So... what should I be looking for? I want beauty and performance.
- a dx11 compatible 2.4ghz or higher video card 1920x1080 w support for @ least 1500 pixel shaders?
- 1 tb hd?
- I7 or better dual processors?
So any suggestions?
Navasha wrote...
No need to go overkill on hardware. Buying hardware that was released last year, will still beat the new 'next gen' stuff on consoles.
Biggest advice is make sure you are using a 64 bit OS. Games are now starting to require it and many people still with a 32 bit OS are trying to figure out why their games aren't working.
Massa FX wrote...
Thanks for the tips! Good info.
It's been awhile since I built a PC, but I'm really looking forward to putting something wicked together.
What about Mantle? How important will it be to have an AMD video card when ME4 is released?
Reiisha wrote...
What about Mantle? How important will it be to have an AMD video card when ME4 is released?
1) Mantle will also run on NVidia and Intel GPU's. It's not vendor specific.
2) Even then, Mantle has to compete with DirectX and OpenGL. I don't think a lot of game developers are going to choose to abandon proven API's, especially when the latter gives you the option to go SteamOS.
I doubt Mantle will make as much of an impact as AMD hopes or thinks it will. It puts me in mind of stuff like Virge and Glide...
Modifié par I Xandra I, 26 janvier 2014 - 01:14 .