way of thinking. You seem to confuse doing what gets you the best option with being heroic, which isn't the truth at all. In some cases, you get a much better outcome from not being a hero, from just being out for yourself. So does that make those people heros by virtue of getting the best result?
Heroism =/= result. Herosim = Action.