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Shepard's upgrades


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69 réponses à ce sujet

#1
von uber

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 I am currently playing ME2 and a thought struck me. What exactly is the extent of the upgrades done to Shepard?
So we know she can have a hardened skin weave making her more tougher and stronger (health and melee).
We know she is resistant to poisoning, sedatives and to some extent alcohol. 
She can also headbutt a krogan without too many ill effects which might mean a greater bone density. This may also account for the sheer amount of trauma she suffers and survives in me3 (falls, impacts, harbingers beam of love). And maybe surviving the crucible explosion. 
The intro for me2 shows spinal inplants too - some form of boosted nervous system? Anything ingame to back this up?
Anything else?

#2
cap and gown

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If she is a biotic, I imagine she gets top of the line, not-yet-availale, amps.

#3
Guest_StreetMagic_*

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cap and gown wrote...

If she is a biotic, I imagine she gets top of the line, not-yet-availale, amps.


They're top of the line, but not rare (L5n and L5x).

#4
ImaginaryMatter

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Adept and Vanguard Shepards are outfitted with the new L5x and L5n biotic implants, respectively.

Also, I think Shepard's physical strength was improved beyond human capability given that he can now fire the M-98 Widow and M-300 Claymore without breaking an arm. Although, Asari commandos are seen using the Claymore so I don't know how special this is (maybe they use biotics to reduce the kickback?).

#5
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ImaginaryMatter wrote...

Adept and Vanguard Shepards are outfitted with the new L5x and L5n biotic implants, respectively.

Also, I think Shepard's physical strength was improved beyond human capability given that he can now fire the M-98 Widow and M-300 Claymore without breaking an arm. Although, Asari commandos are seen using the Claymore so I don't know how special this is (maybe they use biotics to reduce the kickback?).


Rule of cool/inconsistency. Someone thought it'd be cool to see an Asari with a claymore.. despite the conflicting weapon description.

Not that it matters to me.. but I think that's all it is.

#6
ImaginaryMatter

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It bothered me at first which is why I pretend they use a biotic field to increase the mass and reduce the recoil.

#7
Wayning_Star

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nah, those weren't claymores, as an asari cannot shoot those. They must just look like one. :^]

Shep has a lot of upgrades that the story/codex doesn't mention,especially his/her ability to resist reaper/prothean/leviathan technology.

#8
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Wayning_Star wrote...

nah, those weren't claymores, as an asari cannot shoot those. They must just look like one. :^]


Yeah, that's it. They're smaller replicas. Kiddie Claymores, they call them.

#9
Wayning_Star

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that'sthespirit SM..lol Fake claymores...

#10
Obadiah

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The upgrades must be extensive. I mean, when he gets angry his scars glow red. That is not even slightly normal.

#11
marcelo caldas

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very extensive, but in ME3 they cease to exist, since everyone has more HP and strength than Shepard, and can use claymores e widows freely

Shepard has the standard Human package, damn MP

Edit: Shepard has more powers and points to alocate

Modifié par caldas, 28 janvier 2014 - 02:48 .


#12
X Equestris

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Well, there's text for the Widow that mentions that some weapons manufacturer created a version of the Widow that could be used by normal people, and it would make sense for a biotic to be able to use their biotics to absorb the recoil on the claymores.

As for Shepard's modifications, I don't think there's anything that hasn't been mentioned yet.

#13
von uber

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The glowy scars / eyes are a hard one to explain (apart from rule of cool). Taken at face value (ha!) they suggest a lot of head implants including eyes..

#14
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von uber wrote...

The glowy scars / eyes are a hard one to explain (apart from rule of cool). Taken at face value (ha!) they suggest a lot of head implants including eyes..


You can't blame Ash or Kaidan's suspicions, if you think about it.

#15
Ieldra

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@OP:
You can get an impression of the extent of Shepard's augmentations if you read the description of the cybernetic upgrades you can buy for him:

*Heavy Bone Weave
*Heavy Muscle Weave
*Heavy Skin Weave 1-7

Meaning increased strength, health and damage resistance, caused by extensive changes in the body's movement systems and in the skin.

