- Restart CEP as an inclusive, community-wide initiative using for the time being the WIKI recently set up for documentation, and the BSN boards as our point of communication, and neverwintervault.org as our file host. (neverwintervault.org may naturally evolve as the primary place to do all of this since it seems to have all the functionality we need and will be the place where we host the files and I think that is fine.)
- CEP changes its focus from a single project (the latest CEP set of HAKs) to a mission, that being to organize and make accessible NWN custom content for the wider community of players and builders. Perhaps the language or the precise mission can be stated better or changed from what I have written, but please consider the idea that CEP has a mission rather than a single product.
- Allow all members of the community to participate in the intiative as they please rather than controlling membership. If you participate in the initiative, you are welcome to take part. Its that simple.
- The broad initiative contains and supports many projects and purposes to meet its mission: documenting CEP1 and CEP2 projects, curating the files for them, and so on. Curating all of the CEP1 and CEP2 project on neverwintervault.org for example would be a good task to take on, as would encouraging documentation of CEP on the WIKI.
- Specific project teams within CEP however have the right to manage membership of their specific team however they wish. Project teams would be groups of people that work together to produce CEP product. So a team for improving CEP 2 for example seems to already be forming with The Amethyst Dragon as the leader, adn that group will naturally operate as it needs to to get its project done. When the project is done members of the CEP initiative will help support the project, by curating the files, writing installation guides for NEWBs on the wiki and so on.
Should such an idea be ammenable to enough of the community to get it rolling, and should we have the blessing of Amethyst Dragon I'd like to start talking about projects that happen within this initiative.
- Obviously the first project is to improve CEP 2. lot to say here, but TAD has it covered. Talk to him about it.
- A minor project would be to provide minimal support for CEP 1. - Create a project page for CEP 1 on neverwintervault.org. Upload all of the CEP 1 content. Advertise this as the official location so that everyone can find it. Migrate existing documentaion of CEP 1 to our WIKI (or whereever we decide is the best long term location for CEP documentation). And other related tasks so that people can find CEP 1, understand how to use it, and perhaps even have a list of prominent modules and related legacy projects that make use of or work with it, or any other similar task in support of CEP 1 so that it doesn't feel like some lost useless thing.
- A project I would liek to see and work on: the CEP Facelift Project - (unless a better name is found). One goal of the project would be to compile a Patch HAK of facelifts of default content. Another goal would be to advocate for a separation of custom content into optional and required content when playing a module, and to try to get projects like CEP 2 to work with us on this, and cull overriding from their HAKs so as to lean them up and enable players to decide what overrides they use. Again all of this is negotiable, but my goal is to provide support for non-technical players that want a facelift package for the game wihtout having to compile one for themself. And considering that tastes are different I could see this project producing themed facelifts. The goal of the project however would be to organize this content and package it, rather than create stuff specifically for it.





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