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Is a prequel definitely going to happen?


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#1
Karlone123

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Nothing has been said on it yet, but it feels like the game will be a prequel, which doesn't appeal to me as I feel like we will be stuck in Shepatd's shadow. I do want ME4 to something new but still get this worried feeling the story will not matter that much with the impending reaper invasion being more important.

My thread is nothing new in regards to talking about ME4, I know. I just get this worried feeling we will be stuck in an endless cycle of prequels in ME such as ME5, 6 and 7 and so on being nothing but prequels. But I would like ME4 to move as far away as possible from ME3.

Modifié par Karlone123, 18 janvier 2014 - 03:40 .


#2
Excella Gionne

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A prequel will be linear as heck since you cannot change anything pre-Mass Effect or else it would mess up the lore of the series. Plus, we all know what happened....

#3
Han Shot First

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Nothing is known yet.

So far all we have to go on is two dev comments, and unfortunately they contradict each other. Mac Walters made a statement that the next game will have no connection to the "Shepard events," which would seem to imply the next game is something other than a sequel. On the other hand Yannick Roy said that the next game bears the same relation to the original trilogy that a World War Two story would bear to a start about World War One. That of course seems to imply a sequel.

#4
Karlone123

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johnnythao89 wrote...

A prequel will be linear as heck since you cannot change anything pre-Mass Effect or else it would mess up the lore of the series. Plus, we all know what happened....


I know, a prequel will be more limiting in the sense of making big decisions that may affect the council and such, given the fact Shepard decides if the original council lives or not. And the 30 year timeline in ME does not give a lot of room to work with. I just don't want any future games to restrained by ME3.

Modifié par Karlone123, 18 janvier 2014 - 03:50 .


#5
Karlone123

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Han Shot First wrote...

Nothing is known yet.

So far all we have to go on is two dev comments, and unfortunately they contradict each other. Mac Walters made a statement that the next game will have no connection to the "Shepard events," which would seem to imply the next game is something other than a sequel. On the other hand Yannick Roy said that the next game bears the same relation to the original trilogy that a World War Two story would bear to a start about World War One. That of course seems to imply a sequel.


I hope a sequel is possible, otherwise we're going to be playing constant prequel storylines that we ate suppose to care about when it would just get diminished by the reaper storyline.

#6
AlexMBrennan

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Is a prequel definitely going to happen?

No. Next.

#7
Axdinosaurx

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No. Humanity has only been on the galactic scene for 30ish years. There isn't anything other than the first contact war to do a prequel on and that would be really boring since we know the outcome.

I'd like to see an alternate universe or a whole new one altogether.

#8
MyChemicalBromance

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If it's going to be during a time we know about, I'd say make it a midiquel and explore some of the time Shepard was dead during.

If not, I'd say make a crew that was in dark space for some reason when the Crucible went off. That way even Synthesis could be in the sequel.

#9
Karlone123

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Axdinosaurx wrote...

No. Humanity has only been on the galactic scene for 30ish years. There isn't anything other than the first contact war to do a prequel on and that would be really boring since we know the outcome.

I'd like to see an alternate universe or a whole new one altogether.


I would like a alternate universe too without the reapers or shepatd and just have it as a clean slate. but a lot of people do not like that idea.

#10
sH0tgUn jUliA

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At this point I'm not attached to my choices, so they could just make a sequel and make up something. Just say the Quarians blew up the reapers and saved the galaxy. pretend the crucible thing never happened. No one chose that option. If you killed the Quarians, tough. They still blew up the reapers. there's no import. they pick the canon.

#11
ImaginaryMatter

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Sequel, prequel, midquel, alternate universe, as long as BioWare makes a good game. Although, I would rather have the game not involve Reapers, Cerberus, Shepard, or Catalysts.

Edit: And nothing to do with any comic books or regular books.

Modifié par ImaginaryMatter, 18 janvier 2014 - 05:49 .


#12
JamesFaith

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Axdinosaurx wrote...

No. Humanity has only been on the galactic scene for 30ish years. There isn't anything other than the first contact war to do a prequel on and that would be really boring since we know the outcome.


And whole trilogy took only 5,6 years so why 30 years isn't enough? Especially when some great RPG like Deus Ex needed only days or weeks?

