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Explain yourselves, fitness shunners!


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142 réponses à ce sujet

#1
KikoChuN7

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As I'm unlocking more characters and looking up builds, I was surprised to see that a lot of people didn't max out Fitness. What are the reasons/benefits to doing this? Are there particular characters you feel don't need the extra health/shields? I'm very curious as it's usually one of the first things I waste my points on. ^-^

#2
Big J 0526

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Well, in almost every case putting points into your powers is more worth it than fitness.

Modifié par Big J 0526, 25 janvier 2014 - 07:28 .


#3
Tokenusername

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Cyclonics.

#4
TheNightSlasher

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Because I don't like speccing out of signature powers on classes. For example, I'll sacrifice some points in fitness to spec into combat drone for HE. Same goes for decoy, poison strike etc.

But very rarely do I run a character without fitness. Usually it's 3 or 4 ranks in fitness. I think only my AA, hybrid GT are no-fitness now, not sure though.

#5
didacuscarr

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When I want the powers, I won't sacrifice my passives(unless melee build), because I can always just use a CM or AM.

#6
Jeremiah12LGeek

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It depends. On a kit I build for melee, like the Shadow, or KroLord, I'll be maxing Fitness.

On power-based kits, I'll either put three ranks, or none, depending on other things.

There are some kits where I spec out of a power entirely, but not too many. So more often than not, Fitness has three ranks, or less.

There does come a point where you improve survivability by increasing the speed at which you kill/stagger enemies with your powers and weapons. If you reach that point with a kit, it makes more sense to spend the points further improving offense.

#7
smeckie

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We'll I will stop picking up scrubby teammates who refuse to put points into health and shields and claim to use cyclonics but really don't.

#8
Saints

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smeckie wrote...

We'll I will stop picking up scrubby teammates who refuse to put points into health and shields and claim to use cyclonics but really don't.

I don't put points into fitness that much for most of my kits and don't claim I use cyclonics. Will you still revive me?

#9
thatonebigdude

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Some kits get no real benefit from having any points in fitness. Even when maxed out, a Volus or Drell is gated in the blink of an eye.
Tanks (Juggernaut, Destroyer, most Krogan) get full fitness. I run my Justicar with full fitness and drop Pull. Nearly every other character I run gets 4 or less points in fitness, because I feel like the extra 200-300 points in health or shields doesn't outweigh the points in a useful skill or power.

Edit: I actually run my Destroyer with 4 points in fitness, because the build I prefer uses both Hawk Missiles and MFGs.

Modifié par thatonebigdude, 25 janvier 2014 - 07:52 .


#10
KikoChuN7

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This makes a lot more sense ^-^ At this point, I don't have any Cyclonics and my weapons don't seem to have much effect on enemies. I need all the shield/health bonuses I can get! I enjoy the game more when I have maxed powers though.

Would you suggest investing in shield-recharge delay or skipping it for powers?

#11
billpickles

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@ Kiko,

When your weapons get better, you get more skilled at managing the game mechanics (i.e. not getting hit), you accumulate a decent supply of Cyclonics, and/or when you learn how little difference the few extra shields actually make, you too will start using it less. I would imagine most of the no-fitness gang didn't start off that way.

I don't go zero fitness too often, but 3 or 4 is quite common and 0 is certainly not out of the question.

Times when significant points in fitness are a good investment:
- Melee builds
- When you have a Damage Resistance power (Barrier, Tech Armor, etc), as you get more bang for your buck
- When Fitness offers some benefit besides shields (Drell speed, Paladin shield, etc)
- When the kit has a power you have no interest in and won't use anyway


Also...Shield Recharge can be worth it, especially when you stack it with other shield recharge boosts (Blade Armor, Stronghold Package, Justicar Bubble, etc).  Many would argue recharge is more useful than the raw shield total.  Still often less useful than more power or weapon damage though, once you reach a certain level of play.

Modifié par billpickles, 25 janvier 2014 - 08:16 .


#12
billpickles

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This article might help explain the math of why fitness is often not worth it:
http://agreeordie.co...ophy-of-fitness

Bottom line...it will help you more on Bronze or Silver, but once you get to Gold (and certainly in Platinum) there is no functional difference between, say 500 and 825 shields (the difference between full and zero fitness on the default humans).

#13
HardcoreSalmon

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On classes with dodges I only ever need enough shields so phantoms and primes don't shieldgate me in one shot. So it's above 875 on gold and above 1050 on platinum. I always take fitness for that reason because I never have enough cyclonics. The Quarian marksman's and the other quarian male's shields are literally a slap in the face to me.

Plus if the team dies I will always try to clutch the wave so I prepare for the worst and take fitness.

#14
eighteighty

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I almost always run full fitness. I don't play below platinum too often though and am not much of a team player and pack my guys as if it's a solo.

