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"The Spy" column in the February 2014 issue of PC Gamer Magazine: "Mass Effect 4: Galaxy-wide retcons"?


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#26
His Name was HYR!!

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MageTarot wrote...

Feel free to post thoughts, concerns, and criticisms. Do you think the Spy is onto something? Or do you think he's on something?


Sequel with massive retcons seems like one of two very likely possibilities for "ME4" (AU/reboot being the other).

This gets me a bit more excited, though, because there are some things in ME3 I'd like to see developed/expanded on.

#27
SwobyJ

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Doctor Who is a nice example actually.

The Red Doctor (which was supposed to be Christopher but he declined to be in that special that you have the pic of) who did the terrible but necessary thing.
The Warrior.

The Blue Doctor (my personal favorite one), full of regret but also healing and growing need for adventure.
The Sad Doctor.

The Green Doctor, who was more bizarre but had the pieces to make things right again and save everyone.
The Madman in a Box.

Get out your sonic toothbrushes...


I'm ready for the easy rebuttals, but it's just like, my opinion man. :)


1-

2-

3- http://youtu.be/C0dY57oSRV0

4 (for fun)- http://youtu.be/JCMjCCHz4uk

Image IPB

Modifié par SwobyJ, 27 janvier 2014 - 01:33 .


#28
liggy002

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lol, these guys are funny. They're going to attempt to hand wave away all of the major ME3 endings. This could largely invalidate your final ending choices in favor of massing retconning. Walters and Hudson, the "Dream Team" is at it again.

Modifié par liggy002, 27 janvier 2014 - 01:34 .


#29
SwobyJ

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liggy002 wrote...

lol, these guys are funny. They're going to attempt to hand wave away all of the major ME3 endings. This could largely invalidate your final ending choices in favor of massing retconning. Walters and Hudson, the "Dream Team" is at it again.


That was the case for ME2, ME3, DA2, and likely will be for DAI anyway.

"Don't get too attached to the plot." :lol:

Gotta make it friendly for new players.


NOTE: I don't really consider whatever they're going to do (I don't know exactly what it is; this is all hypothetical) to be retconning, exactly. More handwaving. Whatever they do, they'll at LEAST have the 'recipe' for in the ME3 DLC. Probably more than that.

Modifié par SwobyJ, 27 janvier 2014 - 01:39 .


#30
liggy002

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SwobyJ wrote...

liggy002 wrote...

lol, these guys are funny. They're going to attempt to hand wave away all of the major ME3 endings. This could largely invalidate your final ending choices in favor of massing retconning. Walters and Hudson, the "Dream Team" is at it again.


That was the case for ME2, ME3, DA2, and likely will be for DAI anyway.

"Don't get too attached to the plot." :lol:

Gotta make it friendly for new players.


NOTE: I don't really consider whatever they're going to do (I don't know exactly what it is; this is all hypothetical) to be retconning, exactly. More handwaving. Whatever they do, they'll at LEAST have the 'recipe' for in the ME3 DLC. Maybe more than that.


"Don't get too attached to the plot"

   I hate that quote.  When you are developing a game, you are building it around the story.  I would say that the plot is the single most important thing in a game.  This is just my opinion but I still feel to this day that ME3 did not respect the plots of ME1 and ME2, especially when Harbinger and the Collectors just disappeared (the small cameo at the end wasn't enough)  .  I don't believe that the Collectors were all wiped out.  They had other ships.  Still, Harbinger and the Collectors are only a foot note in the main campaign.  What should have been a key element in the main campaign was completely disregarded and reserved only for multiplayer.  The plot of ME2 was not respected.


  Also, the new players should be required to play ME1 and ME2 in order to be up to speed with the events of Mass Effect 3.  If they still refuse to play the previous games, then a recap video should be included.  This is what Yakuza 3 did.   They should not be sacrificing key elements of the main plot in order to cater to a new audience.

Modifié par liggy002, 27 janvier 2014 - 01:43 .


