Aller au contenu

Photo

Do you believe Mass Effect would work as a FPS?


  • Veuillez vous connecter pour répondre
89 réponses à ce sujet

#1
SNascimento

SNascimento
  • Members
  • 6 002 messages
My two favorite gaming franchises are Mass Effect and Half Life. For those heretics who don't know the latter, it's the best first person shooter saga out there. 

That said, somestimes I wonder how would be a mix between the two would look like. Or basically how Mass Effect would be if it was a FPS.

Do you think it could work? And of course, this isn't about ME becomings a pure shooter, just like it isn't in reality. A similar amount of storytelling and the cinematic approach would have to be kept. 

#2
Axdinosaurx

Axdinosaurx
  • Members
  • 136 messages
nope

#3
Vigilant111

Vigilant111
  • Members
  • 2 491 messages
I would much prefer it as a third-person-RPG

#4
Lawrence0294

Lawrence0294
  • Members
  • 2 825 messages
Could it work ?
I think they could if they can make it special, stand out from the other FPSs
Think about Metroid, If somone asked me if it would make a good FPS, i probably would've said no and yet we got a brilliant trilogy.
It could be done but it would demand a lot of imagination and keep the essence of Mass Effect.

#5
SNascimento

SNascimento
  • Members
  • 6 002 messages

Lawrence0294 wrote...

Could it work ?
I think they could if they can make it special, stand out from the other FPSs
Think about Metroid, If somone asked me if it would make a good FPS, i probably would've said no and yet we got a brilliant trilogy.
It could be done but it would demand a lot of imagination and keep the essence of Mass Effect.


I didn't play Metroid, but that is pretty much the way I see it.

#6
DeinonSlayer

DeinonSlayer
  • Members
  • 8 441 messages
I liked Fallout's system where you could switch from FPS to TPS at will.

I also liked the system in Conflict: Global Terror (an old original XBox game) where you could switch control between each member of a four-man fireteam. I'm not sure if that's been done since.

Modifié par DeinonSlayer, 25 janvier 2014 - 03:16 .


#7
Mcfly616

Mcfly616
  • Members
  • 9 001 messages
Ummm anything can work as an FPS nowadays. Would it be good? Probably not. The last 2 games level/mission design were as linear as any shooter you'll find. It's a shame we're given a ship and galaxy map, because it all goes to waste. We really haven't explored a damn thing. Bioware should make a serious effort to get back to their RPG roots.

It could definitely work and be good as an First Person RPG like The Elder Scrolls or Fallout

#8
RangerSG

RangerSG
  • Members
  • 1 041 messages
"Could" it work? Perhaps. Would people like it as much? Nope. You lose the tactical element to combat by playing it FPS.

Perhaps, like Deinon suggested above, if they made their own implementation of Bethesda's FP/TP system. But losing tactical control in combat doesn't sound like an improvement to me.

#9
DeinonSlayer

DeinonSlayer
  • Members
  • 8 441 messages
I think it'd be interesting if some non-lethal and/or stealth mechanics were introduced going forward. I liked how in ME1 conflict could be avoided entirely depending on your course of action. Better than marching through corridors looking for the next gaggle of faceless mooks to mow down.

#10
Mcfly616

Mcfly616
  • Members
  • 9 001 messages
^^^ THIS

#11
Guest_npc86_*

Guest_npc86_*
  • Guests
No. Even as it is now I think the series has moved too far away from its roots. Plus there are enough FPS games of varying types out there already.

#12
mhmbaSR1

mhmbaSR1
  • Members
  • 117 messages
yeah as one of the third person rpgs that I enjoy I would really hate to see it more streamlined than it already is. me3 brought back some rpg elements but not enough, and for the bioware to turn the next mass effect into a fps would just be adding insult to injury

bottom line: I want more rpg elements, not less

edit: I mean you could probably do a first-person approach and still make it an rpg but I don't think that that would be a good idea, especially since mass effect is established as third-person, and converting it to fps would signal a degradation of the series at least in my mind. so second bottom line: possible, not advisable

Modifié par mhmbaSR1, 25 janvier 2014 - 05:24 .


#13
shodiswe

shodiswe
  • Members
  • 5 002 messages
The shooting part of the game isn't that important to me.
The TPS system used worked nicely as it was imo.

#14
SwobyJ

SwobyJ
  • Members
  • 7 376 messages
No.

In reply to Deinon, that's what I'm actually predicting. Think the more 'stealthy' (lolnotreally) routes in things like Kasumi: Stolen Memory, Citadel, Arrival, etc.

But you've probably read my other posts where I think ME4/Next will be more Blue compared to Shepard's Red (most broadly speaking).
Except:
1)As an actual core part of the game, and often even the more 'default' (so to speak) path
2)Actually good. Ha.

