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My Idea for a Spinoff...


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kold213

kold213
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Set in the seedy underbelly of one of the Ward arms sometime between ME1 and ME2, you play as a disgraced C-Sec officer who is on their last rung when you stumble onto a weapons smuggling ring. Knowing this is your last chance, you dig in deep. Unravelling the layers of criminal groups, you discover a terrorist plot that could threaten the Citadel Council.

It's played in the first-person, as any Council race and either gender with full character customization. Conversations still play a major role in this iteration, but the camera views during dialogue will focus on very cinematic and dramtic angles that highlight the subtlties of the NPCs varying emotions.

Though it is a first person game featuring guns, don't call it a FPS. The first person perspective is meant to force you into the gritty and real world. At its core it is a deep RPG with various skill trees and deep class systems.

I'm thinking Blade Runner plus Deus Ex covered in Mass Effect.