Modifié par eighteighty, 25 janvier 2014 - 08:26 .


#15
Excella Gionne

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Most of my Infiltrators don't have high Fitness in them, and some, none. This all depends on how dependent you or the kit is on powers.

#16
Chief Capo

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4/6 of my kits have 3 fitness, 2/6 run no fitness at all, Sometimes I use cyclonics, more of the time I use power amplifier 3 or 4 though, and play smart.

#17
TuringPoint

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 You can maximize your other abilities and make up for the difference by staying frosty, and using consumables.

That's how I used to play.  I have been playing with melee builds lately, for the extra damage bonus on weapons or powers.  Overall it's probably best to have some fitness, and find a specific synergy for your other abilities.

Modifié par Alocormin, 25 janvier 2014 - 09:16 .


#18
tjbearpig

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Fitness is overrated on most characters. Marauder shields can deplete my shields and health with 3 points in fitness or 6 either way.

#19
Deerber

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OP, I'm sorry but I really don't have the time to go through all the reasons now. But I can say one thing: if you're asking this, chances are that going without fitness will improve your gameplay more than pretty much anything else you can do. You'll learn how not to rely on the few more shields to survive, how to avoid being killed by always being at the right spot at the right time, which is the right way to survive in this game... You'll learn how to not be afraid of the enemies anymore, and you'll learn how to take the fight to them instead of letting them come to you. All in all, learning how to use a kit with 500 shields effectively is a crucial step all of us who know how this game works had to go through. The soond you do that, the sooner you'll become a much better player.

#20
LemurFromTheId

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Deerber wrote...

OP, I'm sorry but I really don't have the time to go through all the reasons now. But I can say one thing: if you're asking this, chances are that going without fitness will improve your gameplay more than pretty much anything else you can do. You'll learn how not to rely on the few more shields to survive, how to avoid being killed by always being at the right spot at the right time, which is the right way to survive in this game... You'll learn how to not be afraid of the enemies anymore, and you'll learn how to take the fight to them instead of letting them come to you. All in all, learning how to use a kit with 500 shields effectively is a crucial step all of us who know how this game works had to go through. The soond you do that, the sooner you'll become a much better player.


+∞

#21
megabeast37215

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Deerber wrote...

OP, I'm sorry but I really don't have the time to go through all the reasons now. But I can say one thing: if you're asking this, chances are that going without fitness will improve your gameplay more than pretty much anything else you can do. You'll learn how not to rely on the few more shields to survive, how to avoid being killed by always being at the right spot at the right time, which is the right way to survive in this game... You'll learn how to not be afraid of the enemies anymore, and you'll learn how to take the fight to them instead of letting them come to you. All in all, learning how to use a kit with 500 shields effectively is a crucial step all of us who know how this game works had to go through. The soond you do that, the sooner you'll become a much better player.


Always be in the right spot at the right time. Translation: Mass Effect 3 MP: Right Hand Advantage Edition

#22
KikoChuN7

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Wow, thanks for the advice everyone! I feel my gameplay improved vastly just from using the advice today. I credit the link you shared Mr. Picklez and all the others who suggested investing in powers. Now that I understand how shields work better, I've been able to pace myself and go without maxing Fitness. Since certain enemies can wipe my shields in 1-2 shots regardless of strength, it makes sense to focus on other areas. I'm learning to be less crazy while playing (no more running straight towards a crab and meleeing with a fiery passion). It's still difficult, but now I'm only dying a few times here and there versus 5x per wave >.>

I kept the fitness maxed for certain characters, but I reset the stats to my favourites. It's a little unnerving to see the fitness at level 3 or 4, but I don't feel it's been a setback. Thanks everyone ^-^

#23
Pee Jae

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I usually go 6/6/6/5/3 on all my characters, unless there's a power I don't use much. (I like having access to ALL the things.) Like Hunter Mode on GE and GI. I never spec into it because it gives me a headache after about 3 matches. Or Electric Slash on the Shadow. Most snipers will give you holy hell if you use it more than twice around them. Also, it's just plain more fun to teleport around slashing and meleeing everything to death. Because ninja.

#24
Mask of Apathy

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Any kits that give you great survivability without depending on shields (as heavily) will make this transition easier for you.

i.e. Salarian Infiltrator has ED, which restores Shields AND 6a evo gives 40% DR for 10~ish seconds. (go against Geth only at first)

AIU has Repair Matrices which allow you to get used to shield-gating and how long it takes to go down while providing an instant rez (also allows you to experiment being more aggressive)

Asari Justicar is another kit that benefits from DR. She gets 40% from Reave.

Good luck improving your game :)

#25
MGW7

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Not getting shot > recovering from getting shot