Aller au contenu

Photo

What to expect from Vanguard Clone?


  • Veuillez vous connecter pour répondre
12 réponses à ce sujet

#1
cap and gown

cap and gown
  • Members
  • 4 812 messages
First time through as a Vanguard. Is the clone going to be continuously charging into me? I know the other clones spam powers like nuts. Is she going to be spamming charge? If so, how to defend myself?

#2
NeroonWilliams

NeroonWilliams
  • Members
  • 723 messages
Charge/Nova. A lot.

As a Vanguard, best strategy is to maximize your cooldown and hit with the same strategy first.

And bring Garrus or Kaidan for Overload

#3
Mangalores

Mangalores
  • Members
  • 468 messages
I played a conservative Vanguard mix most of the time with no problems (essentially a soldier using the Vanguard charge to advance and clear out the nex position). The clone totally destroyed me until I replayed the DLC to set up my equipment to Neroon's advice of minimal cooldown times.

On the one hand it's awesome because it's probably the only fight where you get an NPC use the class powers properly, even though I heard it's mainly the Vanguard that is a spectacle. On the other hand: Why weren't there more fights like this in these games?

Funnily the only reason it works is because of the invinicibility glitches of the Charge and Nova powers aka there are narrow windows in animation where an enemy Nova / Charge can't touch you and e.g. deplete your shields/health as they should. Your ticket to survival is to be in those moments when the Clone uses his Nova/Charge and hit him a split second later with your powers instead.

#4
ruggly

ruggly
  • Members
  • 7 570 messages
It's very much a charge nova battle. And it is fun.

#5
NeroonWilliams

NeroonWilliams
  • Members
  • 723 messages

Mangalores wrote...

On the one hand it's awesome because it's probably the only fight where you get an NPC use the class powers properly, even though I heard it's mainly the Vanguard that is a spectacle. On the other hand: Why weren't there more fights like this in these games?


Two-words: Multiplayer data.  It took the devs that long to compile and emulate that data into a game AI that we could play against.  Now that they have it, I'd expect to see a lot more of this type of gameplay in future installments of ME.

#6
RangerSG

RangerSG
  • Members
  • 1 041 messages
You will be Nova-spammed in close quarters. He will not attempt to strike you directly. It will be powerball city.

Alert, CloneShep's shields do NOT get expended like Nova when you do. So don't think you can stand toe-to-toe and Nova clash with him. Best to charge, shotgun, and then bail before the Clone can come down with the hammer.

Overload and Energy Drain are both great choices for this battle. Tali+Wrex works well for me as a Vanguard.

Also, I'd say the Infiltrator fight is good too, in an entirely different way. You have a half-dozen cloaked enemies moving around, including both Brooks and Clone. Very nasty if your own cloak drops when you're exposed. Especially since the Clone shoots your sniper rifle back at you. That was a LONG fight. Very tense.

The Vanguard battle is like a no-holds barred cage match. Straight frenzy and adrenaline rush.

#7
AlexMBrennan

AlexMBrennan
  • Members
  • 7 002 messages

Two-words: Multiplayer data

Really? You think all the gameplay designers are too stupid to figure out how to play their damn game, and have to wait until they can copy their players to make interesting AIs? Do you really think no one at Bioware HQ figured out that a character with the charge power should maybe use that power?

#8
ImaginaryMatter

ImaginaryMatter
  • Members
  • 4 163 messages
Lot's of Nova. Watch out for it because combined with the shotgun he mow through your health pretty fast, especially considering they both stun Shepard for a moment.

#9
Reigned

Reigned
  • Members
  • 67 messages
I recently played against my Vanguard clone on Insanity, and let me tell you...it was one hell of a battle...be prepared to get your *** kicked...It what I imagined if they whole Samara Morinth battle played out longer than 3 minutes...

#10
NeroonWilliams

NeroonWilliams
  • Members
  • 723 messages

AlexMBrennan wrote...

Two-words: Multiplayer data

Really? You think all the gameplay designers are too stupid to figure out how to play their damn game, and have to wait until they can copy their players to make interesting AIs? Do you really think no one at Bioware HQ figured out that a character with the charge power should maybe use that power?


Yes.  I do.

Edit: Not so much too stupid, as not creative enough.  It takes watching players at large "breaking" your carefully crafted game mechanics to show what is really possible.  Multiplayer in this case functions as a massive beta test.

Modifié par NeroonWilliams, 26 janvier 2014 - 01:30 .


#11
WantstoplayME3

WantstoplayME3
  • Members
  • 1 messages

Mangalores wrote...

Funnily the only reason it works is because of the invinicibility glitches of the Charge and Nova powers aka there are narrow windows in animation where an enemy Nova / Charge can't touch you and e.g. deplete your shields/health as they should. Your ticket to survival is to be in those moments when the Clone uses his Nova/Charge and hit him a split second later with your powers instead.


The charge invulnerability is actually an intended mechanic not a glitch; it mentions it in the description of the power.

Modifié par WantstoplayME3, 25 janvier 2014 - 11:43 .


#12
RangerSG

RangerSG
  • Members
  • 1 041 messages

WantstoplayME3 wrote...

Mangalores wrote...

Funnily the only reason it works is because of the invinicibility glitches of the Charge and Nova powers aka there are narrow windows in animation where an enemy Nova / Charge can't touch you and e.g. deplete your shields/health as they should. Your ticket to survival is to be in those moments when the Clone uses his Nova/Charge and hit him a split second later with your powers instead.


The charge invulnerability is actually an intended mechanic not a glitch; it mentions it in the description of the power.


Indeed. And he has invulnerability on the charge too. And since his shields don't get expended when he uses Nova (like yours do), standing right in front of him to get spammed with it isn't the best tactic. Best to charge, shotgun, and then roll away before the Nova-spam starts. 

#13
Mangalores

Mangalores
  • Members
  • 468 messages

RangerSG wrote...

WantstoplayME3 wrote...

Mangalores wrote...

Funnily the only reason it works is because of the invinicibility glitches of the Charge and Nova powers aka there are narrow windows in animation where an enemy Nova / Charge can't touch you and e.g. deplete your shields/health as they should. Your ticket to survival is to be in those moments when the Clone uses his Nova/Charge and hit him a split second later with your powers instead.


The charge invulnerability is actually an intended mechanic not a glitch; it mentions it in the description of the power.


Indeed. And he has invulnerability on the charge too. And since his shields don't get expended when he uses Nova (like yours do), standing right in front of him to get spammed with it isn't the best tactic. Best to charge, shotgun, and then roll away before the Nova-spam starts. 


If you optimize your recharge time you don't have to. You will always be in Nova action yourself when he does, follow it up with a charge to refill your shield disrupting his action and enter Nova again before he can do anything As you are constantly either entering a charge or a Nova he can't touch you as you are either invulnerable due to Nova/Chargeor on every second power recharge your shields to full.

At least when I optimized to that setup my Vanguard could churn out her powers nearly as fast as it took to execute them (so a charge was nearly ready within the time span of a Nova blast)

The only nastiness occurred when your power wouldn't fire for one reason or another.