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A game dev's perspective on ME3 fan requests


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#351
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I'll definitely agree on Planet Scanning.

There's kind of a Zen quality to it after awhile (lol), but it's not what I'm looking for in a game either. Even ME3 was better, although tedious in it's own way.

#352
dreamgazer

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I frequently throw the planet-scanning probe landing sound on my phone as my "received text message" notification.

So, yeah.

#353
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spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


You think it's Bioware then? When I create something, I feel a sense of accomplishment and pride. I don't abandon it. Not too quickly at least. Bioware must be like the guy who writes a novel, then pulls out his hair when he's done and torches the manuscript.

Modifié par StreetMagic, 28 janvier 2014 - 04:24 .


#354
dreamgazer

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From what I've read through the ME2 threads, some people really didn't like Harbinger the "Schoolyard Bully" Reaper.

#355
Br3admax

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StreetMagic wrote...

Br3ad wrote...

StreetMagic wrote...

Mcfly616 wrote...

Javik > the entire ME2 squad


Not to me. He's Renegade Control posing as a Destroy advocate.

And top it off, he's more depressing than Layne Staley and Kurt Cobain combined.

Image IPB Somebody's salty that the fanservice character was better than just about anyone else in the series. 


What?

No seriously. Wtf are you talking about?

Javik really is better than "most," not all of the ME2 squad. Javik is god-tier.  Also, he's not depressing, he's a realist. There's a huge difference. Really.Finally, he's not in favor of Control, I'm not even sure where that came from. 

#356
Mcfly616

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StreetMagic wrote...

Javik is not my kind of Renegade. Just like Miranda. They're just cold and ruthless. They don't have that lust for life like Grunt or Jack. Or Zaeed, when he tosses his grenades... he's always laughing about it. Gotta love that.

ohhh come on....didn't hang with him during the Citadel DLC? He loves a good party.

Shepard can have one of the biggest impacts/turn-around on him than on any other character. He literally cares about nothing except killing the Reapers, that being his singular focus and purpose his entire life, and then finds himself looking forward to what peace actually looks like.

Javik losing his thirst for spilling his enemies blood. Didn't expect to see it. Quite touching, really 

Modifié par Mcfly616, 28 janvier 2014 - 04:29 .


#357
AresKeith

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spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"

#358
TurianRebel212

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AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


That's kinda EA's thing too..... Just sayin' **cough, cough** BF4... Cough. 

#359
dreamgazer

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AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


How could they "fix" Harbinger, though, without people griping about him being out-of-character?

#360
AresKeith

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TurianRebel212 wrote...

AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


That's kinda EA's thing too..... Just sayin' **cough, cough** BF4... Cough. 


Good thing I never bought it, though Angry Joe is enough info about that mess with BF4 :whistle:

#361
AresKeith

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dreamgazer wrote...

AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


How could they "fix" Harbinger, though, without people griping about him being out-of-character?


His speech on the Arrival DLC was a step in the right direction of "fixing" him

#362
Mcfly616

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AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


Yeah, that's precisely what I'm saying and doing. It's Biowares fault, and I blame them for throwing the baby out with the bath water.

However, the person I was responding to seemed to agree with Biowares approach. Please view the previous posts in the conversation in order to figure whom you should be addressing when saying: blame Bioware.

#363
spirosz

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TurianRebel212 wrote...

AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


That's kinda EA's thing too..... Just sayin' **cough, cough** BF4... Cough. 


EA doesn't develop games. 

#364
TurianRebel212

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spirosz wrote...

TurianRebel212 wrote...

AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


That's kinda EA's thing too..... Just sayin' **cough, cough** BF4... Cough. 


EA doesn't develop games. 


Ha. Keep telling yourself that. 

#365
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Br3ad wrote...

StreetMagic wrote...

Br3ad wrote...

StreetMagic wrote...

Mcfly616 wrote...

Javik > the entire ME2 squad


Not to me. He's Renegade Control posing as a Destroy advocate.

And top it off, he's more depressing than Layne Staley and Kurt Cobain combined.

Image IPB Somebody's salty that the fanservice character was better than just about anyone else in the series. 


What?

No seriously. Wtf are you talking about?

Javik really is better than "most," not all of the ME2 squad. Javik is god-tier.  Also, he's not depressing, he's a realist. There's a huge difference. Really.Finally, he's not in favor of Control, I'm not even sure where that came from. 


