caldas wrote...
MassivelyEffective0730 wrote...
caldas wrote...
If I may:
1 - The Crucible
The Crucible is an alright concept, just poorly executed. Honestly, how else are you realistically going to defeat the Reapers? Not necessarily the Crucible itself, but the concept of a superweapon is necessary.
I agree. If it was a Death Star certainly I'd have no problem with it.
I just can't go with:
"We have an unsolveble problem, let's build a machine that does that, I don't know how, by pressing a button, a killswitch if you will"
and..
If the reapers are so advanced and unstopable, why thay take 200 years to harvest the galaxy, they should have a harvest machine that turns everyone to goo by pressing a button too, using the relays they built. Probably It's easier to build a wave of energy that dissolves things than one that creates/changes DNA.
But I know that's just me.
no, no....not just you.
I'm on a playthrough of ME3 right now (had to try a hard renegade) and i'm nerdraging at my husband almost nightly about the silliness of a lot of the game...
1) The Leviathans built the Starchild AI to solve a problem.....and they are supposed to be so smart.....well, at least they were smart enough not be be fully harvested during their cycle......what sort of quality control do you lack not to keep an eye on what the AI is doing, until *wham* the AI comes out and says "Sorry, need to kill you all"
2) What sort of faulty programming went into the Starchild Ai in the first place, where they were given a problem to solve, but not the ability to change course based on new information provided?
3) Circular logic to the whole reaper thing. In our cycle at least, the Geth are not the ones wanting to fight, they just want to be left alone, it's the organics causing the war, and during the Mourning War...once the Quarians backed off, the Geth left them alone, the Geth didn't wholesale extinct the Quarians. But I guess that didn't fit with the Starchild AI "synthetics will always destroy all life" so the reapers had to come in and stir the bucket to make their programming plausible......Oh, and the reapers leave the technology lying around so that the apex races develop in the direction they WANT them to....they must really like the whole harvesting thing....why not instead let them develop as they will, and THEN when it looks like AIs have been developed that will wipe out organic life, that's when you come out from dark space to do your reaping activities. And why harvest the organic life forms....wouldn't it make more sense to take the AIs offline? (speciest Reapers)
4) The Reapers are this great unknowable machine like god creature..... Who's sole purpose turns out to be an apex race garbage disposal/slurpee dispenser. They were more scary when we didn't know their intentions....and instead of coming up with a super cool interesting thought provoking morally hard way to get rid of them....The galaxy builds what they think is a 'bigger better gun' and they have NO CLUE what it does, or if it will even work...Really? And the design of the crucible was just silly, so many wasted parts resources went into that (what's with the fall away golf ball around it?). (but coming up with a better more cool whatever reason is totally beyond my capabilities...hence why I'm not a creative writer)
5) Shepard all of a sudden got really dumb and a bad shot in all the auto scenes in this game. Plus....the autodiologue! Ahhh.....why was my Shepard so nice to Tali on Rannoch especially since the first game she's been telling Tali, "Well, I kinda don't feel bad for you, you Quarians brought it on yourselves"
And the whole dystopian 'we create a machine that will kill humanity to save it' was done much better in the book Sea of Glass.