Also, if Shepard is a biotic, they will have L5 biotic implants.

I imagine that everything else Cerberus did with its biosynthetic fusion was more or less replicating organic functions with synthetic hardware since they wanted Shepard exactly as they had been. The biosynthetic fusion is the reason why Shepard can use the abovementioned cybernetic upgrades, but it didn't appear to have done much improvement on its own.

#16
Han Shot First

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To some extent it also depends on how you play your Shepard.

I know some people have posted in the past that they rolled a soldier in ME1, but in ME2 had Shepard reroll as one of the biotic classes. So if you go that route, Lazarus turns Shepard into a biotic.

#17
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That's one of the things I can't buy (personally). There's just too many intangibles on producing biotics in the lore. No one has come up with a dependable way yet. Simple eezo exposure maims or kills more often. Unlocking biotic potential is still a big goal with Cerberus and the Ascension project.

But then again, they just rose someone from the dead, so whatever. :D

Modifié par StreetMagic, 28 janvier 2014 - 09:09 .


#18
von uber

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Hmm so given all the, for want of a better word, damage resistance she gets it's not surprising that she might survive the crucible ending.
It's interesting that at the end of me1 it appears you break your arm when sovereign hits the citadel (I assume medigel spacemagic fixes it for the council cut scene); I can't recall in the later games any other example where such physical damage occurs (apart from the ending sequence where she survives a dreadnought killing laser, getting shot at point blank range then severe blood loss).

Is shepard pretty much invulnerable (excluding the way the game can one shot kill you obviously).

#19
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von uber wrote...

Is shepard pretty much invulnerable


Afraid not. The "child" in his dreams finally did Shepard in.

#20
coldflame

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StreetMagic wrote...

von uber wrote...

Is shepard pretty much invulnerable


Afraid not. The "child" in his dreams finally did Shepard in.

I disagree, Shepard has a special power that actually makes him immortal. No, scratch that, he has two special powers that makes him immortal.

Two godly powers:
1) Save and Load
2) Plot shield
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#21
Daemul

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von uber wrote...

The glowy scars / eyes are a hard one to explain (apart from rule of cool). Taken at face value (ha!) they suggest a lot of head implants including eyes..


Shepard's eyes are cybernetic, you can see this in the Overlord DLC when David Archer "hacks" Shepard through them. You see his cybernetic eyes clearly in the Synthesis and Control endings. 

#22
Han Shot First

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Daemul wrote...

von uber wrote...

The glowy scars / eyes are a hard one to explain (apart from rule of cool). Taken at face value (ha!) they suggest a lot of head implants including eyes..


Shepard's eyes are cybernetic, you can see this in the Overlord DLC when David Archer "hacks" Shepard through them. You see his cybernetic eyes clearly in the Synthesis and Control endings. 


You also see it during the From Ashes DLC.

When Shepard is interfacing with the Prothean computer his eyes light up green and have a mechanical appearance.

#23
SwobyJ

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Shep's eyes are BIOSYNTHETIC with cybernetic components, like ...everything else in him now :)

Take the idea that we see the world through his eyes and... ah, nevermind. But wait, what about Overlord and From Ashes?

Indeed, why are the Citadel Wards so damn Red AND Blue in ME2? Simple design choice... maybe...

Then Red, Blue, and Green in ME3...

Then a whole spectrum of colors in Citadel DLC...


Modifié par SwobyJ, 28 janvier 2014 - 08:17 .


#24
von uber

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Cybernetic eyes make sense a sit can be assumed the real eyes would have deteriorated completely.
Incidentally, Miranda mentions at the start of ME2 that prolonged exposure to deep space plus the injuries suffered during the attack are what need repairing - no mention of burn up in the atmosphere. Which might explain why not everything needed replacing, just some of the squishy bits..
Not sure how that fits in with the comics though..

So to sum up:
Increased strength, health and damage resistance, immune to most poisons (or they have limited effect) and alcohol, cybernetic eyes (but function like normal eyes?), maybe increased biotic potential (although ME1 you are pretty good anyway).

Sort of makes sense why you are able to mow your way through endless mooks..

#25
SwobyJ

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"but function like normal eyes?"

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