Where did it come from? His cultural habits are all control based. I don't just mean with synthetics - Protheans controlled everything and fancied themselves the "apex" of their cycle. Just thinking in terms of heirarchy is control. Entire civilizations enslaved to Protheans. He advocates the genophage, which is another form of control (it's tough to disagree on that for me though). He advocates using people as mere cannon fodder. Everyone is a tool. You have no friends. Rachni are mere tools. Not allies. To him, to only reason to keep something alive is to use them. That's preferable than destroying them.

This is similar to Aria in ME2, when she kept Patriarch around as a trophy. Renegade Shep's response is that of a destroyer, who thinks it's better if Patriarch just dies. Being a tool is worse than death to him.

#366
chemiclord

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Mcfly616 wrote...that's your opinion. And seeing as how the Mako was entirely optional except for the 4 main missions (Feros, Noveria, Virmire, Ilos) and even then it was limited, I think your analogy is beyond over-the-top. You have a sky-is-falling mentality. The Mako was far from broken. And fyi, Planet Scanning was far worse. Especially considering it was mandatory in order to upgrade the Normandy. Sorry, but if I'm looking for a change of pace in gameplay I'd rather blow **** up with a space tank instead of scanning planets with a metal detector. 

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


The fan complaints are the smoking engine.  I think you are either don't remember, or are willfully ignorant, of just of venomous the feedback against Harbinger especially was.  The Mako, on the other hand, wasn't quite as bad, but there was a sizable chunk of fans ready to write off ME2 entirely if that "clunky whale of a vehicle" was brought back.

To a lot of players, they WERE broken, and no amount of fixing was going to change their minds.  Bioware had to make a choice, and in the end decided it wasn't worth attempting to fix them.

#367
spirosz

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StreetMagic wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


You think it's Bioware then? When I create something, I feel a sense of accomplishment and pride. I don't abandon it. Not too quickly at least. Bioware must be like the guy who writes a novel, then pulls out his hair when he's done and torches the manuscript.


Yes I do, when it comes down to it - the fans do have an input, but unless they are literally behind them, pointing at the screen and saying remove this, then yes I would say it's the fans - There is nothing wrong with removing a feature mind you, I don't really see the gripe about it, but when a feature doesn't seem broken and just needs some tweaks for a future game and if it's apropriate for that future game (people tend to miss this) - then I don't understand why the removal was done in the first place.  

I like the Mako, do I miss it?  No, it was only broken because of the planets Bioware create wtih thos jaggy edges and mountains which were unclimbable, where as it worked fine on the main missions.   I don't miss the inventory system in ME1 and I found ME3 to have the best one.  ME2 was just - there - I don't really know what they were trying to accomplish with that, but hey - the series was never strictly an RPG though, so. 

#368
spirosz

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TurianRebel212 wrote...

spirosz wrote...

TurianRebel212 wrote...

AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


That's kinda EA's thing too..... Just sayin' **cough, cough** BF4... Cough. 


EA doesn't develop games. 


Ha. Keep telling yourself that. 


So you work for them?  Yes, they give budget, yes they give deadlines, but they don't develop - but they do influence to an extent.  

#369
Br3admax

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StreetMagic wrote...
Where did it come from? His cultural habits are all control based. I don't just mean with synthetics - Protheans controlled everything and fancied themselves the "apex" of their cycle.

Control isn't about controlling the galaxy, even with Renegade control.

Just thinking in terms of heirarchy is control. Entire civilizations enslaved to Protheans. He advocates the genophage, which is another form of control (it's tough to disagree on that for me though). He advocates using people as mere cannon fodder. Everyone is a tool. You have no friends. Rachni are mere tools. Not allies. To him, to only reason to keep something alive is to use them. That's preferable than destroying them.

That is why Javik is cool. I hate his way of thinking, but I repsect it. Different strokes through this salt ocean. 

This is similar to Aria in ME2, when she kept Patriarch around as a trophy. Renegade Shep's response is that of a destroyer, who thinks it's better if Patriarch just dies. Being a tool is worse than death to him.

I guess, although in the end, Aria also kept Omega on the map, and kept it profitable. Is that really so wrong, even given what else she does? There will always be crime, might as well make it profitable for everyone. That's just how I see her handle that situation, and Patriarch helped in her reining in of Omega. 

