I'll start by introducing myself; I am finishing grad school as a Level Designer - I've worked in various editors/engines including Skyrim Creation Kit, Unreal Editor 3, Gears of War Editor, UDK, and HL2 Source. I used to play NWN1 around 10 years ago (loved the PWs especially), so I am very familiar with the game. I did mess around in the Toolset a little as well, although I never got very deep into it. On the other hand, I've never played NWN2. I have done a fair amount of research on the two different Toolsets, and I seem to have gathered the following info on them (please feel free to correct me if I'm mistaken, or add anything else I ought to know about them to the list):
- NWN2 Toolset has most of what NWN1 had, plus a bit more
- NWN2 Toolset has a steeper learning curve than NWN1
- NWN2 looks better graphically
- NWN2 is poorly optimized (resource hog, laggy) - has this been improved?
- NWN1 has better animation sets
- NWN2 has poor camera controls, although it seems there are ways to improve them
- NWN1 seems to have a larger developer community
- NWN2 has more advanced AI
- NWN2 has a terrain editor, whereas NWN1 only has tile sets
For my final project, I would like to work in one of the NWN toolsets. I'm looking to create just a short (around 15-30 minute) level/quest and hope to do some of my own scripting/systems design to make it unique from the standard NWN campaigns. However, I consider myself pretty much a newbie in both (again, never even touched NWN2 and only scraped the surface of NWN1's Toolset).
Which Toolset, in your opinions, is best overall for designing a level? Scripting? Which one is more flexible for modifying existing systems such as items, stats, spells/feats/skills, characters/enemies, adding new mechanics, etc.? Are there any other facts about either editor that I ought to know before making a decision?
I realize that I'm asking this in the NWN2 forum, only because I assume the people here have worked in both Toolsets. Please be objective in your responses, as I am more interested in the facts than personal preferences (although both are welcome





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