Modifié par SwobyJ, 25 janvier 2014 - 07:13 .


#15
RZIBARA

RZIBARA
  • Members
  • 4 066 messages
No, many of the controls would feel odd as part of an FPS, and alot of the gun lack iron sights

#16
Grizzly46

Grizzly46
  • Members
  • 519 messages
Considering that because of the "artistic license" the player was very much reduced to the guy handling Shep's gun and the game took care of the actual role-playing, I'd say ME3 went there halfway already...

But seriously: Well, why not? It wouldn't be the same, just as Fallout Tactics had very little to do with Fallout 1 & 2, but you essentially have everything already there.

#17
Massa FX

Massa FX
  • Members
  • 1 930 messages
Isn't it already a RPG/FPS hybrid?

#18
General TSAR

General TSAR
  • Members
  • 4 386 messages
Say what?

#19
Han Shot First

Han Shot First
  • Members
  • 21 214 messages
Could a good first person shooter be made with the Mass Effect Universe as a setting?

Absolutely.

Should one be made?

Absolutely not.

The market is oversaturated with shooters as it is. I would hate to see one of the decent RPG series (of which there are comparatively few) go down the Call of Duty route.

#20
Excella Gionne

Excella Gionne
  • Members
  • 10 450 messages
I'm not a FPS player, and so, I would not enjoy it. If it were to be like this, I don't think it'd matter to give the character a face makeover. Prefer 3rd person better.

#21
Redbelle

Redbelle
  • Members
  • 5 399 messages

SNascimento wrote...

My two favorite gaming franchises are Mass Effect and Half Life. For those heretics who don't know the latter, it's the best first person shooter saga out there. 

That said, somestimes I wonder how would be a mix between the two would look like. Or basically how Mass Effect would be if it was a FPS.

Do you think it could work? And of course, this isn't about ME becomings a pure shooter, just like it isn't in reality. A similar amount of storytelling and the cinematic approach would have to be kept. 


If there is a positvely overwhelming desire for some fans to have an fps aspect...... use the zoom button.

Other than that, a way alter the way the camera works would also potentially work to create an FPS feel, however..........

ME is character based. Taking the player character offscreen detracts from this principle of carryig the narrative. I'm sure that some will have reasons for wanting an FPS experience..... but in my view and because ME is about story telling gameplay. I think forcing FPS mechanics into the franchise would just be another CoD nail into MEU's coffin.

But like action mode and story mode..... I think there is potential to incorporate it as a player choice mechanic.

#22
Jorji Costava

Jorji Costava
  • Members
  • 2 584 messages
One possibility is to set up the next game as an FPS with TPS elements like Deus Ex: Human Revolution, where it defaults to a first-person perspective and snaps to a third-person POV whenever you take cover. That might be an especially good model to follow if they're thinking about integrating stealth mechanics into the next game (which is something I'd like to see, although it might be tricky to include stealth elements into a party-based game).

#23
Nitrocuban

Nitrocuban
  • Members
  • 5 767 messages

osbornep wrote...

One possibility is to set up the next game as an FPS with TPS elements like Deus Ex: Human Revolution, where it defaults to a first-person perspective and snaps to a third-person POV whenever you take cover. That might be an especially good model to follow if they're thinking about integrating stealth mechanics into the next game (which is something I'd like to see, although it might be tricky to include stealth elements into a party-based game).


DE:HR did that very well, yes. Best thing would be to let players choose what they want.
And stealth could be integreated for some parts of a mission, maybe even to choose if the player wants to go in alone first or with his squad.

#24
dreamgazer

dreamgazer
  • Members
  • 15 765 messages

Han Shot First wrote...

Could a good first person shooter be made with the Mass Effect Universe as a setting?

Absolutely.

Should one be made?

Absolutely not.

The market is oversaturated with shooters as it is. I would hate to see one of the decent RPG series (of which there are comparatively few) go down the Call of Duty route.


Precisely this.

#25
NeonFlux117

NeonFlux117
  • Members
  • 3 627 messages
"My two favorite gaming franchises are Mass Effect and Half-Life".

Amazing taste. Can we be friends?

Anyways, to answer your question.

Yes it could work. Easily. Especially with the gorgeousness of the Frostbite 3 engine.




Side note- I think Halo edges out HL for best FPS saga.... Barely. And only because HL3 hasn't been released. Halo has 4 amazing games (5, if you count Reach). But even then, it's hard to argue what Half Life as accomplished and done for the genre and video games in general.

Especially, Half Life 2. That is the greatest Single Player FPS ever. Only thing that comes close is Bioshock 1, but HL2 is better. Still.

Modifié par NeonFlux117, 25 janvier 2014 - 09:45 .