Cerberus:Hardest Faction on Gold?
#201
Posté 28 janvier 2014 - 10:36
#202
Posté 28 janvier 2014 - 10:47
(Y)nokori3byo wrote...
The Slayer is my Cerberus spanker of choice. The bane of mini-bosses. Just zip around massacring Phantoms and deal with the Atlases at the end of the wave.
Slayer+acolyte+incendiary ammo
Modifié par Stillsean, 28 janvier 2014 - 10:55 .
#203
Posté 28 janvier 2014 - 11:03
For unprepared teams collectors are hardest ones - especially if most of teammembers don,t have adequate way to strip barriers fast. The huge health / barrier pool of all collector units is crucial. In other hand for every adequate biotic team armed with Warp Ammo and Power Amplifiers collectors are just a joke.
Same for the Geth - biotics struggle a lot against Geth,s shields pool but for every tech based team armed with disruptor ammo , overload and energy drain Geth are just "walk in the park" Tech burst fest.
Cerberus is different story- there isn,t any team compilation that can dominate clearly. Vanguards fall in Turret garden. Tech ones struggle to fight lolPhantoms. Gunners on-host suffer Phantom,s lolDR. Biotics against the horde of Centurions, Engineers, Nemesis and Turrets. Atlas, shields pool is huge too.
There is one more aspect ... the enemy tactics. Cerberus have clearly the most dirty one. Pushing players to fall back only with lolDragons and 1-2 Phantoms and everything else is hidden somewhere waiting the player,s wrong step.
In my personal opinion Cerberus is the hardest faction even for prepared teams.
#204
Posté 28 janvier 2014 - 11:15
Anyways, at the end of the day you need to have a high damage kit. It's essential that you take them out as quickly as possible or else.
#205
Posté 28 janvier 2014 - 11:21
ToughReason wrote...
Collectors and Geth have only two types of defenses. Cerberus and Reapers have all of them - shields , barriers and armor.
For unprepared teams collectors are hardest ones - especially if most of teammembers don,t have adequate way to strip barriers fast. The huge health / barrier pool of all collector units is crucial. In other hand for every adequate biotic team armed with Warp Ammo and Power Amplifiers collectors are just a joke.
Same for the Geth - biotics struggle a lot against Geth,s shields pool but for every tech based team armed with disruptor ammo , overload and energy drain Geth are just "walk in the park" Tech burst fest.
Cerberus is different story- there isn,t any team compilation that can dominate clearly. Vanguards fall in Turret garden. Tech ones struggle to fight lolPhantoms. Gunners on-host suffer Phantom,s lolDR. Biotics against the horde of Centurions, Engineers, Nemesis and Turrets. Atlas, shields pool is huge too.
There is one more aspect ... the enemy tactics. Cerberus have clearly the most dirty one. Pushing players to fall back only with lolDragons and 1-2 Phantoms and everything else is hidden somewhere waiting the player,s wrong step.
In my personal opinion Cerberus is the hardest faction even for prepared teams.
Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...
#206
Posté 28 janvier 2014 - 11:28
Wow! You are so on point! Have you ever had an engineer close to an Atlas or turret while you are shooting at either of them? The engineer keeps regenerating their armor unless you take him out. And you are very right tactics, let's not forget that Cerberus is a paramiltary unit...ToughReason wrote...
Collectors and Geth have only two types of defenses. Cerberus and Reapers have all of them - shields , barriers and armor.
For unprepared teams collectors are hardest ones - especially if most of teammembers don,t have adequate way to strip barriers fast. The huge health / barrier pool of all collector units is crucial. In other hand for every adequate biotic team armed with Warp Ammo and Power Amplifiers collectors are just a joke.
Same for the Geth - biotics struggle a lot against Geth,s shields pool but for every tech based team armed with disruptor ammo , overload and energy drain Geth are just "walk in the park" Tech burst fest.
Cerberus is different story- there isn,t any team compilation that can dominate clearly. Vanguards fall in Turret garden. Tech ones struggle to fight lolPhantoms. Gunners on-host suffer Phantom,s lolDR. Biotics against the horde of Centurions, Engineers, Nemesis and Turrets. Atlas, shields pool is huge too.
There is one more aspect ... the enemy tactics. Cerberus have clearly the most dirty one. Pushing players to fall back only with lolDragons and 1-2 Phantoms and everything else is hidden somewhere waiting the player,s wrong step.
