b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
After seeing you play the Justicar I will have to try this build
b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
Modifié par KroGan_eRRanT, 15 janvier 2014 - 06:04 .
MofuggerX wrote...
Bubble is bad, I skip it.
Beerfish wrote...
Your justicar colour scheme is exactly like mine. I've always known the Bubble can be useful but that play style takes skill to make enough use of it without getting downed. Very rarely do you see a pure offensive Bubble justicar.
Must've caught me on a good day.ALTBOULI wrote...
b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
After seeing you play the Justicar I will have to try this build
I think this is what I have currently for Gold and Plat. If just playing Platinum I would probably rework Reave for more damage versus Barrier and Armor though. The Recharge option on reave is also contingent on loadout. I don't drop that much with her so the DR isn't fantastic to me as having the recharge to stack more Reave on targets.Dovakiin-TheSlayer wrote...
NuclearTech76 wrote...
Why? I mean on Platinum she's the equivalent of a walking kill box. The bubble is like a roach motel, enemies check in but should never check out. Bubble up on any choke point and destroy the enemy. She's not perfect on all maps but she's tanky as hell and the ultimate biotic teamate as far as synergy. Geth Scanner is perfect on the kit with the Acolyte pull/reave combo and double bubble. Still fine CD with the Lancer, Hurricane, CSMG or what have you as a secondary carry.Beerfish wrote...
Your justicar colour scheme is exactly like mine. I've always known the Bubble can be useful but that play style takes skill to make enough use of it without getting downed. Very rarely do you see a pure offensive Bubble justicar.
And I would again add scorewise the Justicar dominates Plat moreso than Gold. Enemies die too fast to nade spamming Aholes on Gold.
Can you share your platinum build?
b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
Anything that can be pulled/reaved will be killed by the BE and DOT from Reave anyway (I also always manage to land shots just as reave hits to make sure they are dead). I'm also not convinced the 75% BE bonus applies to enemies that aren't "pulled" (based off the description alone), making it an unattractive option. I haven't seen confirmation either way whether or not this is the case.QU33N_ANG3L wrote...
b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
I would need pull to be specced all the way idk why
I agree that 4 ranks in Pull is sufficient. Possessed Captains are the only enemies you really have to worry about getting up after you Pull-Reave them. Skipping fitness when you get so much DR on a character doesn't make sense, and skipping passives gimps your performance against bosses too much.b00g13man wrote...
Anything that can be pulled/reaved will be killed by the BE and DOT from Reave anyway (I also always manage to land shots just as reave hits to make sure they are dead). I'm also not convinced the 75% BE bonus applies to enemies that aren't "pulled" (based off the description alone), making it an unattractive option. I haven't seen confirmation either way whether or not this is the case.QU33N_ANG3L wrote...
b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
I would need pull to be specced all the way idk why
With my build, full weapons passives are definitely more important and I have to have something in fitness due to off-host issues. Pull has to suffer as a result. If I did use the Acolyte, I might see it differently.
Pretty sure that's not true. I know the description hints that it only works against organics, but I believe I remember someone confirming that Reave grants the DR any time you use it.Dovakiin-TheSlayer wrote...
Miniditka77 wrote...
Totally disagree. If you're running the Pull-Acolyte build, she's awesome against Geth, because they have so many mooks. You can Acolyte-Pull-Reave half the enemies out there, and you can Acolyte-Reave-Bubble the Bombers. Pyros are a little more tricky, but still doable. You can switch to an SMG sidearm for Primes.johnnythao89 wrote...
I use it as my detonator against enemies. But the character's a poor choice against Geth.
Actually, she works really well against all the factions with the Acolyte-Hurricane combo. Dragoons are really the only enemies that I find problematic with that setup. They seem to be immune to Biotic Explosions sometimes, so the Reave-Bubble-Reave strategy works inconsistently. Ravagers and Turrets are annoying too.
i think most run her with max 3 point in fitness or sometimes no fitness. Reave against synthetic dont grant you DR. So landing up un Geth pug can be deadly. Then suddenly she is very squishy.
Forgot about the possessed captains. The possessed troopers might also survive, but that's what the gun is for.Miniditka77 wrote...
I agree that 4 ranks in Pull is sufficient. Possessed Captains are the only enemies you really have to worry about getting up after you Pull-Reave them. Skipping fitness when you get so much DR on a character doesn't make sense, and skipping passives gimps your performance against bosses too much.b00g13man wrote...
Anything that can be pulled/reaved will be killed by the BE and DOT from Reave anyway (I also always manage to land shots just as reave hits to make sure they are dead). I'm also not convinced the 75% BE bonus applies to enemies that aren't "pulled" (based off the description alone), making it an unattractive option. I haven't seen confirmation either way whether or not this is the case.QU33N_ANG3L wrote...
b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
I would need pull to be specced all the way idk why
With my build, full weapons passives are definitely more important and I have to have something in fitness due to off-host issues. Pull has to suffer as a result. If I did use the Acolyte, I might see it differently.
