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Query: what is the best way to deal with phantom/dragoon rush as human engineer?


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106 réponses à ce sujet

#26
DisturbedPsic0

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Slap the Adas on this kit with disruptor or incendiary ammo. Between drone distracting phantoms, plus drone shock and overload to detonate ammo powers, they won't be much of an issue. Especially if you slap on the OP Geth Scanner, you won't get into a situation you can't escape.

#27
tonton_guitou

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For HE, 66660 build.
chain overload, incinerate radius/armor damages, suicide drone w/ shock.
I usually take pierce ammo so no problem with dragoons.
For weapon, I like hurricane, hornet, tempest, talon on him. but you can take others.

Dragoons are not big problem, you can dodge while they begin their jump.
For phantoms, you have to drone them of overload... and run away.

#28
NuclearTech76

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Cobra rocket, it's the only way!

#29
Cassandra Saturn

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NT76, that's kinda failed idea.
anyway, I recommend that you use homing grenades on them they are effective on them when you aim them toward enemies.

#30
NuclearTech76

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Cassandra Saturn wrote...

NT76, that's kinda failed idea.
anyway, I recommend that you use homing grenades on them they are effective on them when you aim them toward enemies.

Oh how I've missed your wisdom. Aren't all powers more effective when aimed toward the enemies?

#31
Sket

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NuclearTech76 wrote...

Cassandra Saturn wrote...

NT76, that's kinda failed idea.
anyway, I recommend that you use homing grenades on them they are effective on them when you aim them toward enemies.

Oh how I've missed your wisdom. Aren't all powers more effective when aimed toward the enemies?


Yep, even moreso when they activate the Phantom's bubble...

#32
Cassandra Saturn

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it does activate the shield, but you can take Phantom out in two hits from Homing Grenades.
all you have to do is activate the shield, then fire the grenades again, it can kill phantom that easily.

praise the wisdom of Saturn. :P

#33
Shampoohorn

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Falcon with incendiary or disruptor ammo and a mix of overloads and incinerates will make short work of them and keep them at range as well. For overload, go chain, neural, shields.

Against Cerberus, you don't need weapon dps except against atlases, but feel free to bring a hurricaine along too.

#34
Dr. Tim Whatley

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Sketfish wrote...

NuclearTech76 wrote...

Cassandra Saturn wrote...

NT76, that's kinda failed idea.
anyway, I recommend that you use homing grenades on them they are effective on them when you aim them toward enemies.

Oh how I've missed your wisdom. Aren't all powers more effective when aimed toward the enemies?


Yep, even moreso when they activate the Phantom's bubble...

Are we going to ignore the fact that the HE doesn't have homing nades?

#35
NuclearTech76

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b00g13man wrote...

Sketfish wrote...

NuclearTech76 wrote...

Cassandra Saturn wrote...

NT76, that's kinda failed idea.
anyway, I recommend that you use homing grenades on them they are effective on them when you aim them toward enemies.

Oh how I've missed your wisdom. Aren't all powers more effective when aimed toward the enemies?


Yep, even moreso when they activate the Phantom's bubble...

Are we going to ignore the fact that the HE doesn't have homing nades?

I figured it was implied that his idea was completely idiotic without pointing that out or the fact that multiple dragoons and phantoms spawn on gold and above consistently. Also CS is a bronze player, nothing wrong with that but offering advice on how to manage higher difficulty enemies is laughable.

#36
SilentStep79

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b00g13man wrote...


Are we going to ignore the fact that the HE doesn't have homing nades?


*post of the week*

Modifié par silentstep79, 28 janvier 2014 - 02:52 .


#37
Sket

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b00g13man wrote...

Sketfish wrote...

NuclearTech76 wrote...

Cassandra Saturn wrote...

NT76, that's kinda failed idea.
anyway, I recommend that you use homing grenades on them they are effective on them when you aim them toward enemies.

Oh how I've missed your wisdom. Aren't all powers more effective when aimed toward the enemies?


Yep, even moreso when they activate the Phantom's bubble...

Are we going to ignore the fact that the HE doesn't have homing nades?


Yeah, it makes the conversation more fun...

Modifié par Sketfish, 28 janvier 2014 - 02:53 .


#38
LanceCucumber

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silentstep79 wrote...

b00g13man wrote...


Are we going to ignore the fact that the HE doesn't have homing nades?


*post of the week*


So far, but with CS posting, we could be lucky enough to get some more gems

#39
Turian Master Race

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Try this build (HE+detonating drone+falcon+disruptor ammo), it is a stagger fest. You get stagger from: falcon, chain lightning, detonation of the drone (which also detonates combos), overload, and from fire explosions.

build: kalence.drupalgardens.com/me3-builder#31!1814515!!33451333!EE8B3

Obviously it works great vs geth, and you can switch to incendiary ammo vs rippaz.

Modifié par RTK2Lional, 28 janvier 2014 - 03:01 .


