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Wouldn't a Virmire situation in part 3 of a trilogy be better?


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#26
Coming0fShadows

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I wonder if they got rid of it because they were already killing a few former squadmates. I think Liara would be the easy choice when you put them against the VS. Even if you dont like her, atleast you wouldnt have to wonder if she will shoot you in the back later. Ash rants at you and already could have/would have shot Wrex in a conversation, and pointed a gun in Shepards face... Yeah no thanks i wouldnt want you on my team. Kaiden isnt as bad..

#27
AlexMBrennan

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From what I heard they changed it after the original draft version was leaked.

#28
themikefest

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eyezonlyii wrote...

Really, it should have been Virmire in ME1, a choice between the Alliance and Cerberus crews in ME2, then all out suicide mission in ME3.

About the Liara choice: it would would have been nice to have been offered one, (srictly for gameplay purposes. I really don't have too much of a problem with Liara). But then again, I wish Leviathan and/or Citadel had been written to more include Sam/Steve.

I agree. I like to of seen more Sam/Steve

For me, I would've like to of had a Virmire decision

#29
Guest_StreetMagic_*

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Barquiel wrote...

StreetMagic wrote...

I think I'd find a lot of potential if Ash was the same as she was in ME1 (slightly more independent, xenophobic, anti-Council-ish). Then there's some interesting dynamic to play around with just like their rivalry in ME1. With the way both she and Kaidan are in ME3 though, it's practically the same thing as Liara. They all wear lots of blue and talk about family and sit in their rooms acting quietly depressed about the war.

The way I see it, Jack has stolen Ash's "smartass action girl" vibe. In spades. And Miranda has become the better rival to Liara (more interesting too to me, since they both worked to get Shep resurrected, but for different reasons).


How are Liara and Miranda rivals?  I have the impression that they get along well with each other, both in Redemption and during the citadel DLC party (they talk about baking...)


It's not so much polar opposites (like Jack and Miranda) - just that their traits overlap, and would have liked to seen it come to a head. In ME1, it's Liara trying to play advisor with her ideas about how Shep should care what the galaxy thinks. In ME2, it's Miranda trying to shift back the focus on humanity.

Both also brand themselves privileged in "knowing" Shepard, without actually getting to know him or her. I find how the way they both first meet you very similar, in that respect. One learns a little about you from her mindmelding. The other from the Lazarus Project. "I know everything there is to know about you Shepard. I guess it's only fair you ask questions" (paraphrasing Miranda a bit here). Additionally, I think Liara is most disappointed in LotSB if you romance Miranda. Even if you didn't have a romance her before. Like there's a mocking tone to it, when she says "So are you fighting for humanity.. exemplified in the perfect Ms. Lawson?" (again I'm paraphrasing).

edit: Last but not least, Liara took her office. :lol:

Modifié par StreetMagic, 22 janvier 2014 - 10:41 .


#30
eyezonlyii

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StreetMagic wrote...
...
edit: Last but not least, Liara took her office. :lol:


Which was originally Shepard's room as well...

#31
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eyezonlyii wrote...

StreetMagic wrote...
...
edit: Last but not least, Liara took her office. :lol:


Which was originally Shepard's room as well...


Well, it's the XO's office. Which makes sense for Shep and Lawson. Not sure what Liara is supposed to be. I think Ash and Kaidan rank the same as Shepard now (or Kaidan outranks actually).

Modifié par StreetMagic, 22 janvier 2014 - 11:01 .


#32
KaiserShep

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eyezonlyii wrote...

StreetMagic wrote...
...
edit: Last but not least, Liara took her office. :lol:


Which was originally Shepard's room as well...


Shepard's original quarters went down with the SR1.

#33
eyezonlyii

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KaiserShep wrote...

eyezonlyii wrote...

StreetMagic wrote...
...
edit: Last but not least, Liara took her office. :lol:


Which was originally Shepard's room as well...


Shepard's original quarters went down with the SR1.


True, but so did the original Shepard:devil:

#34
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It's still the XO office in SR1 or SR2. I think Traynor even says that in the beginning.

Perhaps with the aforementioned Virmire type of situation, Ash would have actually taken over that room. As it is, her presence is half assed and scrapped together (but, fortunately, not as bad as Jack or Miranda. She gets to be the winner of half assed roles).

Modifié par StreetMagic, 22 janvier 2014 - 11:37 .


#35
eyezonlyii

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 Not to be "that guy", but i think it was the Captain's cabin in the SR-1. Remember there was no upper deck, and all they had were those sleeping tubes...:sick:

#36
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eyezonlyii wrote...

 Not to be "that guy", but i think it was the Captain's cabin in the SR-1. Remember there was no upper deck, and all they had were those sleeping tubes...:sick:


Actually, yeah, you're right. My bad. Anderson was there previously. Just the XO office in SR2 then.

#37
eyezonlyii

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Was it even acknowledged that the VS or Liara was the XO? I mean in all honesty, Shepard had almost as much time with Vega as with Ash, Kaidan, or Liara. Personally, I would have had a non Squaddie XO like Pressley. Either that or never have your XO in your squad. That doesn't really make much sense.

#38
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eyezonlyii wrote...

Was it even acknowledged that the VS or Liara was the XO? I mean in all honesty, Shepard had almost as much time with Vega as with Ash, Kaidan, or Liara. Personally, I would have had a non Squaddie XO like Pressley. Either that or never have your XO in your squad. That doesn't really make much sense.


