crimzontearz wrote...
^^ yep
But, you know....ART
Not art, but this game-trilogy's real sex-appeal is suppoesed to be the "hard" and morally ambiguous decisions (in which regard it totally fails, since all the decisions are no-brainers and hero-flick fan friendly). The ending gives you one of the very few "hard" decisions presented by the game.
Since they did not want to make any of the endings über-super-happy and good so everybody would choose that one exclusively (except those who play the game with a different style than most, like myself), they made all 3...or 4 endings morally ambiguous and somewhat hard to choose. I say, thank God, they did... many... well, lets just say are not that happy about it.
I think the greatest problem with the trilogy (beside the story inconsistencies and the obvious lack of planning for a trilogy) is that it lacks hard, morally ambiguous decisions, and characters. It takes place in a quite dark setting and in a very dark period of fictional human (and galactic) history, yet the game somehow manages to turn itself into a galactic-theme park with black and white,
uninspired (most of them are very generic and two dimensional though) characters without
agendas (some of them do have) and personalities of their own: they revolve around and depend on the protagonist and follow him or her without objections throughout the whole trilogy and lick his or her boots no matter what. The lack of hard decisions is obviously painful. The game presents the attitude (a no-nonsense, rational and pragmatic renegade), but never truly shows its advantages. It's all about the paragon-way players who like playing a stainless, and invincible super-human hero guys with no weaknesses, who save everybody and even can make eternal peace between dogs and cats just by their sweet breaths, and who are sooo charismatic that everybody around them trust them ultimately after a few conversations and even let them decide what's good or bad for them (even the representative of the geth)...oh and all the chicks and guys have a crush for them (no matter the sexual orientation).
In this regard I find The Witcher games a lot more realistic and better.
The Citadel dlc is the perfect example what I find a bit ridiculous and annoying about the game, but I let it slide since it's supposed to be a full-on, fan-service dlc and self-parody.
I somehow understand why those fans who love this kind of stuff went mental about the ending: the one and only truly hard decision which got into the game which ultimately destroyed the power-trippy action-man theme-park stuff was the ending of the game.
Modifié par GimmeDaGun, 21 janvier 2014 - 04:10 .