viper_veteran wrote...
Slimjim0725 wrote...
viper_veteran wrote...
It is an ok way to farm plat when you don't have anyone on your friends list to carry you and you're starting out either on platinum or the whole game. From my experience back when I was starting out on PS3 things usually go sour on the objective waves, when the phantoms come out to play or extraction when you have to run past all the enemies. It does take long to do it though usually because the team is underpowered and unskilled but you do learn how to deal with platinum because you survive longer than you actually should. Eventually you get more confident, get better weapons and step out of the box of shame.
Like others have said there are newer more effective ways of farming and getting platinum experience. I would say rio/reapers is for the beginners and giant is the next step. The best way is if you have friends who are willing to carry you and give advice the previous methods you l2p mainly through trial and error the latter you more or less skip making so many mistakes.
I'd really have to disagree with a lot of this. It teachs you terrible habits that don't work well in a non-farming game. In most matches your team will be easily overrun if you try to huddle together like that unless it is a team that is familar with each other and know which enemies are the biggest threats.
As for the best way being to let people carry you and give you advice, that can go either way in my opinion. When you have someone you know will drag you to the end it limits your ability to step up and do it yourself. While the advice is a good thing, you would be better served taking that advice and playing lower difficulties in a game full of random people to really have a chance to make use of that while not being under-prepared with weapons/gear.
I understand what angle you are coming from but you can't complete a platinum game without leaving the box. You have to leave the box eventually so you do get to learn techniques in dealing with enemies outside of the protection of the box. Whenever you farm in any RPG you always learn how to deal with the particular enemies that you farm more effeciently whether you are farming bosses or mooks for special items in classic RPG's, the same applies for this RPG. You also learn how each platinum enemy behaves, which enemies are the biggest threats aside from banshees and how to deal with CQC.
In relation to the second part that really depends on the friend and how much they know about the game so yes it can go either way but even then as a beginner you still get some experience in dealing with platinum enemies and theory on building characters for platinum. Also it depends on the person learning some people learn faster when thrown into the deep end as opposed to learning in the conventional way bronze --> silver --> gold --> platinum. However when you do have someone that knows the game and decides to bring you in then it is generally is the best way to get platinum experience as a beginner.
Thanks for the advice.
I've only been playing for about 3 weeks, so I only have one person on my friend's list who I never even play with. It's fine though. I've joined very late and I don't have any lofty goals of maxing my manifest or anything. I just want to enjoy the multiplayer, and pugs do just fine.
I feel like I've played enough to be ready for plat (not to toot my own horn or anything, but I do consider myself a very quick learner), but the way things are going, unless I'm doing it with a group of friends or people who are competent, than it's not worth the trouble or time, especially if I'm gonna keep stumbling across firebase rio experiences.
That kind of grinding is not my idea of fun. It's not about the goal, t's about the journey for me. People who play firebase rio just want an easy (maybe safe?) way to make credits, which is fine. I'm not gonna sit here and look down on them for playing in the way they want to, but that's not how I want to spend my time.
So I think I'll just continue to play on gold. It's basically the perfect porridge, so to speak, in terms of multiplayer experience: the amount of credits you receive, diversity of maps/enemies, varieties of characters, reliability of teammates, dependence on equipment, etc. It's not too hot, nor too cold, but just right.