Edit note: I was interested to read in The Calling that, the character Maric tells us, elven eyes were considered to be unnerving. I guess there's no way to really show that in the game, except that the elven eye shapes you're given seem to include more Asian- or Slavic-looking eye slants.
Yep another difference, I dont consider them cartoony myself. Warcraft night elves maybe, those go abit too far for my liking. Still I dont see why players who want more difference are denied the options under the in-game character creator.. you can still make small ears.
I dont even use the default creator anymore even for humans, the toolset offers more indepth head shaping for unique characters. As a bonus those head morphs you create can be used in multiple saves without starting from scratch, if want to use the same head.
AnniLau wrote...
I want big ears, to separate my PCs more strongly from their human counterparts, but I can't find a mod and have no idea how to use the toolset. *makes mopey face*
http://social.biowar.../8/index/176308
Tutorial, there are some disadvantages.. Golem/spirit and burning man forms in the fade appear "messy", you cannot preview portrait changes with manual adjustment done in the toolset.
Modifié par SinYang, 21 janvier 2010 - 06:46 .





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