#40
NuclearTech76

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LanceCucumber wrote...

silentstep79 wrote...

b00g13man wrote...


Are we going to ignore the fact that the HE doesn't have homing nades?


*post of the week*


So far, but with CS posting, we could be lucky enough to get some more gems

If damn boogie will quit pointing out the most obvious flaws in his logic this will be more fun. :lol:

#41
FuriousFelicia

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RTK2Lional wrote...

Try this build (HE+detonating drone+falcon+disruptor ammo), it is a stagger fest. You get stagger from: falcon, chain lightning, detonation of the drone (which also detonates combos), overload, and from fire explosions.

build: kalence.drupalgardens.com/me3-builder#31!1814515!!33451333!EE8B3

Obviously it works great vs geth, and you can switch to incendiary ammo vs rippaz.


You're doing it right;)

#42
inert14

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Venom.

#43
Dr. Tim Whatley

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NuclearTech76 wrote...

LanceCucumber wrote...

silentstep79 wrote...

b00g13man wrote...


Are we going to ignore the fact that the HE doesn't have homing nades?


*post of the week*


So far, but with CS posting, we could be lucky enough to get some more gems

If damn boogie will quit pointing out the most obvious flaws in his logic this will be more fun. :lol:

My bad :(

#44
Guest_starlitegirlx_*

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Combat drone set up for shields damage and rockets. Tossing that out right near them will help whittle them down. Then run to a safe distance. Throw out incinerate when as often as you can. Keep moving. If the drone gets shot down deploy another. Also, using ammo like disruptor seems to trigger tech explosions. For my HE it's my favorite seconded by cryo which slows everything. But the benefits of explosions outweigh the freeze factor in most cases.

Just keep a distance until their health bars are low and you have a good chance of killing them. But the drone when set up right will whittle away their barriers. These are enemies that you really have to get some distance between you and them. Letting the drone strip away what it can for as long as it can makes a huge difference. Even on gold it was doing some decent damage. On silver, paired with incinerate they would set on fire, especially if I was using disruptor ammo.

I also use a hornet SMG to have the fastest recharge. It's as good if not better than any of the lightweight assault rifles.The heavy weight ones that do more damage waste the engineers power to stun and wear down the enemy the fastest, especially since now you have to keep coming out of cover for longer periods of time with them.

Modifié par starlitegirlx, 28 janvier 2014 - 03:47 .


#45
Guest_starlitegirlx_*

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RTK2Lional wrote...

Try this build (HE+detonating drone+falcon+disruptor ammo), it is a stagger fest. You get stagger from: falcon, chain lightning, detonation of the drone (which also detonates combos), overload, and from fire explosions.

build: kalence.drupalgardens.com/me3-builder#31!1814515!!33451333!EE8B3

Obviously it works great vs geth, and you can switch to incendiary ammo vs rippaz.


I might try this one out of curiosity. I spec my drones differently and they do plenty of damage. I usually leave them out to work for me rather than detonating them because if I'm detonating a drone I'm not using incinerate. This looks interstingt though. Next time I get one of those reset cards I'm going to set up my male human this way. Thanks.

#46
me0120

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#venom4life

#47
Matthias King

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As has been mentioned, Combat Drone is surprisingly effective against Phantoms, especially if you take the Stun and Detonate evolutions. Since Phantoms always go in for a close quarters kill, they blow the Drone up right in their own face and it damages them and staggers them. It can kill them, or at least give you time to fall back.

For Dragoons, best to stay away if you can, and hit them with Incinerate, especially if you have the armor damage evolution, and follow up with Overload for a fire explosion, which will usually kill even gold Dragoons. Another thing is the Burning Damage evolution. If the explosion doesn't quite kill them, they'll drop dead pretty quick afterwards with the damage over time.

The Human Engineer is actually one of my favorite characters. Here's my build, for what it's worth. It works well for me:
http://kalence.drupa...5515!..45!E98B3

Modifié par Matthias King, 28 janvier 2014 - 05:12 .


#48
mandalorian sun

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you're all beautiful people, and i've tried many of the ideas in the past (except a falcon, maybe i'll try that one). Sure, sometimes i can use a dragoon to chain TB/FE's, which can take the whole group out, and sometimes a phantom will actually turn and look at a combat drone, and sometimes i fire a perfect paladin shot into somethings face and it dies. However on other occasions, when the phantom seems to dodge everything and the dragoon never staggers for anything, i keep thinking 'why am i not a biotic of some sort right now? I can crowd control all the things if i do that'

#49
Faust29A

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NuclearTech76 wrote...

Cobra rocket, it's the only way!


QFT

#50
Cassandra Saturn

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NT76, I'm not bronze player like I was three years ago. I have been playing Platinum for two years. starting with most of 2013 to today.

and Boogie, NT76...
please do not refer to me as he. but an she.
do you even know how much I don't like being called "he"

look at my username and picture? it's lady you're speaking to.

anyway
even if homing grenades work or not, you can still kill phantom either way.