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My Thoughts on Mass Effect 3's Ending *SPOILERS*


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#1
sTkrZX5

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      I may be a little late to the party here, but since I just recently finished up Mass Effect 3 I thought I’d share my own perspective and opinions on the Mass Effect 3 ending. Keep in mind that since I have not yet played the Extended Cut DLC, I’ll be analyzing the ending the way it was originally released.

     To start, I felt that the game’s last mission on Earth was one of the best of the entire series.  Fighting through the streets of London provided a distinct setting for some of the most harrowing combat segments of the game, and I thought the dialogue sections when saying your last goodbye’s to squad-mates and confronting the
Illusive Man were very well-portrayed.

     Of course, the scenes that most of us can agree were less than spectacular lie just after Shepard is raised up to the top of the Citadel.  While the most common complaints I’ve seen about the ending come from the “A, B, or C” ending decision and a general lack of clarity and closure on events such as the destruction of the Mass Relays, neither of these issues resonated with me in any significant way, and I’ll explain why in the next two paragraphs.

     For a trilogy that was continually punctuated with tough decisions and player choices, I found it to be a bold and fitting move by Bioware to rest the fate of an entire galaxy upon a singular choice.  Also, from a design perspective, the length of time it took Shepard to walk across each bridge before making the final decision caused me to keep second guessing in my head  whether I was making the right decision or not for my character, so it definitely drew me in the experience.

     As far as the lack of closure goes in the final scenes, I kind of liked the open-endedness of the story at the game’s conclusion because I feel like the search to discover the consequences of Shepard’s decisions on
the fate of the different species in the galaxy would have made for a great starting point in a new adventure in the Mass Effect universe, if not for Bioware already stating that the next game won’t be a direct sequel to the
events of this trilogy.  The apparent similarities between the three possible ending choices suggest this to me as well.

     What I did find quite disappointing, however, is how Bioware chose to characterize a random young boy as the Catalyst of the Reaper cycle.  In a series that has so many recurring characters and themes, with a prime example being Conrad Verner’s story arc, the big reveal about the Reapers’ origins and purpose comes from a
poorly-acted minor character who only takes up around 10 minutes of total screen time in the game, with half of that coming from a few repetitive and uneventful dream sequences.  (On a side note, I really liked the idea and placement of the dreams but found them underwhelming due to the lack of tie-in to locations and characters from the main story.)

     To be honest, I feel that the child was a superfluous addition to the story, especially when you consider that his role could have been filled in a far more menacing fashion by the Harbinger itself, who was notably underutilized as the face of the Reapers in this game.  Think about it, the dream sequences could have been portrayed as Shepard trying to fight Reaper indoctrination, and a face-to-face conversation at the top of the Citadel with Harbinger would have tied the ending in very well with numerous other events from the trilogy, from the first Reaper hologram encountered on Virmire in ME1 to the possessed Collectors in ME2 and even the finale of ME2’s Arrival DLC.

     If you’ve made it this far, thanks for reading!  Whether you agree or disagree with what I’ve posted, feel free to reply and let me know your thoughts on what I have to say.  I’ll be sure to update this post once I have a chance to play the Extended Cut ending and see if any of the issues I brought up were adjusted.

Modifié par sTkrZX5, 14 janvier 2014 - 12:21 .


#2
Guest_StreetMagic_*

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sTkrZX5 wrote...

     If you’ve made it this far, thanks for reading!  Whether you agree or disagree with what I’ve posted, feel free to reply and let me know your thoughts on what I have to say.  I’ll be sure to update this post once I have a chance to play the Extended Cut ending and see if any of the issues I brought up were adjusted.


Fair enough. I'm going to disagree myself. I hate Earth more than the last section with the child. A lot of people complain about that part, but at that point, I'm kind of ready to get things over with anyways.

And the so called goodbyes were insulting, if you were an ME2 fan. As for Earth, it felt stripped down, like some demo level. Not much involvement with extraneous forces or squadmates. No voiceover or battle banter even with the existing squad you bring along (only thing I can recall is EDI when you launch the missles). I was hoping for a Suicide Mission like in ME2, but this was a step back to ME1's ending. Which also sucked.

Modifié par StreetMagic, 14 janvier 2014 - 12:27 .


#3
ruggly

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Glad you liked the game. I myself don't like Earth's mission, I find it pretty underwhelming, it should have done a better job of showing your war assets at work. Compared to ME2s Suicide Mission, it's pretty dull to me.

#4
Dubozz

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Shepard and Fluttershy go to Equestria. Still a better ending than ME3.

#5
Archonsg

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 Don't think Bioware will ever live down ME3's Ending.
That said, watch this : MEHEM's Trailer
Then Get MEHEM

You owe it to yourself, to play ME3 with MEHEM at least once.

Modifié par Archonsg, 14 janvier 2014 - 01:58 .


#6
SilJeff

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I think the ending is better than BSN makes it out to be (not saying I think the ending is good though), but I think Priority: Earth is a terrible final mission. Especially compared to the Suicide Mission and Ilos/Citadel from the first 2 games.

