I want to do something different, but I don't know what.
#1
Posté 15 janvier 2014 - 04:41
I've tried to play BroShep, but for some reason, I've never been able to do that for very long after ME1. I tried FemShep for my second playthrough of that and I just like Ms. Hale's voice so much better than Mr. Meer's.
Traynor's the only romance available to me that I can stomach, save maybe Garrus, and I'm just not into aliens.
I already upped my renegade as much as I felt comfortable with, ended up a fifth renegade for my second (yeah, only my second, I've been busy) playthrough of the game. Not for any big decisions. While I'd certainly be much less comfortable with curing the Genophage without Wrex and Eve, it still doesn't get me Mordin playable (Salarians got shafted, and they're the most interesting race in ME, IMO) and I feel like playing footsie about the Genophage ultimately is more a betrayal of Victus than it is of Wreav.
I could probably bring myself to obliterate the Geth, which would make the Destroy ending much more palatable, but I'm not sure that's enough. Help? Last week was my first time playing the game since it came out, but I have all the DLCs. I want to replay, but I want to change things. How badly would a few deaths from ME2 impact Citadel? Is Kaiden more interesting than Ashley? (She feels really mishandled; I guess she evolved on her minor bigotry in the first game, but I'd have preferred to talk about how she's progressed on that point further than rehashing the Cerberus distrust I already got to do with Tali and Ash last game.)
#2
Posté 15 janvier 2014 - 05:01
Prepare.... For it's arrival.
#3
Posté 15 janvier 2014 - 05:03
#4
Posté 15 janvier 2014 - 05:05
Come up with a background and psychological profile for you Shepard and see where that takes you. The possibilities are almost endless.
#5
Posté 15 janvier 2014 - 05:40
CinderSkye wrote...
I could probably bring myself to obliterate the Geth, which would make the Destroy ending much more palatable, but I'm not sure that's enough. Help? Last week was my first time playing the game since it came out, but I have all the DLCs. I want to replay, but I want to change things. How badly would a few deaths from ME2 impact Citadel? Is Kaiden more interesting than Ashley? (She feels really mishandled; I guess she evolved on her minor bigotry in the first game, but I'd have preferred to talk about how she's progressed on that point further than rehashing the Cerberus distrust I already got to do with Tali and Ash last game.)
Are you planning a trilogy run, or just ME3 with some save editing?
#7
Posté 15 janvier 2014 - 06:01
I usually kill Ashley on Virmire. In ME1 she's more interesting than Kaidan but after that she's gets more boring and treats Shepard worse than Kaidan for working with Cerberus. I also like Kaidan more and his obvious desire to be with femshep although he can't have her.
I most enjoyed paragade where the major decisions were spit between renegade and paragon. Normally what I would do in these situations. If you don't decide "I'm being paragon" or "I'm being renegade" it gives you more freedom. You find yourself influencing your character and your character influencing you.
#8
Posté 15 janvier 2014 - 06:02
NeonFlux117 wrote...
Easy. Play Witcher 2. Then prepare your body and soul for Witcher 3.
Prepare.... For it's arrival.
This (but lets not forget about the first installment too).
...and the new Thief title, Watchdogs and of course the next ME... they are all coming.
Plus there are many things to do out there other than playing games.
#9
Posté 15 janvier 2014 - 06:25
GimmeDaGun wrote...
This (but lets not forget about the first installment too).
...and the new Thief title, Watchdogs and of course the next ME... they are all coming.
Plus there are many things to do out there other than playing games.
I know there are. It's why I'm only up to two playthroughs and no time in multiplayer.
cap and gown wrote...
Ever left Zaeed to burn at the refinery? He really adds little to Citadel. Samara is the most boring party guest. She just sits in a corner and meditates. So maybe let her shoot herself? Don't recruit Wrex, save the cure data, then shoot Mordin? It is a very powerful scene that you probably have not seen. (Problem with this is that Wrex is so much fun to have in Citadel, particularly as a squad member.) When Kasumi talks about saving the greybox, pick the middle option "Keiji would want it destroyed" and then destroy it your self. Kasumi stays loyal, but the dialogue in ME3 changes. You get an inside joke about the Locust when she tells you why she doesn't want to fight. Romance Kaiden, then leave him to die on Virmire as a RP way of showing Shepard puts mission ahead of personal desires? Or romance Kaiden then break up with him in a fit of anger after he disses you on Horizon. Arrange to have one of your squadmates carried off in the seeker swarm if you haven't seen that. Jacob is fairly useless in ME3, he would make a good candidate.
Come up with a background and psychological profile for you Shepard and see where that takes you. The possibilities are almost endless.