Also prequel don't need some some big known event like FCW, it can focus on unknown events and more personal story and decisins (like Virmire) without pangalactic ones. No need to be shaper of the world in every game.

#13
Redbelle

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johnnythao89 wrote...

A prequel will be linear as heck since you cannot change anything pre-Mass Effect or else it would mess up the lore of the series. Plus, we all know what happened....


Metal Gear Snake Eater is an example of a good prequel.....

That said....

@OP

I look at it this way..... Do BW have guts to continue on the path they began?

Mass Effect has always worked as a game that moved forwards. As the event's occured they had consequences. These consequences defined the identity of your character and the people around that character.

A Prequel would be a severing of this mode of play and affirmation form BW theat they cannot handle the game they themselves invented.

Who knows, a prequel may be good in terms of being a story driven video game. But ME is more than a video game. It's a window into a galaxy filled with those we care about because we've undertaken the journey with them.

Going backwards in these peoples lives to see them during a time when Shepard didn't know them.... well it can be done. But like many many prequels before them..... It messes up the lore. And in doing so it hurts the foundations of the universe the story is built upon.

Midichlorians anyone?

Whatever BW do... I want my choices to reflect on the state of the galaxy. The only way to do this is to import the previous save file. And I maintain, if BW are going to royally mess up an ending like they did in ME3, then it comes down to the fans to tell them that they should be prepared to dig themselves out of the hole they dug for themselves by moving the time line forward.

Not throw their hands in the air and give up on one of the hooks of the franchise. Continuation.

Or to put it another way.....

I want to see BW's genius manifest. Not only in game content. But also in how that content interacts with the gamers in the way ME1 began all that time ago. Through narrative consequence

Modifié par Redbelle, 18 janvier 2014 - 09:58 .


#14
Reorte

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JamesFaith wrote...

Axdinosaurx wrote...

No. Humanity has only been on the galactic scene for 30ish years. There isn't anything other than the first contact war to do a prequel on and that would be really boring since we know the outcome.


And whole trilogy took only 5,6 years so why 30 years isn't enough? Especially when some great RPG like Deus Ex needed only days or weeks?

Because nothing much has happened in that time.

Also prequel don't need some some big known event like FCW, it can focus on unknown events and more personal story and decisins (like Virmire) without pangalactic ones. No need to be shaper of the world in every game.

That's the only way it could work, and IMO is a better direction to take anyway, but I'd still rather not have it set before or during the current trilogy. Hanging over everything is the knowledge that whatever you do, whoever you meet, they all stand a good chance of being ruined by the Reapers.

#15
SwobyJ

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Consider a mix of sequel, prequel, and alternate universe :)

How could it be??????? :)

#16
Fixers0

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I  can see Bioware milking the existings Mass Effect universe to death before finnally moving on to a post ME3 scenario. unfortunatly, given the  properties of the Mass Effect trilogy , any kind of prequal will likely fail.

Modifié par Fixers0, 18 janvier 2014 - 12:11 .


#17
Big Destiny

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prequels suck

#18
Zubi Fett

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JamesFaith wrote...

Axdinosaurx wrote...

No. Humanity has only been on the galactic scene for 30ish years. There isn't anything other than the first contact war to do a prequel on and that would be really boring since we know the outcome.


And whole trilogy took only 5,6 years so why 30 years isn't enough? Especially when some great RPG like Deus Ex needed only days or weeks?

Also prequel don't need some some big known event like FCW, it can focus on unknown events and more personal story and decisins (like Virmire) without pangalactic ones. No need to be shaper of the world in every game.


I agree with that 100%.

For one size, I think weather the future games bring us prequels or secuels no problem/event should be near the scale of the Reapers, nothing should make the trilogy look like the small event or one more event.

The Mass Effect universe its a very very rich one. What I love of it its to explore it, and I do think that's what mostly every one loves ass well. Remember when you where loving to play the original Mass Effect when you didn't know a thing about the Reapers yet? 

So as you said, there are plenty of stories to be tell in all forms and shapes. From now on the ME universe is where the games are made and not the other way around, what do I mean with this?

The future games could not only tell diferent stories but have new gameplay to tell and accompany those stories.