Priority: Earth may be a fun mission, but it does not belong as the finale. The final mission should have been the biggest mission in the trilogy (after all, it is the battle you worked the entire game to get through), but it isn't, and it doesn't even show the fleets/armies you gathered at work outside of them getting to earth, and a couple fighting in a skyscraper... It should have been a Suicide Mission esque mission where you chose who went where, but with fleets and armies instead of squaddies (in fact, why else would Aria tell you where you should make each merc group fight after doing those side missions?)

#7
AlanC9

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Archonsg wrote...

 Don't think Bioware will ever live down ME3's Ending.
That said, watch this : MEHEM's Trailer
Then Get MEHEM

You owe it to yourself, to play ME3 with MEHEM at least once.


Watch the trailer, maybe. But the mod? Pass.

#8
ToJKa1

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SilJeff wrote...

I think the ending is better than BSN makes it out to be (not saying I think the ending is good though), but I think Priority: Earth is a terrible final mission. Especially compared to the Suicide Mission and Ilos/Citadel from the first 2 games.


Everything is better than what the internets would have you believe. But yes, the final mission wasn't nearly as good as in the previous games.

Still reading threads about the endings this long after release, and seeing how different conclusions people come to however, i don't think it was an utter failure ;)

Modifié par ToJKa1, 14 janvier 2014 - 02:10 .


#9
Iakus

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Archonsg wrote...

 Don't think Bioware will ever live down ME3's Ending.
That said, watch this : MEHEM's Trailer
Then Get MEHEM

You owe it to yourself, to play ME3 with MEHEM at least once.


And just to head off yet more "rainbows and butterflies" comments

0.4 trailer

#10
Archonsg

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iakus wrote...

Archonsg wrote...

 Don't think Bioware will ever live down ME3's Ending.
That said, watch this : MEHEM's Trailer
Then Get MEHEM

You owe it to yourself, to play ME3 with MEHEM at least once.


And just to head off yet more "rainbows and butterflies" comments

0.4 trailer


Yeah baby!
Now we're talking! 
EMS actually mean something other than Big Ben surviving. :P

Haven't been here for a while, so I hope the new custom soundtrack is on track as well. :) 

And not to derail this thread entirely, I think I'll replay ME3, with MEHEM .4, I haven't since .2 so .... it'll be interesting.

Modifié par Archonsg, 14 janvier 2014 - 02:43 .


#11
ToJKa1

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Archonsg wrote...

 Don't think Bioware will ever live down ME3's Ending.
That said, watch this : MEHEM's Trailer
Then Get MEHEM

You owe it to yourself, to play ME3 with MEHEM at least once.


Well, if i ignore the crappy additional voice acting and poorly spliced together vidoes, it's exactly the kind of singing flying unicorns farting rainbows and candy ending i didn't want to see. But the collector base music goes great with destroy ending.

I'll stick with Extended Cut. Because i can't get rid of it :D

#12
Iakus

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ToJKa1 wrote...

Archonsg wrote...

 Don't think Bioware will ever live down ME3's Ending.
That said, watch this : MEHEM's Trailer
Then Get MEHEM

You owe it to yourself, to play ME3 with MEHEM at least once.


Well, if i ignore the crappy additional voice acting and poorly spliced together vidoes, it's exactly the kind of singing flying unicorns farting rainbows and candy ending i didn't want to see. But the collector base music goes great with destroy ending.

I'll stick with Extended Cut. Because i can't get rid of it :D


That trailer was actually two versions ago.

Now there's better VO work, less scene recycling, and yes a Low EMS version now.

@Archonsg:  yes, you can now choose between the Suicide Mission track or original music on installation.

Modifié par iakus, 14 janvier 2014 - 02:51 .


#13
ToJKa1

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iakus wrote...
That trailer was actually two versions ago.

Now there's better VO work, less scene recycling, and yes a Low EMS version now.


I actually watched the whole ending instead of that trailer, not sure what version that was from. But still, i always was content with the official endings. And coming from Bethesda's games, i have high quality requirements for mods. And low requirements for storylines :P

#14
Archonsg

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iakus wrote...

That trailer was actually two versions ago.

Now there's better VO work, less scene recycling, and yes a Low EMS version now.

@Archonsg:  yes, you can now choose between the Suicide Mission track or original music on installation.


Thanks for the heads up.
I'll have to play the game offline to get low ems though. My EMS is godly otherwise. :lol:

Considering I recently nuked my PC (housecleaning format / linux re-install) its a good time to redownload the game again I guess.
Just like meeting with old friends again. :)

#15
Obadiah

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sTkrZX5 wrote...
...
     To be honest, I feel that the child was a superfluous addition to the story, especially when you consider that his role could have been filled in a far more menacing fashion by the Harbinger itself, who was notably underutilized as the face of the Reapers in this game.  Think about it, the dream sequences could have been portrayed as Shepard trying to fight Reaper indoctrination, and a face-to-face conversation at the top of the Citadel with Harbinger would have tied the ending in very well with numerous other events from the trilogy, from the first Reaper hologram encountered on Virmire in ME1 to the possessed Collectors in ME2 and even the finale of ME2’s Arrival DLC.
...

