Aller au contenu

Photo

Cerberus:Hardest Faction on Gold?


  • Veuillez vous connecter pour répondre
214 réponses à ce sujet

#201
dudemacha

dudemacha
  • Members
  • 2 261 messages
^Fair enough assessment, the collectors just ****** me off if i go down, they are fun to play with casters for me as i have to be my best but sometimes when i go down ( be it my fault or otherwise ) and try to get back up i just want the faction to be changed because all their attacks and debuffs combined, gives me a headache

#202
Stillsean

Stillsean
  • Members
  • 535 messages

nokori3byo wrote...

The Slayer is my Cerberus spanker of choice. The bane of mini-bosses. Just zip around massacring Phantoms and deal with the Atlases at the end of the wave.

(Y)
Slayer+acolyte+incendiary ammo

Modifié par Stillsean, 28 janvier 2014 - 10:55 .


#203
ToughReason

ToughReason
  • Members
  • 326 messages
Collectors and Geth have only two types of defenses. Cerberus and Reapers have all of them - shields , barriers and armor.
For unprepared teams collectors are hardest ones - especially if most of teammembers don,t have adequate way to strip barriers fast. The huge health / barrier pool of all collector units is crucial. In other hand for every adequate biotic team armed with Warp Ammo and Power Amplifiers collectors are just a joke.
Same for the Geth - biotics struggle a lot against Geth,s shields pool but for every tech based team armed with disruptor ammo , overload and energy drain Geth are just "walk in the park" Tech burst fest.
Cerberus is different story- there isn,t any team compilation that can dominate clearly. Vanguards fall in Turret garden. Tech ones struggle to fight lolPhantoms. Gunners on-host suffer Phantom,s lolDR. Biotics against the horde of Centurions, Engineers, Nemesis and Turrets. Atlas, shields pool is huge too.
There is one more aspect ... the enemy tactics. Cerberus have clearly the most dirty one. Pushing players to fall back only with lolDragons and 1-2 Phantoms and everything else is hidden somewhere waiting the player,s wrong step.
In my personal opinion Cerberus is the hardest faction even for prepared teams.

#204
Stillsean

Stillsean
  • Members
  • 535 messages
Geth vision makes fighting cerbs a bit easier. The damage a cerb turret is equivalent to a sync kill, Usually when a team mate goes down, I check what got the team mate down before I attempt to go and revive(thank God for that feature in game). Nemesis head shot eliminates shield then everything shoots at you. Another thing essential is movement, always move and adrenaline mod helps with that. One really like is the way all the other unit likes to huddle behind Atlases and take damage from biotic and tech explosions. Finally if they are still behind the atlas when it explodes, they die too :)
Anyways, at the end of the day you need to have a high damage kit. It's essential that you take them out as quickly as possible or else.

#205
ALTBOULI

ALTBOULI
  • Members
  • 2 703 messages

ToughReason wrote...

Collectors and Geth have only two types of defenses. Cerberus and Reapers have all of them - shields , barriers and armor.
For unprepared teams collectors are hardest ones - especially if most of teammembers don,t have adequate way to strip barriers fast. The huge health / barrier pool of all collector units is crucial. In other hand for every adequate biotic team armed with Warp Ammo and Power Amplifiers collectors are just a joke.
Same for the Geth - biotics struggle a lot against Geth,s shields pool but for every tech based team armed with disruptor ammo , overload and energy drain Geth are just "walk in the park" Tech burst fest.
Cerberus is different story- there isn,t any team compilation that can dominate clearly. Vanguards fall in Turret garden. Tech ones struggle to fight lolPhantoms. Gunners on-host suffer Phantom,s lolDR. Biotics against the horde of Centurions, Engineers, Nemesis and Turrets. Atlas, shields pool is huge too.
There is one more aspect ... the enemy tactics. Cerberus have clearly the most dirty one. Pushing players to fall back only with lolDragons and 1-2 Phantoms and everything else is hidden somewhere waiting the player,s wrong step.
In my personal opinion Cerberus is the hardest faction even for prepared teams.


Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...

#206
Stillsean

Stillsean
  • Members
  • 535 messages

ToughReason wrote...

Collectors and Geth have only two types of defenses. Cerberus and Reapers have all of them - shields , barriers and armor.
For unprepared teams collectors are hardest ones - especially if most of teammembers don,t have adequate way to strip barriers fast. The huge health / barrier pool of all collector units is crucial. In other hand for every adequate biotic team armed with Warp Ammo and Power Amplifiers collectors are just a joke.
Same for the Geth - biotics struggle a lot against Geth,s shields pool but for every tech based team armed with disruptor ammo , overload and energy drain Geth are just "walk in the park" Tech burst fest.
Cerberus is different story- there isn,t any team compilation that can dominate clearly. Vanguards fall in Turret garden. Tech ones struggle to fight lolPhantoms. Gunners on-host suffer Phantom,s lolDR. Biotics against the horde of Centurions, Engineers, Nemesis and Turrets. Atlas, shields pool is huge too.
There is one more aspect ... the enemy tactics. Cerberus have clearly the most dirty one. Pushing players to fall back only with lolDragons and 1-2 Phantoms and everything else is hidden somewhere waiting the player,s wrong step.
In my personal opinion Cerberus is the hardest faction even for prepared teams.

Wow! You are so on point! Have you ever had an engineer close to an Atlas or turret while you are shooting at either of them? The engineer keeps regenerating their armor unless you take him out. And you are very right tactics, let's not forget that Cerberus is a paramiltary unit... :)

#207
ToughReason

ToughReason
  • Members
  • 326 messages

ALTBOULI wrote...