Modifié par Br3ad, 28 janvier 2014 - 04:45 .


#370
TurianRebel212

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spirosz wrote...

TurianRebel212 wrote...

spirosz wrote...

TurianRebel212 wrote...

AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


That's kinda EA's thing too..... Just sayin' **cough, cough** BF4... Cough. 


EA doesn't develop games. 


Ha. Keep telling yourself that. 


So you work for them?  Yes, they give budget, yes they give deadlines, but they don't develop - but they do influence to an extent.  


To a great extent. Kinda like dev cylces and resource allocation. 

Simple really. 

Case in point Battlefield 4. 

It was rushed... Obviously. By EA so they could get their big shooter out ahead of Call of Derpy K9 Warfare. 

Hence the state of BF4. If it were up to Dice, they probably wouldn't have released it even in 2013. And they definetly wouldn't have had 3 release dates... 

Modifié par TurianRebel212, 28 janvier 2014 - 04:47 .


#371
Mcfly616

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chemiclord wrote...

Mcfly616 wrote...that's your opinion. And seeing as how the Mako was entirely optional except for the 4 main missions (Feros, Noveria, Virmire, Ilos) and even then it was limited, I think your analogy is beyond over-the-top. You have a sky-is-falling mentality. The Mako was far from broken. And fyi, Planet Scanning was far worse. Especially considering it was mandatory in order to upgrade the Normandy. Sorry, but if I'm looking for a change of pace in gameplay I'd rather blow **** up with a space tank instead of scanning planets with a metal detector. 

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


The fan complaints are the smoking engine.  I think you are either don't remember, or are willfully ignorant, of just of venomous the feedback against Harbinger especially was.  The Mako, on the other hand, wasn't quite as bad, but there was a sizable chunk of fans ready to write off ME2 entirely if that "clunky whale of a vehicle" was brought back.

To a lot of players, they WERE broken, and no amount of fixing was going to change their minds.  Bioware had to make a choice, and in the end decided it wasn't worth attempting to fix them.

Meh....just like a sizable chunk of fans hate synthesis? And yet nearly every Mass Effect fan I meet "off" the internet prefers the option over the rest.

In case you havent noticed, people will complain about anything. That doesnt mean you trash a potentially good concept instead of refining it.

As I referenced before, people HATED Harby during ME2....yet they came back raging and begging for him to appear in DLC after he was completely left out of the vanilla campaign of ME3. And they raged even more when he didn't appear in any of them.


And that right there is a prime example of why it isn't always a good idea to throw out something entirely due to some negative feedback instead of refining it. You take criticism and you use it constructively.

Modifié par Mcfly616, 28 janvier 2014 - 04:51 .


#372
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Br3ad wrote...

Control isn't about controlling the galaxy, even with Renegade control.


I think it is. It's a whole spectrum of behavior. Or psychology, if you will. Doesn't matter if it's synthetics or organic evolution.

I guess, although in the end, Aria also kept Omega on the map, and kept
it profitable. Is that really so wrong, even given what else she does?
There will always be crime, might as well make it profitable for
everyone. That's just how I see her handle that situation, and Patriarch
helped in her reining in of Omega.


I don't like it, but I don't know if it's "wrong" per se. What's funny if you go Paragon on Patriarch, then he actually compares you to Aria. Patriarch says "You'll remind her too much of herself." Paragon might be virtuous, but he'll use things instead of destroy them. Just like she does. And that's how it goes with the Synthetics too.

Modifié par StreetMagic, 28 janvier 2014 - 04:56 .


#373
dreamgazer

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AresKeith wrote...

dreamgazer wrote...

AresKeith wrote...

spirosz wrote...

Mcfly616 wrote...

Harbinger wasn't broken either. Yet people complained, and they wrote him off. That's not a recipe for success, nor does it help creativity. 


Blame Bioware, not the fans.  


Yep, Bioware's "remove it instead of fixing"


How could they "fix" Harbinger, though, without people griping about him being out-of-character?


His speech on the Arrival DLC was a step in the right direction of "fixing" him


Yeah, I'll give you that much, even if he looked like a momma with her hands on her hips.

Image IPB

#374
TurianRebel212

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Harbinger was great and all. But Sovereign is still better.


The virmire Speech is just epic and creepy and menacing. Plus Sovie had Saren.

Plus 10 rep points to the OG Sovie.

#375
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Arrival sucks.