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How would you like Dragon Age Inquisition to end?


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#51
Vortex13

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scyphozoa wrote...

I want a definitive ending. DAO, Awakening and DA2 all had pretty unresolved endings. I want to see most, if not all arcs and threads be resolved.


I would have to disagree with the bolded part. Don't get me wrong, I want a definitive ending to the game, but I don't the game to be one that solves every one of the presented conflicts in the setting; that is where (IMO) most of ME 3's issues originated.

We don't need to see the Tevinter imperium, the Qunari, the Mages vs Templars, the Dalish, or the Darkspawn issues permently resolved. Solve the problems of DA:I sure, like dealing with the Fade tears, but answering the questions to all the conflicts and issues that give the setting its flavor will (IMO) make it boring. We can explore and discover new elements to the various conflicts, but permanently solving the Mage and Templar issue should not be something that is dealt with.

#52
Zerker

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I want to see new political factions and unlikely military alliances emerging, and Thedas falling into a state of world at war.
Poor example follows,

Dalish forming an alliance of convenience with the advancing Qunari. A military coup is staged in Rivain by the Qunari converts, the deposed Chantry calls for an exalted march on the Rivaini crown, forcing the monarch placed by the convert military to join the fray at the Dalish-Qunari side.

In swift response, Ferelden forms a pact with Orzammar, Kal Sharok, Kirkwall and Tantervale. Seeing that the Lyrium trade is now controlled by Ferelden and Tantervale, merchants guilds from all over Free Marches agree to orchestrate a very costly exodus of traders and supplies to Amaranthine, as well funding the war effort of Orzammar and Tantervale a great deal, in return for a reasonable partnership in the lyrium trade.

In addition, the Chasind are promised the autonomous ownership of Korcari wilds, in return for their full-pledged support should the war spreads to mainland Ferelden.

Left alone, Orlais, Nevarra, Anderfels and Tevinter move as fast as they can to reach an agreement of sorts. Orlais and Nevarra do form an alliance; but during the meeting the grand game swiftly changes in the favor of the First Warden, who takes advantage of the mess and finally succeeds in taking the Anderfels throne.

The Warden throne announces that Anderfels now shares Grey Warden neutrality in all forms of political matters, and shall remain as a Warden monarchy until after a hundred years from the 7th Blight. Orlais and Nevarra, joined by Starkhaven and the rest of the Free Marches, minus Tantervale and Kirkwall, agree to keep Tevinter and northern Free Marches as the only buffer zones during the war with the Qunari and Rivain. Offering as much support as they can, while keeping their own defenses as intact as possible.

However, the Qunari engineers manage to clear out a single path to Orlais outskirts via deep roads. The Antivan Dalish take this path to reconnect with their brethren currently trapped in Ferelden and Orlais. The Dalish try to reach Ferelden first instead; but they are not permitted passage from the House Helmi troops stationed in the reclaimed Kal'Hirol. Elves pretty much massacre the Dwarven troops in the ensuing conflict, to force their way in timely, but the survivors of the clash manage to alert House Helmi; resulting in all out war between Orzammar and the Dalish, later joined by their respective allies.

With all the Dalish and Qunari posts in the Deep Roads destroyed by Dwarves, Sebastian of Starkhaven makes his move by hiring practically the entire surface wing of Dwarven Carta to claim the deep roads connecting Starkhaven and Orlais, as an excellent means of fast, secure supply line. However, even though they were led by the Starkhaven Vanguard to prevent them from committing such an act, the Carta Dwarves ambush and kill a regiment of Fereldan Grey Wardens returning home with treasure. When the word reaches the monarch of Fereldan, who is either an ex-warden himself, married to a Warden, or owes practically everything she has to Fereldan Wardens; the monarch hires the Blackstone Irregulars to investigate the scene, aware of the company's connection and debt of honor to the Fereldan branch.

When the Irregulars do find the Carta, a battle ensues between the two mercenary groups in the heart of the Deep Roads, and emerging as victors, the Irregulars manage to chase the fleeing vanguard to Starkhaven. Seeing that an entire army of armed men coming up from the Deep Roads entrance, the anxious captain of the city guard rains down arrows, bolts and boiled oil to the climbing Irregulars to keep the city from being invaded, effectively massacring an almost full company of Fereldan mercenaries and despite a royal apology from Sebastian, eventually leading Ferelden, joined by her allies, to declare war on Starkhaven, Nevarra and Orlais on the ownership of the now secure paths on the Deep Roads tying the warring countries to each other; considering their immense strategical and logistic importance to pretty much everyone trying to survive or dominate.

