I almost did. I found Witcher 1 to be absolutely awful and could not bring myself to finish the slug through its terribly written boredom, whereas Witcher 2 would be probably be in my top 5 games along with BG2, Planescape and Mask of the Betrayer.Maiden Crowe wrote...
Tis a shame you feel that way though not altogether unpredictable, however Baldur's Gate 1 is but the first installment of the series and would you judge a game like the Witcher 2 based on the quality of the first? Of course many did and thus missed out on what would have to be the best RPG released in quite a while which is quite a shame.
As for the discussion about roleplaying in the BG series, the series did feature a lot of roleplaying, but the series did not provide consequences as a result of that roleplaying. Your ability to make meaningful and decisive choices was very limited, as most of them would result in the story playing out exactly the same.
However, the difference is that there was so much dialogue in the game that even though many of the responses made only cosmetic changes to how scenarios played out, it felt very different to the player, and the player felt like they were roleplaying a different character..
This is practically impossible to make work in a "fully voiced" game like DA2/DAO, because it's simply not practical to record that much dialogue, nor have the player insert their own intonation and characterisation that makes that approach work.
Also, no regeneration between combat and non-combat skills and generally encouraging the player to explore rather than FIGHT FIGHT FIGHT ACTION FIGHT as the core gameplay mechanic. This isn't to say that BG didn't have a drawcard in its fights (because some of the fights in the series were glorious), but BG had dialogue, exploration and combat, whereas DAO/DA2 felt more like only dialogue and combat mattered.





Retour en haut







