sTkrZX5 wrote...
To start, I felt that the game’s last mission on Earth was one of the best of the entire series. Fighting through the streets of London provided a distinct setting for some of the most harrowing combat segments of the game, and I thought the dialogue sections when saying your last goodbye’s to squad-mates and confronting the
Illusive Man were very well-portrayed.
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I agree being on Earth fighting was alright from leaving the shuttle to taking down the Hades Cannon and then from the forward operating base to getting to the missle sequence.
I also thought fighting your way up the Citadel Tower was good in ME1 and the suicide mission in ME2 was good.
As others have mentioned I would've like to see our assets put to use since we spent the whole game collecting them.
I will disagree about the goodbyes in London. It was not the place to do those. It would've been better done on the Normandy while going to Earth not in the middle of a war zone. The other thing is the squadmates are saying "this is it" or "this is our last fight". What a bunch of wimps. The ME2 characters you contact through the "QEC yellow pages guy". Did all ME2 characters carry a portable QEC with them? When I talked with Steve, my first thought was how did he get back on the Normandy?
We get to the missles and after firing the first set we fight Brutes, Harvester, Banshees and Marauders. That's fine and dandy , but why didn't Anderson make a run towards the beam during that time? After the destroyer is put down we stand around talking about nothing while wasting time. Why aren't we moving forward to the beam?
The beam run is hilarious since no one has any brains(including Shepard) except to run straight at the beam making for easy targets. I walked the whole way in one playthrough and got shot by Harbinger at least 10 times with no scartches, but the final one from Harbinger does damage. Whatever.
Now while running to the beam you get the what-the-crap evac scene. They do this to explain how our squadmates ended up back on the Normandy. Why didn't they explain how the other squadmates when you left the FOB? If your ems is below 1900 both squadmates die. This should happen regardless of your ems or at least have the squadmates stay in cover and when the area is clear call for a shuttle.
After being shot by the laser, why didn't Anderson help shoot the husks and Marauder?
We talk with TIM and let him kill Anderson(I do anyways) you end up taking the magic carpet ride to meet the Leviathan turd. The only child we see in the trilogy is now the little turd Leviathan created. It might of been better if it was your LI or maybe Kaidan?Ashley that died on Virmire.
We start talking to this thing and it explains the choices to us and all I could think is why can't my femshep question it I was able to talk Saren into shooting himself and you can talk TIM into shooting himself. I know we can't have the turd shoot itself since its going by its programming and until that is changed it will continue to do what it was meant to do.I just like to have Shepard be given the opportunity to at least question the turd..
The other thing when you ask about the Crucible it says "you don't know them and there's not enough time to explain". I thought really, you have a "I got to destroy a planet party I have to get to". I believe its Boiware's way of saying we have no idea.
Overall I did enjoy the game since I've done countless playthroughs