I will not dispute ME3 has outsold DA:O.
Same problem remains: that could also be because people prefer sci-fi games and shooters to fantasy games with medieval-like combat.
At the end of the day, until someone actually does quasi-scientific surveying of gamers as to what they do or don't like, there's little absolute conclusions that can be drawn.
Here are two things I will assert:
a) DA2 sold less copies than DA1 - we all agree on this data (also won fewer awards, got lower overall review scores)

a
contributing factor to that decline in sales was a sense in change of direction for the series. Of which, BTW "wheel+paraphrase" is just one part. We might also add a move to "press the button and awesome happens". Or a move in general to that "loss of agency" thing another thread is talking about.
Hey, don't take my word for it. BIOWARE KNOWS IT. I just see an interesting set of reactions to it.
http://en.wikipedia....i/Dragon_Age_IIDragon Age II's lead designer, Mike Laidlaw, in an interview with GameSpot, addressed the fans' concerns
toward the changes in Dragon Age II by stating that BioWare will "despite Dragon Age's players' criticisms continue to tune and
capitalize on that 'fusion' between the Origins experience and Dragon Age II". (*) Additionally, he also noted that a return to the RPG style of Dragon Age: Origins is unlikely, proclaiming "The big key is to not adjust 180 degrees again, because we've done this."[52]
[snip]
In June 2011, in an interview with GameRant.com, EA Games Label President Frank Gibeau
acknowledged the fans' disappointment over the direction Dragon Age II took, (**) and proclaimed: "As we think about where we take the franchise next,
we're going to take that into consideration and really engage them.
[end]
(*) Changes =
changes in design - hope that's clear. OK, so we know from Msr. Laidlaw that we won't go full 180. That's cool. I wasn't expecting that. What he said, though, suggests they will bring back some things from Origins and fuse them with DA2 -- end result could be good, as I've said, there WERE things DA2 did right.
(**) Disappointment with the
DIRECTION DA II TOOK. I repeat,
THE DIRECTION DA II TOOK.
THEY KNOW THERE WERE PROBLEMS, they're going to do something about it. The problem is nobody's actually sure of that "something"; and so here we are.
Modifié par CybAnt1, 31 janvier 2014 - 04:03 .