Han Shot First wrote...
Makai81 wrote...
The morality system in ME3 was rendered almost irrelevant whether you chose Paragon or Renegade. The morality system in ME2 was perfect because it was based on your Paragon and Renegade choices throughout the game instead of a single meter that stacked your choices regardless of red/blue. Please bring back the ME2 morality system!
I disagree.
The problem with ME2's system is that prior to DLC it forced players into extremes. Resolving conflicts between squadmates was based on the accumulated paragon or renegade points. The problem was that it didn't tally your total points, it just took into account the one that you had poured the most points into. This had the unintended result of making paragade or renegon playthroughs less viable. Forcing players to go full paragon or full renegade is a bad system, and that is why ME3 attempted to move away from that a bit by the reputation point system.
Precisely this. Despite feeling meh about color-coated moral polarity in general, I appreciate how it was tweaked for ME3.





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