Link: http://pages.citebit...m/k2u6v5w1u0ehd
While I and most fans always want more out of our games, I think he's right concerning his opinion. We can always ask for more mission variety, more RPG systems, etc., but in the end it comes down to time and budget, and while it is possible to make design errors or think that ''oh, this can be easy to add'', we lack context.
If it's any reassurance to those here, this game dev's opinion seems to be echoed by the Bioware staff. A recent example would be a request for a holster for weapons in DAI. A bioware member said that while they can examine the possibilty, it might not be possible to accomplish (technical reasons) or another feature (animation) might have to be cut.
Modifié par chris2365, 26 janvier 2014 - 02:53 .





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