In my personal opinion Cerberus is the hardest faction even for prepared teams.
#207
Posté 28 janvier 2014 - 11:32
ALTBOULI wrote...
ToughReason wrote...
.....
Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...
AA is fine but can,t dominate -- just to keep Phantooms away. But there is always a dogfight time against shielded enemys and there AA isn,t so great. GPS is for the host only
#208
Guest_Lusty Argonian Maid_*
Posté 28 janvier 2014 - 11:38
Guest_Lusty Argonian Maid_*
ToughReason wrote...
ALTBOULI wrote...
ToughReason wrote...
.....
Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...
AA is fine but can,t dominate -- just to keep Phantooms away. But there is always a dogfight time against shielded enemys and there AA isn,t so great. GPS is for the host only, ADAS and venom too heavy for pure casters. About AV - i fear to show inpublic lobby with this kit because ...
You can stasis every cerberus enemy except dragoons and atlases (honorable mention to ****ing turrets) with AA. Dragoons and atlases get warp+throw treatment. I fail to see how AA doesn't dominate cerberus
#209
Posté 28 janvier 2014 - 11:43
ToughReason wrote...
For unprepared teams collectors are hardest ones - especially if most of teammembers don,t have adequate way to strip barriers fast.
Huh? Barriers are much less problematic than shields. Aside from tech bursts, anything that's effective against shields is also effective against barriers, but unlike shields barriers are also weak against biotics. A Praetorian is the only unit with particularly strong barriers, and they're only three quarters of what an Atlas has. A Possessed Scion has less barriers than a Pyro and Possessed Troopers and Captains are roughly equal to a Hunter. Non-possessed Captain has less barriers than a Nemesis. A Possessed A-bomb has miniscule barriers. I don't see the problem here.
#210
Posté 28 janvier 2014 - 11:44
Ares_GoW wrote...
ToughReason wrote...
ALTBOULI wrote...
ToughReason wrote...
.....
Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...
AA is fine but can,t dominate -- just to keep Phantooms away. But there is always a dogfight time against shielded enemys and there AA isn,t so great. GPS is for the host only, ADAS and venom too heavy for pure casters. About AV - i fear to show inpublic lobby with this kit because ...
You can stasis every cerberus enemy except dragoons and atlases (honorable mention to ****ing turrets) with AA. Dragoons and atlases get warp+throw treatment. I fail to see how AA doesn't dominate cerberusAV is ofc better with lolnades but still...
Asari Adept dominates all.
#211
Posté 28 janvier 2014 - 11:55
Klaus Daimler wrote...
Ares_GoW wrote...
ToughReason wrote...
ALTBOULI wrote...
ToughReason wrote...
.....
Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...
AA is fine but can,t dominate -- just to keep Phantooms away. But there is always a dogfight time against shielded enemys and there AA isn,t so great. GPS is for the host only, ADAS and venom too heavy for pure casters. About AV - i fear to show inpublic lobby with this kit because ...
You can stasis every cerberus enemy except dragoons and atlases (honorable mention to ****ing turrets) with AA. Dragoons and atlases get warp+throw treatment. I fail to see how AA doesn't dominate cerberusAV is ofc better with lolnades but still...
Asari Adept dominates all.
Drell Assassin dominates all... after Geth Infiltrator...
#212
Posté 28 janvier 2014 - 12:06
This. I keep seeing loads of people on here saying she can't handle certain things, and it's hilarious to me.Ares_GoW wrote...
You can stasis every cerberus enemy except dragoons and atlases (honorable mention to ****ing turrets) with AA. Dragoons and atlases get warp+throw treatment. I fail to see how AA doesn't dominate cerberusAV is ofc better with lolnades but still...
Also this.Klaus Daimler wrote...
Asari Adept dominates all.
#213
Posté 28 janvier 2014 - 06:03
*On weapon platforms.
Modifié par Kislitsin, 28 janvier 2014 - 06:04 .
#214
Posté 28 janvier 2014 - 06:27
#215
Posté 28 janvier 2014 - 09:26
Also the Cerberus/Gold/Extraction Wave is just stupid. Especially since Cerberus/Platinum/Extraction Wave is like 10x easier to put up with.
Modifié par Muhkida, 28 janvier 2014 - 09:27 .





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