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#526
PJ156

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That's a really cool little set RJs. the pots and spyglass I like a lot. What is on top of the marble plinth? It's a little off shot.

 

PJ



#527
rjshae

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That's a really cool little set RJs. the pots and spyglass I like a lot. What is on top of the marble plinth? It's a little off shot.

 

Thanks. It's a statue of a knight riding a horse. I'm finding a number of placeables in the Project Q set for NWN that are of decent quality, and that is one of them.



#528
rjshae

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A few more ports completed:

fig01_zpsys3m819h.jpg

At left is a butter plate, baked pie, some ruins for the OM, ox collar for hanging on a wall, tintable globe of Toril, and a somewhat marginal skeleton (but oh well). To the right is a statue of a mounted knight, tintable pennant garlands, and on/off versions of a decent-looking lamp post. The food items are from the Morrowind conversions; the rest are from Project Q.


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#529
PJ156

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Nice work RJS, the garlands will make three :). I like the yoke, something for the walls of my inns and to help with stables.

 

PJ



#530
rjshae

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Apparently the punt has been around since the Roman era, so it's more than plausible to include one in NWN2. Unfortunately we don't know what the early punt looked like... so I just made one up. It should be useful for river  settings.

punt_zpsnugzxk7c.jpg


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#531
PJ156

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This is very nice RJS. 

 

I could really use this for my Leilon area for one of the offloading barges and around the marshes. A very cool addition to the stock set IMO and I will wait for its release with anticipation.

 

PJ


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#532
ColorsFade

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And... I need that. 


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#533
rjshae

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I could really use this for my Leilon area for one of the offloading barges and around the marshes. A very cool addition to the stock set IMO and I will wait for its release with anticipation.

 

There is a river barge model I've been wanting to build, or at least that's what I think it is. Just 13 more slots to fill before the release. :)


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#534
rjshae

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Here's a port of a NWN airship model by Some_UX. Given the rather small size of the levitating bag it's completely implausible of course, at least without some form of magic. Maybe it's full of levosium gas...  :)

NWN2_SS_020816_214505_zpsywxsoofd.jpg

I'm still trying to figure out why I'm getting the question mark box on the ground.


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#535
PJ156

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I'm still trying to figure out why I'm getting the question mark box on the ground.

 

That's the Leviosium generator.

 

PJ



#536
Tchos

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There must be some element in the object that doesn't have textures assigned to it.



#537
rjshae

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There must be some element in the object that doesn't have textures assigned to it.

 

The only ones that don't are the collision meshes. I'll try displaying them tonight and see if they show up.

 

Ed.: and now the little cube has disappeared. Go figure...



#538
rjshae

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Here's a few last minute stocking stuffers before the release of Volume III. Resting on the chair in the front is a poor bloke with his skull cracked open, ready for some creature to enjoy a gruesome repast. The decent-looking tintable chairs and harp are from a celtic-themed set. In the back are a pair of giant tintable fungi built to resemble myconids, set in contrast to the earlier shrieker and violet fungus placeables in back. Hopefully those will be at least somewhat useful for gloomily-lit Underdark areas.

stocking_stuffers_zpswbtpmlk9.jpg

 

Just two slots left before the publication now. I should have a few extras left lying around here somewhere...


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#539
kamal_

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Those fungi in front (the one's that are not shriekers), are they nwn1 converts? I could swear I've seen them before in nwn2.



#540
rjshae

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Those fungi in front (the one's that are not shriekers), are they nwn1 converts? I could swear I've seen them before in nwn2.

 

Yes, they are NWN models. It's entirely possible that they have already been converted. Oh well.

 

I looked through my Cornucopia images but I didn't see a match. Maybe it was in a released module?



#541
rjshae

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Volume III is now available with 127 placeables to enhance your module:

Please let me know if you experience any issues.

 

The complete set is now at a whopping 563 placeables. I think it's time to work on some other projects...  :)


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#542
PJ156

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Finally a barrel on its side ..... Yaaaaaaay!

 

But the lid's fallen off ..... Boooooo!

 

Why does no one do barrels on their side :(

 

PJ



#543
GCoyote

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Because the ale tends to run out?



#544
kevL

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i see what you did there
<g>

#545
rjshae

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Perhaps because barrels on their side tend to roll about easily? But I guess you'd want them that way for transport in wagons.


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#546
rjshae

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side_barrels_zps5x4cturj.jpg

 

Here you go then, a mix of barrels turned on their sides with both ends capped. Five of the barrels are from the CSP, while the other three are just standard barrels from the base set. Use them however you want.  :)

 

side_barrels.7z


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#547
PJ156

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Ooooh .... shiny new toys :)

 

Spotted too late for this evenings play but on my to do list for tomorrow.

 

I will put these in the next cornucopia update.

 

PJ 



#548
ColorsFade

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Wow, those barrels are great! Just what I was looking for, since I was doing tavern interiors this weekend, and ran across this bit of inspiration... 

 

24563280104_8e750761a5_c.jpg


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#549
MokahTGS

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That's...just spooky...never saw that pic before...

 

NWN2_SS_091413_161053.jpg

 

An area build for Jabberwocky...



#550
ColorsFade

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I remember seeing that image from you before Mokah. Is Jabberwocky done? I can't find it to download anywhere. 

 

I've made two building interiors out of exteriors for my campaign so far. I'd be interested in seeing how you handled a few things.