True enough. I would've liked to seen a normal NPC too. Could be an opportunity just for more chatting or something. I tend to like all of those minor characters. But I'd only assume Ash or Kaidan out of sheer rank, actually being in the Alliance (unlike Liara), and being both a Spectre and the soldier whom Anderson sent you off of Earth with. There isn't a more powerful human or Alliance soldier in the galaxy other than them, if you think about it.

Modifié par StreetMagic, 22 janvier 2014 - 11:56 .


#39
ElSuperGecko

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A Suicide Mission would situation in part three of a trilogy would be better as well. With everyone at risk, everyone capable of biting the proverbial fish biscuit.

What reallyshould have happened is that Bioware should haven taken the cue from these epic, nerve-rending moments and ramped them up to 11... with sexy results.

Modifié par ElSuperGecko, 23 janvier 2014 - 12:17 .


#40
Han Shot First

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eyezonlyii wrote...

Was it even acknowledged that the VS or Liara was the XO? I mean in all honesty, Shepard had almost as much time with Vega as with Ash, Kaidan, or Liara. Personally, I would have had a non Squaddie XO like Pressley. Either that or never have your XO in your squad. That doesn't really make much sense.


Nothing is ever said about the XO in ME3.

But it is probably a safe bet that either Kaidan or Ashley was the executive officer. Liara isn't Alliance, so she can't be the XO. Ditto for all the other alien squaddies. Ashley or Kaidan is the highest ranking named Alliance officer aboard the ship in ME3.

On that note the gripes that Miranda should have been the XO in ME3 are silly. Miranda isn't Alliance either. Had she been on the crew in ME3, like the alien squadmates, her official status would be as cargo. She wouldn't be a crew member and wouldn't be in the chain-of-command. Miranda was the XO in ME2 because it was a Cerberus ship with a Cerberus crew.

Modifié par Han Shot First, 23 janvier 2014 - 04:47 .


#41
Mangalores

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None forced them to make every choice carry over, they made that statement themselves. E.g. they could have promoted Ash/Kaidan away no problem, same goes for 90% of the cast of ME2.

While a middle route would have been good trying to address 12+ characters over a trilogy was what was excessive. We also see that the ME1 ones who were in _all_ games are about the big favorites so apparently keeping to the people you introduce in part 1 would have been smarter.

Doesn't mean the ME2 characters were bad, but they plainly weren't as attached or involved in the story as the others and were easily exchangable in a way.

#42
GimmeDaGun

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von uber wrote...

I suspect the suicide mission from me2 would be better placed as the end of me3.



Exactly, but with no way to survive it without severe losses and painful sacrafices. The SM in ME2 was way too easy. None of my playthroughs had anything "suicidal" about it beside the fact of the high risk of death which came with passing through the Omega-4 relay and infiltrating the enemy's base of operation.

The whole mission was pretty boring and predictable, plus the action in it was a cakewalk. I anticipated a lot heavier resistance: like a lot more collectors attacking you, not just some random squads one at a time. I also dread the production values of the Collector Base itself. I expected a real horror show and new level of creepiness there. Instead we got something way less interesting and creepy than the Collector ship was. The arcade game style "boss fight" in the end was one of the most ridiculous things I've ever seen in the trilogy, the second one being the encounter with the reaper in Rannoch. I mean these things supposed to be almost invicible, precise and powerfull as hell, yet one testosterone bomb of a soldier could bring them down without real effort. It seems that the reapers can destroy worlds, but can't hit one single soldier with their dark-energy beams standing right in front of them... and I don't know what kind of material they used for those funny flying saucers in the Collector base and what kind of minerals the soil and rocks of Rannock consists of, but those ancient-metal scud-fishes can bring down sky-scrapers with one single shot, but were unable to scrach those.

#43
Mangalores

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GimmeDaGun wrote...

von uber wrote...

I suspect the suicide mission from me2 would be better placed as the end of me3.



Exactly, but with no way to survive it without severe losses and painful sacrafices. The SM in ME2 was way too easy. None of my playthroughs had anything "suicidal" about it beside the fact of the high risk of death which came with passing through the Omega-4 relay and infiltrating the enemy's base of operation.

...


I would have liked an earnest suicide mission in ME3, more importantly the knowledge that you have to send friends and comrades to their deaths so the mission can succeed. Loyality missions could have also meant something by adding concrete character scenes showing whether they sacrifice themselves willingly for you or the mission or die in despair damning you because you had been a dick. Stuff with real impact that is not random. Similarily stuff like having to choose who goes into the air vent knowing the person in there will die but Legion and Tali will be best determining the difficulty of the area ahead. Would finally give you a use for Jacob. <_<

#44
eye basher

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But the only reason i used Virmire was to get rid of Alenko in ME3 it would just be useless.

#45
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Han Shot First wrote...


On that note the gripes that Miranda should have been the XO in ME3 are silly. Miranda isn't Alliance either. Had she been on the crew in ME3, like the alien squadmates, her official status would be as cargo. She wouldn't be a crew member and wouldn't be in the chain-of-command. Miranda was the XO in ME2 because it was a Cerberus ship with a Cerberus crew.


I don't think Miranda should even be on the crew (not permanently at least). I just think it's stupid that Liara is in the XO office. Let her share a bed with Allers. Heh