deuce985 wrote...
This will sadly be something we'll have to accept as not being in DAI, IMO. I'm expecting it to be even less mod friendly than even DA2. Frostbite is a very complicated engine to mod off and Bioware has a ton of constraints like third-party licenses.
On the bright side, if Bioware does a good enough job in all areas I won't need mods. That's how I see it at least. I'm sure minor cosmetic upgrades will still happen. Perhaps higher resolution textures, color tweaks and maybe even adding injectors for graphical bonuses. Complicated mods like DAO had, not happening, IMO.
One mod I must have if Bioware uses the old tactics system is the advanced tactics. That thing was critical for me. Added so many more strings of AI command...
While that is to be hoped for, I would not count on it.
ElitePinecone wrote...
And although I don't know much about it, as people said above modders did have a lot of trouble even with Frostbite itself, in the case of Battlefield 3.
Which, from what I have read, seemed to be a needlessly heavy-handed approach.
Given that DA:I's selling point will be the SP where "competitive balance" isn't much of an issue (even so,
recoloured textures hardly skew that in any way, either, in that specific case) I would hope that such methods and stance won't apply.
Ultimately, mods would only do the game good, and a toolset would only be a ringing endorsement of that. Still, even if it doesn't happen, I am fairly certain a way will be found eventually.