I like the dreams, just because they are so open to interpretation

Consider, the dreams may actually be Shepard in contact with the Catalyst, which is why the last one shows Shepard and the Cataylst buring together when the Crucible is fired, and why the Catalyst appears as the kid, to indicate to Shep that it has been communicating with him.

Mostly, I think the dreams are there just a show that there are powers at work above and beyond those we perceive, even if it is just "nature" acting in a compeletely unpredictable manner.

#16
sTkrZX5

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@StreetMagic Mass Effect 2 was actually my least favorite game of the trilogy, although still phenomenal.  And I agree with your points about the lack of external involvement in the last mission, but that seemed to be an issue in a few of ME3's story missions, so for me it wasn't isolated to the ending.

@Ruggly Yeah, the War Assets didn't really amount to much, but I didn't feel like that hurt the last mission.

@Archonsg Thanks a lot, I've never even heard of this MEHEM mod before.  I'll have to check it out soon!

@SilJeff  I actually didn't like ME2's Suicide Mission much at all.  From my memory it felt really short and the level itself wasn't too interesting aside from the giant human Reaper.  ME1's Ilos/Citadel was absolutely incredible though!

@Obadiah That's an interesting way of looking at it, you may be right.  They still felt kind of hollow to me though.  If you happen to have played the ending of God of War 3 you may understand the type of flashbacks I was hoping for in this game.

Modifié par sTkrZX5, 14 janvier 2014 - 04:32 .


#17
CronoDragoon

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Archonsg wrote...

 Don't think Bioware will ever live down ME3's Ending.
That said, watch this : MEHEM's Trailer
Then Get MEHEM

You owe it to yourself, to play ME3 with MEHEM at least once.


You really don't, especially since the OP doesn't seem to have an issue with the ending choice he was given.

Did you play through with Leviathan, OP?

#18
sTkrZX5

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@CronoDragoon  Nope, I haven't played Leviathan or any of ME3's other DLC yet.  In about a month I'm planning on revisiting ME3 by playing through the Leviathan and Citadel DLC's before finishing off the Extended Cut ending.  Would playing through it help me understand the current ending more?

#19
Cobalt2113

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OP, I wouldn't bother with MEHEM if I were you. If you like the original ending then chances are you're going to enjoy the Extended Cut even more.

#20
CronoDragoon

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sTkrZX5 wrote...

@CronoDragoon  Nope, I haven't played Leviathan or any of ME3's other DLC yet.  In about a month I'm planning on revisiting ME3 by playing through the Leviathan and Citadel DLC's before finishing off the Extended Cut ending.  Would playing through it help me understand the current ending more?


In short, yeah. Leviathan provides more concrete backstory to the Catalyst, Reapers, and the cycles, while the EC reworks quite a bit of the Catalyst's dialogue lines in an attempt to be more clear about his purpose, and just in general what's going on once Shepard is lifted up on the platform. It's still pretty mystical in nature, but I at least felt much different about the Catalyst after hearing his re-worked dialogue.

Unless these sound like cathartic answers to your most burning questions, I'd say playing through the whole game again with the DLCs is a better idea than just replaying Leviathan and the EC, though. It's always going to feel better being a part of the whole.

#21
Han Shot First

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AlanC9 wrote...

Archonsg wrote...

 Don't think Bioware will ever live down ME3's Ending.
That said, watch this : MEHEM's Trailer
Then Get MEHEM

You owe it to yourself, to play ME3 with MEHEM at least once.


Watch the trailer, maybe. But the mod? Pass.


I hated the original endings to ME3.

That being said, I think I actually prefer them to MEHEM.

#22
Excella Gionne

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MEHEM is cool, but at times it seems very odd.

#23
Deager

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sTkrZX5 wrote...
     What I did find quite disappointing, however, is how Bioware chose to characterize a random young boy as the Catalyst of the Reaper cycle.  In a series that has so many recurring characters and themes, with a prime example being Conrad Verner’s story arc, the big reveal about the Reapers’ origins and purpose comes from a
poorly-acted minor character who only takes up around 10 minutes of total screen time in the game, with half of that coming from a few repetitive and uneventful dream sequences.  (On a side note, I really liked the idea and placement of the dreams but found them underwhelming due to the lack of tie-in to locations and characters from the main story.)


I'm glad you enjoyed the game and largely the ending. That's awesome.

I read somewhere that they really had a great opportunity for the catalyst. Either Kaidan or Ash; whichever had died on Virmire. That seemed like a great idea. Not that Harbinger himself is a bad idea either.

EDIT: Ah yes, much MEHEM talk. I like MEHEM a lot but, if you enjoyed the original ending then you won't use it probably. The Extended Cut I'm guessing will be even more enjoyable for you.

Modifié par Deager, 16 janvier 2014 - 05:35 .


#24
Daemul

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YES! Another person who enjoyed Priority:Earth! I love that mission man.

Modifié par Daemul, 16 janvier 2014 - 05:39 .


#25
CronoDragoon

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I find Priority Earth to be enjoyable. More customization based on choices would have been nice but I understand they were running out of time.

The final dialogues are fantastic.

Modifié par CronoDragoon, 16 janvier 2014 - 05:40 .