ToughReason wrote...
.....


Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...


AA is fine but can,t dominate -- just to keep Phantooms away. But there is always a dogfight time against shielded enemys and there AA isn,t so great. GPS is for the host only =] , ADAS and venom too heavy for pure casters. About AV - i fear to show inpublic lobby with this kit because ...

#208
Guest_Lusty Argonian Maid_*

Guest_Lusty Argonian Maid_*
  • Guests

ToughReason wrote...

ALTBOULI wrote...

ToughReason wrote...
.....


Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...


AA is fine but can,t dominate -- just to keep Phantooms away. But there is always a dogfight time against shielded enemys and there AA isn,t so great. GPS is for the host only =] , ADAS and venom too heavy for pure casters. About AV - i fear to show inpublic lobby with this kit because ...


You can stasis every cerberus enemy except dragoons and atlases (honorable mention to ****ing turrets) with AA. Dragoons and atlases get warp+throw treatment. I fail to see how AA doesn't dominate cerberus :huh: AV is ofc better with lolnades but still...

#209
LemurFromTheId

LemurFromTheId
  • Members
  • 3 356 messages

ToughReason wrote...

For unprepared teams collectors are hardest ones - especially if most of teammembers don,t have adequate way to strip barriers fast.


Huh? Barriers are much less problematic than shields. Aside from tech bursts, anything that's effective against shields is also effective against barriers, but unlike shields barriers are also weak against biotics. A Praetorian is the only unit with particularly strong barriers, and they're only three quarters of what an Atlas has. A Possessed Scion has less barriers than a Pyro and Possessed Troopers and Captains are roughly equal to a Hunter. Non-possessed Captain has less barriers than a Nemesis. A Possessed A-bomb has miniscule barriers. I don't see the problem here.

#210
Klaus Daimler

Klaus Daimler
  • Members
  • 17 messages

Ares_GoW wrote...

ToughReason wrote...

ALTBOULI wrote...

ToughReason wrote...
.....


Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...


AA is fine but can,t dominate -- just to keep Phantooms away. But there is always a dogfight time against shielded enemys and there AA isn,t so great. GPS is for the host only =] , ADAS and venom too heavy for pure casters. About AV - i fear to show inpublic lobby with this kit because ...


You can stasis every cerberus enemy except dragoons and atlases (honorable mention to ****ing turrets) with AA. Dragoons and atlases get warp+throw treatment. I fail to see how AA doesn't dominate cerberus :huh: AV is ofc better with lolnades but still...


Asari Adept dominates all.

#211
Stillsean

Stillsean
  • Members
  • 535 messages

Klaus Daimler wrote...

Ares_GoW wrote...

ToughReason wrote...

ALTBOULI wrote...

ToughReason wrote...
.....


Any faction can be dominated if you have the right kit but presumably most people play U/U/G and therefore wont know what faction they will get. Secondly AA and AV are perfect examples of kits that destroy cerberus. Then you have weapons like the venom, GPS, ADAS and Acolyte...


AA is fine but can,t dominate -- just to keep Phantooms away. But there is always a dogfight time against shielded enemys and there AA isn,t so great. GPS is for the host only =] , ADAS and venom too heavy for pure casters. About AV - i fear to show inpublic lobby with this kit because ...


You can stasis every cerberus enemy except dragoons and atlases (honorable mention to ****ing turrets) with AA. Dragoons and atlases get warp+throw treatment. I fail to see how AA doesn't dominate cerberus :huh: AV is ofc better with lolnades but still...


Asari Adept dominates all.


Drell Assassin dominates all... after Geth Infiltrator...

#212
Dr. Tim Whatley

Dr. Tim Whatley
  • Members
  • 7 543 messages

Ares_GoW wrote...

You can stasis every cerberus enemy except dragoons and atlases (honorable mention to ****ing turrets) with AA. Dragoons and atlases get warp+throw treatment. I fail to see how AA doesn't dominate cerberus :huh: AV is ofc better with lolnades but still...

This. I keep seeing loads of people on here saying she can't handle certain things, and it's hilarious to me.


Klaus Daimler wrote...

Asari Adept dominates all.

Also this.

#213
Kislitsin

Kislitsin
  • Members
  • 1 815 messages
@Aedolon, yep, collectaz-barriers are so much not an issue, that AP-ammo is almost always* > warp ammo vs them.




*On weapon platforms.

Modifié par Kislitsin, 28 janvier 2014 - 06:04 .


#214
Beerfish

Beerfish
  • Members
  • 23 867 messages
AV is the best single class to take on Cerberus imo. Tremendous versatility. AA is great as well but I think the Vanguard has a bit of an edge.

#215
Muhkida

Muhkida
  • Members
  • 1 259 messages
I find Cerberus to be the 2nd easiest faction on Gold behind the Reapers. Hosting can be a pain against Phantoms but forcing them to pop their bubble means an easy headshots. Which usually leads to a dead Phantom or one scrambling for cover. But having one up close without being able to use the means to trivialize them (i.e. staggering ability) sucks. It's weird that having a certain, proper loadout against this faction can either make them extremely easy or a straight up pain.

Also the Cerberus/Gold/Extraction Wave is just stupid.  Especially since Cerberus/Platinum/Extraction Wave is like 10x easier to put up with.

Modifié par Muhkida, 28 janvier 2014 - 09:27 .