Explain yourselves, fitness shunners!
#1
Posté 25 janvier 2014 - 07:26
#2
Posté 25 janvier 2014 - 07:27
Modifié par Big J 0526, 25 janvier 2014 - 07:28 .
#3
Posté 25 janvier 2014 - 07:28
#4
Posté 25 janvier 2014 - 07:30
But very rarely do I run a character without fitness. Usually it's 3 or 4 ranks in fitness. I think only my AA, hybrid GT are no-fitness now, not sure though.
#5
Posté 25 janvier 2014 - 07:36
#6
Posté 25 janvier 2014 - 07:42
On power-based kits, I'll either put three ranks, or none, depending on other things.
There are some kits where I spec out of a power entirely, but not too many. So more often than not, Fitness has three ranks, or less.
There does come a point where you improve survivability by increasing the speed at which you kill/stagger enemies with your powers and weapons. If you reach that point with a kit, it makes more sense to spend the points further improving offense.
#7
Posté 25 janvier 2014 - 07:45
#8
Posté 25 janvier 2014 - 07:47
I don't put points into fitness that much for most of my kits and don't claim I use cyclonics. Will you still revive me?smeckie wrote...
We'll I will stop picking up scrubby teammates who refuse to put points into health and shields and claim to use cyclonics but really don't.
#9
Posté 25 janvier 2014 - 07:51
Tanks (Juggernaut, Destroyer, most Krogan) get full fitness. I run my Justicar with full fitness and drop Pull. Nearly every other character I run gets 4 or less points in fitness, because I feel like the extra 200-300 points in health or shields doesn't outweigh the points in a useful skill or power.
Edit: I actually run my Destroyer with 4 points in fitness, because the build I prefer uses both Hawk Missiles and MFGs.
Modifié par thatonebigdude, 25 janvier 2014 - 07:52 .
#10
Posté 25 janvier 2014 - 07:53
Would you suggest investing in shield-recharge delay or skipping it for powers?
#11
Posté 25 janvier 2014 - 08:12
When your weapons get better, you get more skilled at managing the game mechanics (i.e. not getting hit), you accumulate a decent supply of Cyclonics, and/or when you learn how little difference the few extra shields actually make, you too will start using it less. I would imagine most of the no-fitness gang didn't start off that way.
I don't go zero fitness too often, but 3 or 4 is quite common and 0 is certainly not out of the question.
Times when significant points in fitness are a good investment:
- Melee builds
- When you have a Damage Resistance power (Barrier, Tech Armor, etc), as you get more bang for your buck
- When Fitness offers some benefit besides shields (Drell speed, Paladin shield, etc)
- When the kit has a power you have no interest in and won't use anyway
Also...Shield Recharge can be worth it, especially when you stack it with other shield recharge boosts (Blade Armor, Stronghold Package, Justicar Bubble, etc). Many would argue recharge is more useful than the raw shield total. Still often less useful than more power or weapon damage though, once you reach a certain level of play.
Modifié par billpickles, 25 janvier 2014 - 08:16 .
#12
Posté 25 janvier 2014 - 08:23
http://agreeordie.co...ophy-of-fitness
Bottom line...it will help you more on Bronze or Silver, but once you get to Gold (and certainly in Platinum) there is no functional difference between, say 500 and 825 shields (the difference between full and zero fitness on the default humans).
#13
Posté 25 janvier 2014 - 08:23
Plus if the team dies I will always try to clutch the wave so I prepare for the worst and take fitness.
#14
Posté 25 janvier 2014 - 08:25
Modifié par eighteighty, 25 janvier 2014 - 08:26 .
#15
Posté 25 janvier 2014 - 08:27
#16
Posté 25 janvier 2014 - 08:36
#17
Posté 25 janvier 2014 - 09:15
That's how I used to play. I have been playing with melee builds lately, for the extra damage bonus on weapons or powers. Overall it's probably best to have some fitness, and find a specific synergy for your other abilities.
Modifié par Alocormin, 25 janvier 2014 - 09:16 .
#18
Posté 25 janvier 2014 - 10:17
#19
Posté 25 janvier 2014 - 11:39
#20
Posté 25 janvier 2014 - 11:56
Deerber wrote...
OP, I'm sorry but I really don't have the time to go through all the reasons now. But I can say one thing: if you're asking this, chances are that going without fitness will improve your gameplay more than pretty much anything else you can do. You'll learn how not to rely on the few more shields to survive, how to avoid being killed by always being at the right spot at the right time, which is the right way to survive in this game... You'll learn how to not be afraid of the enemies anymore, and you'll learn how to take the fight to them instead of letting them come to you. All in all, learning how to use a kit with 500 shields effectively is a crucial step all of us who know how this game works had to go through. The soond you do that, the sooner you'll become a much better player.
+∞
#21
Posté 26 janvier 2014 - 12:26
Deerber wrote...
OP, I'm sorry but I really don't have the time to go through all the reasons now. But I can say one thing: if you're asking this, chances are that going without fitness will improve your gameplay more than pretty much anything else you can do. You'll learn how not to rely on the few more shields to survive, how to avoid being killed by always being at the right spot at the right time, which is the right way to survive in this game... You'll learn how to not be afraid of the enemies anymore, and you'll learn how to take the fight to them instead of letting them come to you. All in all, learning how to use a kit with 500 shields effectively is a crucial step all of us who know how this game works had to go through. The soond you do that, the sooner you'll become a much better player.
Always be in the right spot at the right time. Translation: Mass Effect 3 MP: Right Hand Advantage Edition
#22
Posté 26 janvier 2014 - 12:32
I kept the fitness maxed for certain characters, but I reset the stats to my favourites. It's a little unnerving to see the fitness at level 3 or 4, but I don't feel it's been a setback. Thanks everyone ^-^
#23
Posté 26 janvier 2014 - 12:54
#24
Posté 26 janvier 2014 - 12:59
i.e. Salarian Infiltrator has ED, which restores Shields AND 6a evo gives 40% DR for 10~ish seconds. (go against Geth only at first)
AIU has Repair Matrices which allow you to get used to shield-gating and how long it takes to go down while providing an instant rez (also allows you to experiment being more aggressive)
Asari Justicar is another kit that benefits from DR. She gets 40% from Reave.
Good luck improving your game
#25
Posté 26 janvier 2014 - 01:40





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