Do you believe Mass Effect would work as a FPS?
#1
Posté 25 janvier 2014 - 10:41
That said, somestimes I wonder how would be a mix between the two would look like. Or basically how Mass Effect would be if it was a FPS.
Do you think it could work? And of course, this isn't about ME becomings a pure shooter, just like it isn't in reality. A similar amount of storytelling and the cinematic approach would have to be kept.
#2
Posté 25 janvier 2014 - 10:42
#3
Posté 25 janvier 2014 - 11:36
#4
Posté 25 janvier 2014 - 11:48
I think they could if they can make it special, stand out from the other FPSs
Think about Metroid, If somone asked me if it would make a good FPS, i probably would've said no and yet we got a brilliant trilogy.
It could be done but it would demand a lot of imagination and keep the essence of Mass Effect.
#5
Posté 25 janvier 2014 - 12:20
Lawrence0294 wrote...
Could it work ?
I think they could if they can make it special, stand out from the other FPSs
Think about Metroid, If somone asked me if it would make a good FPS, i probably would've said no and yet we got a brilliant trilogy.
It could be done but it would demand a lot of imagination and keep the essence of Mass Effect.
I didn't play Metroid, but that is pretty much the way I see it.
#6
Posté 25 janvier 2014 - 03:15
I also liked the system in Conflict: Global Terror (an old original XBox game) where you could switch control between each member of a four-man fireteam. I'm not sure if that's been done since.
Modifié par DeinonSlayer, 25 janvier 2014 - 03:16 .
#7
Posté 25 janvier 2014 - 03:41
It could definitely work and be good as an First Person RPG like The Elder Scrolls or Fallout
#8
Posté 25 janvier 2014 - 03:53
Perhaps, like Deinon suggested above, if they made their own implementation of Bethesda's FP/TP system. But losing tactical control in combat doesn't sound like an improvement to me.
#9
Posté 25 janvier 2014 - 04:18
#10
Posté 25 janvier 2014 - 04:33
#11
Guest_npc86_*
Posté 25 janvier 2014 - 04:55
Guest_npc86_*
#12
Posté 25 janvier 2014 - 05:18
bottom line: I want more rpg elements, not less
edit: I mean you could probably do a first-person approach and still make it an rpg but I don't think that that would be a good idea, especially since mass effect is established as third-person, and converting it to fps would signal a degradation of the series at least in my mind. so second bottom line: possible, not advisable
Modifié par mhmbaSR1, 25 janvier 2014 - 05:24 .
#13
Posté 25 janvier 2014 - 06:11
The TPS system used worked nicely as it was imo.
#14
Posté 25 janvier 2014 - 06:36
In reply to Deinon, that's what I'm actually predicting. Think the more 'stealthy' (lolnotreally) routes in things like Kasumi: Stolen Memory, Citadel, Arrival, etc.
But you've probably read my other posts where I think ME4/Next will be more Blue compared to Shepard's Red (most broadly speaking).
Except:
1)As an actual core part of the game, and often even the more 'default' (so to speak) path
2)Actually good. Ha.
Modifié par SwobyJ, 25 janvier 2014 - 07:13 .
#15
Posté 25 janvier 2014 - 06:38
#16
Posté 25 janvier 2014 - 06:45
But seriously: Well, why not? It wouldn't be the same, just as Fallout Tactics had very little to do with Fallout 1 & 2, but you essentially have everything already there.
#17
Posté 25 janvier 2014 - 07:37
#18
Posté 25 janvier 2014 - 07:40
#19
Posté 25 janvier 2014 - 08:13
Absolutely.
Should one be made?
Absolutely not.
The market is oversaturated with shooters as it is. I would hate to see one of the decent RPG series (of which there are comparatively few) go down the Call of Duty route.
#20
Posté 25 janvier 2014 - 08:19
#21
Posté 25 janvier 2014 - 08:23
SNascimento wrote...
My two favorite gaming franchises are Mass Effect and Half Life. For those heretics who don't know the latter, it's the best first person shooter saga out there.
That said, somestimes I wonder how would be a mix between the two would look like. Or basically how Mass Effect would be if it was a FPS.
Do you think it could work? And of course, this isn't about ME becomings a pure shooter, just like it isn't in reality. A similar amount of storytelling and the cinematic approach would have to be kept.
If there is a positvely overwhelming desire for some fans to have an fps aspect...... use the zoom button.
Other than that, a way alter the way the camera works would also potentially work to create an FPS feel, however..........
ME is character based. Taking the player character offscreen detracts from this principle of carryig the narrative. I'm sure that some will have reasons for wanting an FPS experience..... but in my view and because ME is about story telling gameplay. I think forcing FPS mechanics into the franchise would just be another CoD nail into MEU's coffin.
But like action mode and story mode..... I think there is potential to incorporate it as a player choice mechanic.
#22
Posté 25 janvier 2014 - 08:53
#23
Posté 25 janvier 2014 - 09:31
osbornep wrote...
One possibility is to set up the next game as an FPS with TPS elements like Deus Ex: Human Revolution, where it defaults to a first-person perspective and snaps to a third-person POV whenever you take cover. That might be an especially good model to follow if they're thinking about integrating stealth mechanics into the next game (which is something I'd like to see, although it might be tricky to include stealth elements into a party-based game).
DE:HR did that very well, yes. Best thing would be to let players choose what they want.
And stealth could be integreated for some parts of a mission, maybe even to choose if the player wants to go in alone first or with his squad.
#24
Posté 25 janvier 2014 - 09:38
Han Shot First wrote...
Could a good first person shooter be made with the Mass Effect Universe as a setting?
Absolutely.
Should one be made?
Absolutely not.
The market is oversaturated with shooters as it is. I would hate to see one of the decent RPG series (of which there are comparatively few) go down the Call of Duty route.
Precisely this.
#25
Posté 25 janvier 2014 - 09:44
Amazing taste. Can we be friends?
Anyways, to answer your question.
Yes it could work. Easily. Especially with the gorgeousness of the Frostbite 3 engine.
Side note- I think Halo edges out HL for best FPS saga.... Barely. And only because HL3 hasn't been released. Halo has 4 amazing games (5, if you count Reach). But even then, it's hard to argue what Half Life as accomplished and done for the genre and video games in general.
Especially, Half Life 2. That is the greatest Single Player FPS ever. Only thing that comes close is Bioshock 1, but HL2 is better. Still.
Modifié par NeonFlux117, 25 janvier 2014 - 09:45 .





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