ElitePinecone wrote...
That might speak to a disconnect between how bad the game says Blights are, and how bad the one we actually experience is.In Exile wrote...
It seems to me that any character who is willing to take on the archdemon with three GWs, i.e., three people that have to live to fight the archdemon or Ferelden is destroyed, is not going to be afraid to risk roling the dice here.
I mean, the fact that we're steamrolling over everything as the Warden, who is predestined to triumph by virtue of this being a story, doesn't mean that next time an Archdemon rises Thedas won't be wiped out for good. Blights are almost always apocalyptic - and the history of Thedas says every single one is immensely destructive. It seems monstrously irresponsible to say that there are three Wardens left, so the next Blight will be a walk in the park.
Having seen Ferelden devastated and thousands of people die trying to contain one Archdemon, if there was even the slightest chance that the Dark Ritual could lead to another one rising, I just wouldn't want to take that risk. Trying to get into the mindset of a particular kind of risk-averse Warden, then: I'd be terrified of another Blight, or of an old god manifesting as a human rather than a dragon. Sacrificing one life to end this old god soul for good doesn't seem like too high a price.
(In a sense, I don't think this kind of Warden in that situation would even be thinking rationally. The first and only instinct - I think - would be to kill the Archdemon for good and damn the consequences, no matter the possible gains from doing the Dark Ritual. Being ultra-cautious, in the middle of a Blight, is hardly a strange thing.)
That's how my Warden initially played things out... until the DLC came out. No way I was working through that with some newly-minted warden from Orlais with NO connection to anything going on. I went back to do the Dark Ritual for that reason, though personal sacrifice remains my favorite.





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