There, this is now a World War Thedas.


But before all that, the Inquisitor who set these events in motion stands alone at the end of the third game, and yells "OH GAWD WHAT HAVE WE DONE?".

Modifié par Maddok900, 29 janvier 2014 - 06:04 .


#53
Mecha Elf

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Id rather find out how It begins before I want an ending.

#54
Gemini Freak

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Jaison1986 wrote...

nightscrawl wrote...

With the darkspawn waking the next Old God, Razikale. I know some will groan at this, but I like the whole Blight thing.

:blush:


Actually, that would make for an epic post credits scene.


I actually wouldn't mind if the Darkspawn played a slightly bigger role in Inquisition than in DA2.

#55
Guest_simfamUP_*

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With chocolate and sex.

#56
Dabrikishaw

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I want to see how most of Thedas' issues carry on into the next game.

#57
Nefla

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No cliffhangers (maybe some suspicious hint after the credits) no wandering off into the sunset never to be seen again (just leave it open as to what they did after the game if there isn't a definitive epilogue), no weird "edgy" "grimdark" ending that doesn't fit the tone of the game/series and that was ripped off from other media (such as Deus Ex or Gurren Lagan) thinking the players won't know the difference. I want:

-An extremely hard final boss that is interesting and takes special strategy to win and you actually feel like you accomplished something
-The possibility of a happy Star Wars-esque ending where all the heroes live and have a hopeful future
-More than one ending
-Decent closure
-Speculation for no one

#58
KillTheWiseOne

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At the very end, after it looks like you lost. A beam of light will suck you up into a new area where a friendly, but stern child gives you three options. One, close the rift, and with it, all magic is gone. Two, Become the Maker, and create the world how you want, or three, fuse magic with everything.... oh wait.

#59
KANDIRIT

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I hope it ends where you can tie it to a another dragon age tittle, cliffhanger, da4.

Modifié par Rakibato, 29 janvier 2014 - 01:42 .


#60
Nightdragon8

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rainbows and unicorns and little dragon babies everywhere

@Rakibato this isn't a 3 part game been stated 100's of times by well everyone

#61
Rotward

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nightscrawl wrote...

With the darkspawn waking the next Old God, Razikale. I know some will groan at this, but I like the whole Blight thing.

Fifth blight isn't over yet. Morrigan's dragon baby has merely delayed the blight, not stopped it. 

#62
Mike3207

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Rotward wrote...

nightscrawl wrote...

With the darkspawn waking the next Old God, Razikale. I know some will groan at this, but I like the whole Blight thing.

Fifth blight isn't over yet. Morrigan's dragon baby has merely delayed the blight, not stopped it. 


Morrigan doesn't have the baby in all playthroughs-only if the Warden/his or her pal does the Dark Ritual.

I want Hawke and the Warden to return from their forced vacation.

Modifié par Mike Smith, 29 janvier 2014 - 02:40 .


#63
wsandista

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A romance scene between the inquisitor and a broodmother.

#64
Rotward

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Mike Smith wrote...

Rotward wrote...

nightscrawl wrote...

With the darkspawn waking the next Old God, Razikale. I know some will groan at this, but I like the whole Blight thing.

Fifth blight isn't over yet. Morrigan's dragon baby has merely delayed the blight, not stopped it. 


Morrigan doesn't have the baby in all playthroughs-only if the Warden/his or her pal does the Dark Ritual.

I want Hawke and the Warden to return from their forced vacation.

 I was joking :P

I've heard that Morrigan manages the ritual whether or not the warden agrees, but I can't remember my source, so I might be wrong. Plus, Leliana doesn't survive all playthroughs, but she's in DA:I. So joke or not, I wouldn't put it past Bioware. 

Modifié par Rotward, 29 janvier 2014 - 04:08 .


#65
Beyond2souls

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I want Flemeth to appear and say "Well well, what have we here?".

#66
nightscrawl

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scyphozoa wrote...

I want a definitive ending. DAO, Awakening and DA2 all had pretty unresolved endings. I want to see most, if not all arcs and threads be resolved.