For instance, take the Halo saga: There is a new trilogy coming up , The Reclaimer Saga. But yet the main changes are the history its self as the gameplay is simply getting addons to it.

On the other hand take the Star Wars universe: This one as plenty of games from many genres, all of them explores the SW universe.


What I think its best for Mass Effect is something between this two as I think SW way of diversification is too heavy.

#19
Gervaise

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A prequel could work if the storyline was not connected directly to events in the previous game. For example, it could follow colonists setting up somewhere away from Alliance space in a part of the galaxy not explored by Shepard. So it could involve some of the species we are already familiar with and introduce new ones without it seeming out of place with what we know already. May be they could uncover the remains of an old civilisation that has not yet been seen or only touched upon - like that one on Ilos that predated the Protheans.

A prequel involving the Citadel and Council species directly would not really work since you would be too aware of what was to come and we also know too much of what had already occurred.

I personally would prefer a sequel, with Bioware biting the bullet and choosing a canon ending, even if that ending was not what I personally preferred. Exploring the aftermath of any of the choices would be fascinating, particularly if you were trying to find some way of undoing the effects, whether that involved restoring AIs and technology, coping with the Shepard overlord or reversing synthesis, although the latter two scenarios would be problematic with the Reapers still in existence. Even with the events set some decades or even millennia in the future, this would still be something that would present a problem with continuity and some sort of explanation would have to be given if they were not there. This is why I personally feel that only a destroy ending gives sufficient flexibility for a sequel no matter where it is set in the galaxy

#20
crimzontearz

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Hopefully no


But hey, Bioware knows better than us what we should like and want.

#21
Zatche

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I sort of expect a prequel or sidequel, because I don't expect Bioware to make 3 different versions of the game based on the ending choices, nor do I expect them to pick a Destroy/Control/Ending for us.

Axdinosaurx wrote...

No. Humanity has only been on the galactic scene for 30ish years. There isn't anything other than the first contact war to do a prequel on and that would be really boring since we know the outcome.

I'd like to see an alternate universe or a whole new one altogether.


Bioware could come up with something we haven't heard about. The PC could be on top secret missions or maybe engage in illegal activity (piracy, mercenary work). They could give us agency by letting us have an effect on the characters in the game, and do it without affecting Shepherd's story.

It would be less "epic," and there would be less a stake than galatic annihilation ,but I'd be okay with that since Mass Effect's draw has always been the characters rather than the overarching plot.

#22
Ruadh

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It better ****ing not be a prequel, or I'll have to do something drastic. Like not buy the game, insult it on the internet, and I might scowl. Actually, I think I might start scowling now, just incase.

#23
Redbelle

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ginner dave wrote...

It better ****ing not be a prequel, or I'll have to do something drastic. Like not buy the game, insult it on the internet, and I might scowl. Actually, I think I might start scowling now, just incase.


Nooooo. The worst thing you can do is buy it a year after release when it's dropped in price to...'I want this off my shelf to make way for new releases' prices.

Funny thing, I did that with DA2 on account that I wouldn't be able to keep my grey warden. One thing I've loved about ME is you keep the same Shepard......

......And now the Shepard's dead.

Bad BW...... Very very Bad!

#24
AlanC9

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Redbelle wrote...
Nooooo. The worst thing you can do is buy it a year after release when it's dropped in price to...'I want this off my shelf to make way for new releases' prices.

Funny thing, I did that with DA2 on account that I wouldn't be able to keep my grey warden.


I did that with DA2 myself. -- $8 -- though in my case it was that the demo was so damn ugly.

Funny thing is, it turns out I like the game fine.

Modifié par AlanC9, 18 janvier 2014 - 05:57 .


#25
Guest_StreetMagic_*

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The more I think about it, the more I think a sequel is the more hopeless prospect. To quote Mordin, "Too many variables! Too many variables!" Maybe I'm severely lacking imagination, but I see no way to carry this game universe forward. It's fubar. A prequel wouldn't be all that exciting, but at least it'd tell a story that doesn't make my head explode. I'm curious what Bioware is going to pull out of their hat though, either way.

Modifié par StreetMagic, 18 janvier 2014 - 06:05 .