DoomHK wrote...
Naturally, everybody will assume that a game has to play like Call of Duty when it's an FPS. Not the case. At all.
I wouldn't wish for the trilogy to be made as an FPS. However, I'd love to see a spin-off, perhaps made by a developer more proficient with the genre, to make an FPS-specific Mass Effect game.
I'd also love to see an RTS set within the Mass Effect universe. Fortunately, "Dawn of the Reapers" and "Mass Effect Reborn" are taking care of those desires for me. Very nice indeed.
Well... Technically, you have a shooter in the form of the multiplayer option in ME3, since the amount of roleplaying is zero, and all you do is running around shooting things.
When it comes to spin-offs then, in order to not deviate too much from the original, some elements need to be preserved for it to feel ok. As an example, Fallout Tactics took the Fallout combat system and turned into a tactical combat game with really miniscule RPG elements, but they were swtill there, reminding the people that "this is Fallout". The game itself could have been better but it did take place in the original game universe.





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