Really? That was not the impression I got. And are you saying it grants the DR without the graphic appearing? Can others confirm?Miniditka77 wrote...
Pretty sure that's not true. I know the description hints that it only works against organics, but I believe I remember someone confirming that Reave grants the DR any time you use it.Dovakiin-TheSlayer wrote...
Miniditka77 wrote...
Totally disagree. If you're running the Pull-Acolyte build, she's awesome against Geth, because they have so many mooks. You can Acolyte-Pull-Reave half the enemies out there, and you can Acolyte-Reave-Bubble the Bombers. Pyros are a little more tricky, but still doable. You can switch to an SMG sidearm for Primes.johnnythao89 wrote...
I use it as my detonator against enemies. But the character's a poor choice against Geth.
Actually, she works really well against all the factions with the Acolyte-Hurricane combo. Dragoons are really the only enemies that I find problematic with that setup. They seem to be immune to Biotic Explosions sometimes, so the Reave-Bubble-Reave strategy works inconsistently. Ravagers and Turrets are annoying too.
i think most run her with max 3 point in fitness or sometimes no fitness. Reave against synthetic dont grant you DR. So landing up un Geth pug can be deadly. Then suddenly she is very squishy.
Miniditka77 wrote...
I agree that 4 ranks in Pull is sufficient. Possessed Captains are the only enemies you really have to worry about getting up after you Pull-Reave them. Skipping fitness when you get so much DR on a character doesn't make sense, and skipping passives gimps your performance against bosses too much.b00g13man wrote...
Anything that can be pulled/reaved will be killed by the BE and DOT from Reave anyway (I also always manage to land shots just as reave hits to make sure they are dead). I'm also not convinced the 75% BE bonus applies to enemies that aren't "pulled" (based off the description alone), making it an unattractive option. I haven't seen confirmation either way whether or not this is the case.QU33N_ANG3L wrote...
b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
I would need pull to be specced all the way idk why
With my build, full weapons passives are definitely more important and I have to have something in fitness due to off-host issues. Pull has to suffer as a result. If I did use the Acolyte, I might see it differently.
b00g13man wrote...
Anything that can be pulled/reaved will be killed by the BE and DOT from Reave anyway (I also always manage to land shots just as reave hits to make sure they are dead). I'm also not convinced the 75% BE bonus applies to enemies that aren't "pulled" (based off the description alone), making it an unattractive option. I haven't seen confirmation either way whether or not this is the case.QU33N_ANG3L wrote...
b00g13man wrote...
^ I run this build on plat to great effect. Not a fan of/can't use the acolyte thing. I replace the power amp with cyclonics if I'm off host.
I would need pull to be specced all the way idk why
With my build, full weapons passives are definitely more important and I have to have something in fitness due to off-host issues. Pull has to suffer as a result. If I did use the Acolyte, I might see it differently.
Caldari Ghost wrote...
Queen, your videos are a beacon of enlightened wisdom in a wilderness of desolation and darkness.
Can't wait to see what you make of whatever comes in ME4.
Yes, I believe it grants the DR, even though there's no graphic. It was discussed a LOOOOONG time ago, but I think that was the ultimate consensus.Malanek999 wrote...
Really? That was not the impression I got. And are you saying it grants the DR without the graphic appearing? Can others confirm?Miniditka77 wrote...
Pretty sure that's not true. I know the description hints that it only works against organics, but I believe I remember someone confirming that Reave grants the DR any time you use it.Dovakiin-TheSlayer wrote...
Miniditka77 wrote...
Totally disagree. If you're running the Pull-Acolyte build, she's awesome against Geth, because they have so many mooks. You can Acolyte-Pull-Reave half the enemies out there, and you can Acolyte-Reave-Bubble the Bombers. Pyros are a little more tricky, but still doable. You can switch to an SMG sidearm for Primes.johnnythao89 wrote...
I use it as my detonator against enemies. But the character's a poor choice against Geth.
Actually, she works really well against all the factions with the Acolyte-Hurricane combo. Dragoons are really the only enemies that I find problematic with that setup. They seem to be immune to Biotic Explosions sometimes, so the Reave-Bubble-Reave strategy works inconsistently. Ravagers and Turrets are annoying too.
i think most run her with max 3 point in fitness or sometimes no fitness. Reave against synthetic dont grant you DR. So landing up un Geth pug can be deadly. Then suddenly she is very squishy.
Alijah Green wrote...
Fear off no fitness build?
Miniditka77 wrote...
Yes, I believe it grants the DR, even though there's no graphic. It was discussed a LOOOOONG time ago, but I think that was the ultimate consensus.