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Basic RPG Game Playing Request


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9 réponses à ce sujet

#1
rsperegrin1

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I just started playing ME1 and followed the Missions (Priority).  I completed the game and missed 2/3rds of the side missions.   The main missions seemed to encourage me to play one after the other telling me to hurry to the next mission.  When, in any ME game or RPG game, is a good time to not go to the next priority mission, do a couple of side missions then go back to 1 or 2 priority missions?  Is there a game playing strategy, approach or tell tail signs on when its ok to do side missions vs rush to the next priority mission?  Thanks in advanced.

#2
CronoDragoon

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Are you asking what games have actual time limits placed upon you, such that doing a side mission might actually affect your ability to complete the main missions?

Off the top of my head Persona 3 and 4 do this. Valkyrie Profile 1.

If you're asking the opposite, like in what RPGs is it safe to do side missions without needing to hurry to continue the main mission, the answer I think is virtually all of them.

#3
Obadiah

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In MassEffect, I think the only time you really need to do the priory mission ASAP is ME2 Suicide Mission through the Omega 4 relay. All other times you can do as many optional missions as you want with no ill effects. ME3 has some timed side missions that need to be completed when they come up: Tuchanka Bomb and Grissom Academy. I think that's it.

#4
The Sarendoctrinator

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 Ilos is the point of no return in ME1, so just make sure you finish any side missions you want to do before that. Even if the story seems like it's trying to rush you along, you still have time. Saren will wait until you catch up with him.

#5
rsperegrin1

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Got it, understood!

#6
SpamBot2000

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RPGs nearly always do this, it's one of the main problems of the genre. The plot insists that you have to HURRY to save the universe or whatever, yet actually doing so will punish you by making you miss half the content, good equipment etc.

It's extremely annoying. Talk about playing a role.

Modifié par SpamBot2000, 17 janvier 2014 - 10:01 .


#7
AlanC9

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Obadiah wrote...

In MassEffect, I think the only time you really need to do the priory mission ASAP is ME2 Suicide Mission through the Omega 4 relay. All other times you can do as many optional missions as you want with no ill effects. ME3 has some timed side missions that need to be completed when they come up: Tuchanka Bomb and Grissom Academy. I think that's it.


Also, the Rannoch side-missions expire when you complete the Rannoch arc, for obvious reasons.

#8
AlanC9

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SpamBot2000 wrote...

RPGs nearly always do this, it's one of the main problems of the genre. The plot insists that you have to HURRY to save the universe or whatever, yet actually doing so will punish you by making you miss half the content, good equipment etc.

It's extremely annoying. Talk about playing a role.


Agreed.

Nothing to add, but since I'm disagreeing with you in those other two threads today I figured I ought to speak up here.

#9
Nightdragon8

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In ME2 after you recurt Legion you are put on a timer, 2-3 missions after you get him, after the collectors take your people you need to go right away or else bad stuff will happen.

#10
Sion1138

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SpamBot2000 wrote...

RPGs nearly always do this, it's one of the main problems of the genre. The plot insists that you have to HURRY to save the universe or whatever, yet actually doing so will punish you by making you miss half the content, good equipment etc.

It's extremely annoying. Talk about playing a role.


Yes, that's quite bothersome. Especially in ME3 when a million people are dying every day and you're off on some errand for Hackett or worse, hanging out on the Citadel drinking pints with your boys.

A solution to this would be to invent some contrivance in-story that would necessitate going on the down-low as it were, while the culprit circumstance is dealt with by others.