Ieldra2 wrote...
Dean_the_Young wrote...
Well, this thread ran into a familiar issue at the title with the claim of 'necessary.'
Poor paraphrase, or subtle irony? Your decision.
I am not usually bad in comprehension - what the hell are you talking about? BTW, it was "desirable" before I decided to take a more confrontational stance.
Your claim of necessity is more than confrontational: it's so completely untrue that it's humorous. There's nothing necessary about it, no matter how much you might prefer it. Feel free to pursue what you desire, but prepare to be mocked when you wildly overstate your issue of choice.
'Necessity', along with common appeals to importance such as 'must', 'has to', and 'requires' are some of the more common rhetorical abuses in advocacy arguments. They're also ridiculously easy to disprove by, well, the existence of the alternative.
Of course, I feel your own opening post and thread title make a good case for the merits of a paraphrase over showing complete dialogue, especialy in games which can take a spoken dialogue sequence forward to some extent. Seeing paraphrases of topics makes my selection of options so much easier across this forum than having to trawl through the OPs or entire threads and make my own conclusion. Is it imperfect? Sure. You get innacurate paraphrases, like you here, and topics can diverge later on, but that's still workable. Intent is signaled, even if it's occassionally 'I'm going to make this sound more important than it needs because that's what I think good arguments are made out of.' Totally legit, if laughable.
I mean, really, can you imagine if the games that had character exchanges half as long your your posts tried to shove all that dialogue on the screen? It'd be a pretty disgusting experience to play the game reading through it all just to pick out a more perfect dialogue option the first time rather than, well, accept the already inherent limitations of the medium and simply compare it to the other dialogue the other established ways.