Those are some good suggestions. And yeah, to someone else, I made my decisions on paragon vs. renegade based primarily off of how I felt the character would react this second playthrough. I'm still mostly paragon. Am glad that they mostly got rid of the "you must be this paragon to ride" crap, I felt much freer to do whatever I wished.
AlanC9 wrote...
Are you planning a trilogy run, or just ME3 with some save editing?
Doing ME3 with save editing. ME1's combat system is too boring and I dislike ME2's squad. There are only four characters that I like and they all sort of exist in their own little microcosms that barely interact with one another. Much too large a cast.
I was a Soldier and Adept in ME1, Adept and Vanguard in ME2, Vanguard and Infiltrator in ME3. Leaning towards just being an infiltrator again and going on a harder difficulty, honestly... I really like using tech powers, and I dislike hiding in cover lots.
#10
Posté 15 janvier 2014 - 06:38
Doing ME3 with save editing. ME1's combat system is too boring and I dislike ME2's squad. There are only four characters that I like and they all sort of exist in their own little microcosms that barely interact with one another. Much too large a cast.
I was a Soldier and Adept in ME1, Adept and Vanguard in ME2, Vanguard and Infiltrator in ME3. Leaning towards just being an infiltrator again and going on a harder difficulty, honestly... I really like using tech powers, and I dislike hiding in cover lots.
You should play as a Sentinel then. I've played all six classes and I'd say (besides ME1) they're the best class and pretty fun.
Sentinels are second only to vanguards in facing enemies head-on. With max damage reduction in tech armor and fortification as a bonus power you can reduce damage by 70%. Strange that you'd want to be an infiltrator if you don't like hiding as they're kind of the most "cowardly" class.
Modifié par congokong, 15 janvier 2014 - 06:40 .
#11
Posté 15 janvier 2014 - 06:55
#12
Posté 15 janvier 2014 - 07:06
congokong wrote...
Doing ME3 with save editing. ME1's combat system is too boring and I dislike ME2's squad. There are only four characters that I like and they all sort of exist in their own little microcosms that barely interact with one another. Much too large a cast.
I was a Soldier and Adept in ME1, Adept and Vanguard in ME2, Vanguard and Infiltrator in ME3. Leaning towards just being an infiltrator again and going on a harder difficulty, honestly... I really like using tech powers, and I dislike hiding in cover lots.
You should play as a Sentinel then. I've played all six classes and I'd say (besides ME1) they're the best class and pretty fun.
Sentinels are second only to vanguards in facing enemies head-on. With max damage reduction in tech armor and fortification as a bonus power you can reduce damage by 70%. Strange that you'd want to be an infiltrator if you don't like hiding as they're kind of the most "cowardly" class.
I like hiding. I don't like hiding in cover. It's not as mobile as it really should be since one button controls sprinting, activation, and cover. Might give Sentinel a try, though I like setting things on fire better than freezing them.
#13
Posté 15 janvier 2014 - 07:13
CinderSkye wrote...
congokong wrote...
Doing ME3 with save editing. ME1's combat system is too boring and I dislike ME2's squad. There are only four characters that I like and they all sort of exist in their own little microcosms that barely interact with one another. Much too large a cast.
I was a Soldier and Adept in ME1, Adept and Vanguard in ME2, Vanguard and Infiltrator in ME3. Leaning towards just being an infiltrator again and going on a harder difficulty, honestly... I really like using tech powers, and I dislike hiding in cover lots.
You should play as a Sentinel then. I've played all six classes and I'd say (besides ME1) they're the best class and pretty fun.
Sentinels are second only to vanguards in facing enemies head-on. With max damage reduction in tech armor and fortification as a bonus power you can reduce damage by 70%. Strange that you'd want to be an infiltrator if you don't like hiding as they're kind of the most "cowardly" class.
I like hiding. I don't like hiding in cover. It's not as mobile as it really should be since one button controls sprinting, activation, and cover. Might give Sentinel a try, though I like setting things on fire better than freezing them.
The only way you can set enemies aflame with the sentinel is to take James' incediary ammo at 50% effectiveness.
What I liked most about the sentinel is how it has something for every situation unlike the other classes. Shields/barriers are taken down with overload. Armor is weakened by warp followed by throw to cause an explosion. Non-armored/shielded targets are tossed around with throw. Toss a lift grenade for crowd control. It's the only class where I used every power available that had enough points. At level 60 one power will have to be incomplete. I neglected cyro blast because ice powers are half measures and I don't like that. And like I said, there's no reason because the other powers have something for every situation.
Modifié par congokong, 15 janvier 2014 - 07:16 .
#14
Posté 15 janvier 2014 - 08:31
#15
Posté 15 janvier 2014 - 09:01
And yeah, probably. I only chose Control because I felt my Shepard wouldn't doom the Geth just to get the Reapers and I don't like how... oversimplifed, magic-wand-y Synthesis is in execution. If there's no Geth... losing EDI is unfortunate, but acceptable, I don't become some sort of space god, and it just about breaks my heart to emotionally rob Traynor.