I really don't see that happening. However, what I do see happening are resolved DAI-centric story arcs. For example, we have the whole Qunari problem in DA2. We got rid of the Arishok and they were no longer a problem for Kirkwall. However, the Qunari are still out there doing their thing, and as has been suggested by Sten, Arishok, Fenris, and Tallis, it's only a matter of time before they make a move. So the specific story arc within DA2 was resolved, but the Qunari as a story element in Dragon Age is still viable.

Modifié par nightscrawl, 29 janvier 2014 - 05:35 .


#67
Anvos

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I kind of think it would be too early to tell, but I do have ideas.

End Game
Cut Scene 1
Veil Tear is closed and everybody around the Inquisitor looks around relieved, but the surrounding countryside or cityscape is clearly badly damaged.

Cut Scene 2
Outcomes and states of world and major groups how they are at the end of the veil tear.

Scene 3
We are cut to a scene of the Imperial Legions marching forth flanked by groups of drakes and dragons flying above.

Scene 4
We cut to a scene of the streets of Antiva City running red with blood with the Crows and Nobles being cut down by the legions while drakes feast on the fallen.

Scene 5
We move to a scene of the Rivani country side with a large group of Qunari sympathizers being burnt at the stake by the legions, and the narration implies that Isabela used the nobility from her first husband to claim the Rivani thrown to avoid the full scale reassimilation of the nation into Tevintar.

Scene 6
We see a scene of the Anderfalls sovereign bowing down before a magister senator as their family can clearly be seen held hostage by legionaries.

Scene 7
We see the Dalish in a mass exodus over the Frostback Mountains to avoid the legions wiping them out once more.

Scene 8
Depending on the state of Orles after the inquisition you either see a scene of the Grand Cathedral in Val Royeux being torn down by magisters or a scene of a massive battle between Orlesian Chevaliers and the the Tevintar Legions.

Cut Scene 9
We cut to a scene of the Archon standing on a palace balcony before a cheering crowd of magisters. As the camera pans out we see the reason behind Tevintar's ressurgance on the roof of the palace in Minrathous we seeing the remaining 3 Old God Ancient High Dragons perched on the roof having been awakened by the Imperium before the darkspawn got to them.

Credits

Cut Scene Part 1
We see a scene of a massive Qunari fleet sailing south in a somewhat stormy weather.

Cut Scene Part 2
Ending the last with a darkspawn screetch we cut to a scene in the ruins of a dwarf city of the darkspawn going mad as they no longer hear the voice of the Old Gods calling them, due to the cycle of blights being interrupted.

#68
spinachdiaper

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I'd bet the farm that it will end in the same fashion as Halo 2...Finish the Fight...Cliffhanger.... DAI2 out summer 2016!...or 2017!

#69
tybert7

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With the LORDS of the Tevinter Imperium descending upon the fields of Pelinor and taking control of the Veil between worlds and bringing the demons to heel.

#70
Angarma

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Simply like Dragon Age: Origins, with an ending scene to dictate the future.
Unlike in Dragon Age 2, I'd feel this'll give closure to the storyline presented thus.

#71
Ziegrif

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A song and dance number about always looking at the bright side of life.

#72
acid_rain82

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The inquisitor is the bad guy tearing holes in the Veil.

#73
Augustei

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A Epilogue talking about how my Inquisitor closed the veil tears, saved the world, unified the free marches.. Forged A mighty unstoppable Inquisition with all the monarchs of Thedas bending to my will.. Then some mention of what my companions are doing now then a cutscene of a massive Qunari invasion beginning to conquer a weakened Thedas to set up DA4

#74
KiwiQuiche

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Everyone dies.

Image IPB

The end.

#75
chuckwells62

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If Inquisition proves successful, then I'm sure that given the extensive lore peppered throughout the entire DA franchise, that this series can continue - - - and I hope that is exactly what occurs. I enjoy playing the Dragon Age games!

But to answer the original poster's question: In the event that some type of ending is necessary, even if just for nothing more than a break of a few years to allow Bioware to divert attention to other projects before hopefully/eventually rebounding to Thedas, I think that it would be cool to see some character [either major or minor] later on in their life reminiscing about the events we've all participated in creating in Dragon Age. There is enough canon story to craft something like that without worrying about queering the pitch for most gamers based upon our own individualized adventures in DA; and at the same time it would be like a greatest hits kind of moment.