#31
SwobyJ

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I actually agree. Whatever potential positive points they have with their approach (I have my opinions and theories), it still doesn't make up for the result of a rather disjointed TRILOGY.

Bioware, please do better next time.

#32
RiouHotaru

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You know, they can have a sequel without invalidating a choice? It's called "setting-it-far-enough-in-the-future-that-it-doesn't-matter" or "Ask-the-player-at-the-start-which-ending-they-picked"

#33
Guest_StreetMagic_*

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RiouHotaru wrote...

You know, they can have a sequel without invalidating a choice? It's called "setting-it-far-enough-in-the-future-that-it-doesn't-matter" or "Ask-the-player-at-the-start-which-ending-they-picked"


In the first case, they'll just lose a lot of fans. Or so I think. Who knows.

I think it has to be Mass Effect. Not merely "Mass Effect-y". Some anchor to what people are acquainted with - and I don't mean style or appearance or tech. Some anchor to the story and characters.

Modifié par StreetMagic, 27 janvier 2014 - 07:25 .


#34
Artifex_Imperius

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but i like how bsn doesn't give a wooden nickel to BW's beloved n7 logo.

#35
AlanC9

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Artifex_Imperius wrote...

but i like how bsn doesn't give a wooden nickel to BW's beloved n7 logo.


Well, our tastes are different from typical players for every other topic we've ever been measured on. Why should the N7 logo be any different?

#36
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Artifex_Imperius wrote...

but i like how bsn doesn't give a wooden nickel to BW's beloved n7 logo.


You think the N7 logo is enough for old fans to feel at home?

Not sure I understand your post. Just asking.

#37
AlexMBrennan

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r "Ask-the-player-at-the-start-which-ending-they-picked"

So you are going to develop three completely different games (different plot, different alien races, different laws of physics) and ship them bundled together? With the same team that didn't manage one complete game in the same timeframe? Seriously?

You know, they can have a sequel without invalidating a choice? It's called "setting-it-far-enough-in-the-future-that-it-doesn't-matter

How does this not invalidate choice? We've debated the merits of the available options for years now, and Bioware just says "You know guys, ten years down the line it won't matter because the result will be exactly the same".

Finally, because refuse is an option the new Mass Effect you are looking forward to can't include any planets we know, characters we know or races we know - I.e. it will be just another random sci-if shooter. You might as well call Halo Me4 if that's all you want

#38
Big Destiny

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i dont care about your choices

#39
RangerSG

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Zarathiel wrote...

shodiswe wrote...

I don't expect Shepard to be comming back.
N7, that will likely be an interspecies elite group working for the alliance and the Citadel.
The next protagonist could be N7, or ex-N7 or he doesnt have to be N7 at all.
I guess we will have to wait and see what Bioware gives us.
I have a feeling they might make the N7 ops people more like Gray Wardens. Just no demon blood or such.


We already had that.

They're called Spectres.


And IMHO, "Spectre" is more of a ME brand name than "N7" is. 

#40
AlexMBrennan

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And IMHO, "Spectre" is more of a ME brand name than "N7" is.

Is it? I mean, the N7 symbol can be seen a couple of times on this very page whereas Spectres are much more obscure...

#41
RangerSG

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AlexMBrennan wrote...

And IMHO, "Spectre" is more of a ME brand name than "N7" is.

Is it? I mean, the N7 symbol can be seen a couple of times on this very page whereas Spectres are much more obscure...


Shepard is called a Spectre far more often than "N7" occurs. That goes through all three games too. And every area transition you hear on the Citadel through ME3 is "Spectre Status Recognized." It's hardly obscure.

#42
Mangalores

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MageTarot wrote...
... Revealed were two new types of aliens - a skeletal race with glowing eyes and a frilly neck, plus space golems that look a bit like Reapers - as well as beautiful hi-def shots of Asari, Salarians, Humans and Krogan running in Frostbite. That suggests that it's not going to be set during a previous galactic cycle -- although that was always unlikely, because BioWare'll want to have humans in it. ...