#16
Posté 15 janvier 2014 - 09:11
#17
Posté 15 janvier 2014 - 10:27
#18
Posté 15 janvier 2014 - 11:24
I actually had them both die on my last ME2 playthrough. I hadn't done Tali's LM before the crew got abducted, and I decided not to let any of the get juiced. Since I hadn't asked about Tali's shield upgrade before her LM went active, I couldn't do the upgrade at all. So Legion died in the space battle, and Tali died in the vents.
#19
Posté 16 janvier 2014 - 12:36
Play a Shepard completely divorced from your own point of view. Make all the decisions you would NEVER pick as yourself, and enjoy the ensuing ride for the pure escapism of it all.
#20
Posté 16 janvier 2014 - 01:02
Going through Tuchanka without Mordin is also interesting. Same for without Wrex.
Come down to it, about the only ME2 character I don't recommend you go a game without is Garrus. Not because I like him and feel there's no replacement for him, but because there's literally no replacement for him. Liara says his lines of Palaven, and otherwise you just miss out on dialogue.
#21
Posté 16 janvier 2014 - 10:08
CinderSkye wrote...
Why kill Tali, too? Do the Quarians suffer in Destroy?
And yeah, probably. I only chose Control because I felt my Shepard wouldn't doom the Geth just to get the Reapers and I don't like how... oversimplifed, magic-wand-y Synthesis is in execution. If there's no Geth... losing EDI is unfortunate, but acceptable, I don't become some sort of space god, and it just about breaks my heart to emotionally rob Traynor.
I hear this a lot.. the 'magic-wand' in synthesis. But really, people, a huge beam of energy that ONLY targets synthetics... that's not magic?
And don't even get me started on control. Beam of energy --> TADAAAAA, new Overlord.
#22
Posté 16 janvier 2014 - 10:13
#23
Posté 16 janvier 2014 - 02:57
Psychevore wrote...
I hear this a lot.. the 'magic-wand' in synthesis. But really, people, a huge beam of energy that ONLY targets synthetics... that's not magic?
And don't even get me started on control. Beam of energy --> TADAAAAA, new Overlord.
Destroy is basically an EMP (or Sabotage) taken to the next level. Fantastic, but an extrapolation of how things already work in the universe. The orders of magnitude are different, but the basic concept isn't (especially since EMPs are typically portrayed as having no collateral damage on non-electronic things; this isn't remotely true, but it's a persistent portrayal). Also, destroying something is always significantly easier than reorganizing or altering it according to a particular plan. Further, you've been told the entire game that the Crucible has sufficient power to pull that off.
Control is infecting the Reaper's comm network after you've basically been harvested by the reapers but with your data in charge rather than being stored. It's probably the ending which deviates from the established rules of the universe least, from a world-mechanical standpoint.
Synthesis doesn't flow naturally from anything else we see in the universe, imo. Not how it's done. In principle, I was really excited by the idea until I actually tried it. The two other things closest to Synthesis are Project Lazarus, which took 2 years to pull off for one woman, and the entechment process that produces husks. Reapers were never previously established to have the power to make husks anywhere near that fast or easy; dragon's teeth at least were needed for humans, and they had no ability to make geth partially organic.
When I chose Synthesis in my first playthrough, I was expecting something more like guiding the universe towards the technological singularity rather than what we got.
Modifié par CinderSkye, 16 janvier 2014 - 03:04 .
#24
Posté 16 janvier 2014 - 04:36
#25
Posté 16 janvier 2014 - 05:13
themikefest wrote...
This is a playthrough that I posted earlier today that you could try. It's the last post on the page
Also I wrote this on my blog over a year ago that might help
That is incredible! I'm on trilogy #7 but you have masterd this game.
@CinderSkye
I try to think of a back-story and stick with it. I've played a xenophobe from the standpoint of hating aliens, to someone who always will support his squad. Or, someone is a military person and won't give away Alliance information (sorry Miranda.) Generally I stay flexible and depending on tone of voice and wording I may change my mind, but I try to stick to the main theme.
Sometimes changing the look of Shepard can make it easier to see the more renegade choices she makes. As for changing the look of Shepard; I can understand that. I have found that getting going with a different look takes a few hours but since I take a lot of time to make a character very carefully, it has always worked out. 3 femsheps and counting. They all have something in common though. In my case, attractive but not at all a model.
Definitely give Kaidan a try. If you don't have Legion alive it usually isn't as brutal to wipe out the Geth. Just always view them as only machines. This also means you have to not really acknowledge EDI too much. That may make destroying the Geth much easier.





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