Not too long ago I added the Lancer and the Collector assault rifles to the Spectre store by adding
(ItemType=TYPE_WEAPON,ItemClassName=SFXGameContent.SFXWeapon_AssaultRifle_Collector,BaseCost=7500)
(ItemType=TYPE_WEAPON,ItemClassName=SFXGameContentDLC_EXP_Pack003.SFXWeapon_AssaultRifle_Lancer,BaseCost=7500)
This used to work fine and I was able to buy them both as soon as I had access to the Spectre store.
However I've just reached Mass Effect 3 in my latest trilogy run and now the rifles just don't show up. All that appears in the store are two blank entries at 0 credits apiece.
I've tried adding them to another store but that just seems to result in the game crashing. I've rolled back to an earlier Coalesced but that also just shows them as 0 credit blank lines.
I put the back-up of an unedited Coalesced in and just added the weapons. Same result of blank 0 credit entries.
Has the latest Origin update killed the ability to add these weapons.
Added weapons now just showing as blank 0 credit entries in store
Débuté par
voteDC
, janv. 23 2014 12:24
#1
Posté 23 janvier 2014 - 12:24
#2
Posté 23 janvier 2014 - 01:30
Rolled back to the image again and this time launched the game with a 'fix' to prevent Origins from Running (so no updating) but the same issue was there.
Here is a copy of my Coalesced if someone want to have a look http://www45.zippysh...3892/file.html.
I do have the MEHEM installed but have tried without it to the same issue.
Genuinely I can not think what has changed since then and now.
Edit: Deleted the Coalesced and had Origin recreate it. Added the two weapons and still 0 cred blank entries.
No idea what has happened.
Here is a copy of my Coalesced if someone want to have a look http://www45.zippysh...3892/file.html.
I do have the MEHEM installed but have tried without it to the same issue.
Genuinely I can not think what has changed since then and now.
Edit: Deleted the Coalesced and had Origin recreate it. Added the two weapons and still 0 cred blank entries.
No idea what has happened.
Modifié par voteDC, 23 janvier 2014 - 01:35 .
#3
Posté 24 janvier 2014 - 01:47
Ah well looks as if I'll just have to push on without the Lancer, the Cerberus Harrier is a great weapon to use too.
#4
Posté 24 janvier 2014 - 03:31
Well it seems I am a dullard.
I've no idea how but it seems that the quotation marks around the weapon names had somehow been deleted since the last time I played.
So (ItemType=TYPE_WEAPON,ItemClassName=SFXGameContent.SFXWeapon_AssaultRifle_Collector,BaseCost=7500) should of course be (ItemType=TYPE_WEAPON,ItemClassName="SFXGameContent.SFXWeapon_AssaultRifle_Collector",BaseCost=7500)
A small difference but one I really should have noticed.
I've no idea how but it seems that the quotation marks around the weapon names had somehow been deleted since the last time I played.
So (ItemType=TYPE_WEAPON,ItemClassName=SFXGameContent.SFXWeapon_AssaultRifle_Collector,BaseCost=7500) should of course be (ItemType=TYPE_WEAPON,ItemClassName="SFXGameContent.SFXWeapon_AssaultRifle_Collector",BaseCost=7500)
A small difference but one I really should have noticed.
Modifié par voteDC, 24 janvier 2014 - 03:31 .
#5
Posté 24 janvier 2014 - 04:35
I'm assuming that you don't have the Citadel DLC? (cause that DLC does add the Lancer to the SP campaign)
#6
Posté 24 janvier 2014 - 10:29
I do have it but leave Citadel to near the end of the game, meaning I don't get the Lancer to near the end.
So by adding it to the store I can get as soon as I hit the Citadel.
So by adding it to the store I can get as soon as I hit the Citadel.





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