getting back into modding again. I got my overland map functioning with encounters and random areas. Still, for some reason it won't play my custom music on different terrain types. I have an altered version of om_terrain_types.da (changed the music track numbers to the correct row number from ambient_music.2da) and ambient_music.2da in my override folder. I can see and listen to the music if it's assigned to an area, but steppingon these triggers will just...well, trigger silence.
Is there something I've missed in some scripts like ginc_overland or gonc_overland_constants? I'm kind of out of ideas and would appreciate someone's input!
- Mazena





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