Yeah, new aliens will solve anything! ... or not. We haven't even scratched the paint on the aliens we got. And if you need new visuals and aesthetics you can simply use the time jump to create new fashion, designs and behaviours. Just go back two centuries on Earth and you will find men in tights, wearing wigs, rouge and make up to look "manly".

If it fits the plot, okay... I just hope it's not just "Lookie, lookie, new awesome aliens!" for no reason when just as well could have used one of the aliens / humans we got as some hostile faction.

#43
Mcfly616

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AlexMBrennan wrote...

r "Ask-the-player-at-the-start-which-ending-they-picked"

So you are going to develop three completely different games (different plot, different alien races, different laws of physics) and ship them bundled together? With the same team that didn't manage one complete game in the same timeframe? Seriously?

3 games? No. Seeing as how the plot isn't dependant on what races are interchangeable due to your ME3 choice.

#44
Brovikk Rasputin

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Sounds pretty good to me. Cautiously optimistic.

#45
Mcfly616

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liggy002 wrote...

I still feel to this day that ME3 did not respect the plots of ME1 and ME2

you must have some sort of PC "plot" mod. Us lowly console gamers didn't get one with ME2 :(

#46
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As much as I wanted to be a Spectre at first and act like James Bond in space, it turned out to be a joke. A title bestowed depending on how much of a Council stooge you were. Even Anderson, who was so big on the Council at first, will leave his post if you try to make him Councilor. That ship has sailed, as far as I'm concerned. Whatever potential coolness Spectre status had is gone.

Modifié par StreetMagic, 27 janvier 2014 - 04:02 .


#47
FlyingSquirrel

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*If* there is something to all this, I'm thinking that the premise will involve a small, mixed-species group exploring some previously uncharted area of the galaxy that either was left alone by the Reapers or fought their own separate war far enough from the mass relays to be unaffected by the endings. Either it will be an "ark" ship dispatched to establish outposts when the invasion began as a backup in case the war is lost, or it will be a pure exploration mission a couple hundred years in the future when the events of the trilogy are fading (if you picked Synthesis then I guess you could just assume that the green glow and haptic interfaces have become invisible).

Though this brings me back to something I've said before - if you have to sideline this many of the elements that have defined Mass Effect, is there a point in calling it "Mass Effect" instead of just creating a new sci-fi franchise? While I'm sure I'd enjoy seeing the ME alien races again, part of what makes them interesting is all the history and background to their societies, which will be profoundly changed by the ending choices. So a sequel that can make sense without a save import and without BW having to program all kinds of "conditional" content that many players might never see becomes almost impossible unless the premise involves this kind of severe detour.

#48
AlexMBrennan

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3 games? No. Seeing as how the plot isn't dependant on what races are interchangeable due to your ME3 choice.

Cured the genophage? Better make krogan models, and write content for the krogan NPCs. Killed the quarians? Gotta make geth models. Picked Refuse? Yagh storyline it is.

#49
shit's fucked cunts

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"In any event...

Thanks to this, I read the whole thing in Traynor-speak.

Gooey interface.

#50
Mcfly616

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AlexMBrennan wrote...

3 games? No. Seeing as how the plot isn't dependant on what races are interchangeable due to your ME3 choice.

Cured the genophage? Better make krogan models, and write content for the krogan NPCs. Killed the quarians? Gotta make geth models. Picked Refuse? Yagh storyline it is.

ooohh whoopdi doo....they have to make some npc models and some lines of dialogue. If the plot isn't about the Krogan or Quarians, then the game can go on with or without them.

Refuse doesn't even count as you don't even get the achievement for completing the game. It is essentially a glorified game over cutscene for those who were too stubborn and selfish to save the universe. Sort of like if everyone died in ME2s suicide mission, Bioware officially stated: well if that's what happened in your playthrough, that's where your story ends.