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Non-Infiltrator Platinum Builds
Débuté par
OG Randybob
, janv. 28 2014 07:40
#1
Posté 28 janvier 2014 - 07:40
#2
Posté 28 janvier 2014 - 07:42
GI ... oh wait!
QME with Venom and no points into TacScan is my favorite non-infiltrator Platinum build.
QME with Venom and no points into TacScan is my favorite non-infiltrator Platinum build.
#3
Posté 28 janvier 2014 - 07:43
66666 anything.
#4
Posté 28 janvier 2014 - 07:46
HE,valkyrie,spitfire juggy,HA,collector
#5
Posté 28 janvier 2014 - 07:47
Sig
#6
Posté 28 janvier 2014 - 07:54
Batarians - any of them; krogans - sentinel, soldier, shaman; justicar, destroyer, QME, Talon, GT.
Basically, plat restricts your gun, not your kit, but this is my go-to ones.
Basically, plat restricts your gun, not your kit, but this is my go-to ones.
#7
Posté 28 janvier 2014 - 07:55
Venom
#8
Posté 28 janvier 2014 - 08:04
KroLord 60666 or 66066 with most shotguns (GPS is my personal favourite.)
#9
Posté 28 janvier 2014 - 08:06
FTFYwngmv wrote...
99999 anything.
#10
Posté 28 janvier 2014 - 08:20
Leland Gaunt wrote...
Venom
#11
Posté 28 janvier 2014 - 08:51
Leland Gaunt wrote...
Venom
#12
Posté 28 janvier 2014 - 08:52
Arc Pistol Volus
#13
Posté 28 janvier 2014 - 08:55
Salarian Engineer, Venom; Justicar, CSMG & Acolyte; Geth Trooper, Spitfire & GPS.
Modifié par cato_84, 28 janvier 2014 - 08:56 .
#15
Posté 28 janvier 2014 - 09:01
Every character in the game.
#17
Posté 28 janvier 2014 - 09:02
NuclearTech76 wrote...
Leland Gaunt wrote...
Venom
^
and Arc Pistol.
#18
Posté 28 janvier 2014 - 09:16
Krosol with piranha and grenade capacity, 5/6/6/6/3
Fire explosions, insane DOT and any hard-hitting gun --> stuff dies, and it dies fast
I actually don't play him anymore since it became boring that enemies don't pose any threat
So now I'd go with the QME
Fire explosions, insane DOT and any hard-hitting gun --> stuff dies, and it dies fast
I actually don't play him anymore since it became boring that enemies don't pose any threat
So now I'd go with the QME
#19
Posté 28 janvier 2014 - 09:34
Schitmitar.me0120 wrote...
NuclearTech76 wrote...
Leland Gaunt wrote...
Venom
^
and Arc Pistol.
#20
Posté 28 janvier 2014 - 09:47
66606 justicar
#21
Posté 28 janvier 2014 - 10:20
BatSol - skip Blade Armor
BatDept - skip Lash
Prollector - 6/6/4/6/4
BatDept - skip Lash
Prollector - 6/6/4/6/4
#23
Posté 28 janvier 2014 - 10:43
Asari Valkryie
no passives
6A in TA
Hurricane
Warp IV ammo
Cyclonic IV
Geth Scanner
This set up makes you pretty much invincible and able to spam warp detonated BE's very quickly, as well as inflict massive gun damage
no passives
6A in TA
Hurricane
Warp IV ammo
Cyclonic IV
Geth Scanner
This set up makes you pretty much invincible and able to spam warp detonated BE's very quickly, as well as inflict massive gun damage
Modifié par MaxCrushmore, 28 janvier 2014 - 10:45 .
#24
Posté 28 janvier 2014 - 10:53
my drell adept hes a beast.
acolyte and pull only there for the inevitable scenario with pugs where you carry them all
pull > acolyte = dead mook
acolyte > pull > reave = dead shielded mook
reave > acolyte > nade = dead other.
if not dead, then +1nade ^
flawless kill calculations for carrying.
acolyte and pull only there for the inevitable scenario with pugs where you carry them all
pull > acolyte = dead mook
acolyte > pull > reave = dead shielded mook
reave > acolyte > nade = dead other.
if not dead, then +1nade ^
flawless kill calculations for carrying.
#25
Posté 29 janvier 2014 - 12:18
MaxCrushmore wrote...
Asari Valkryie
no passives
6A in TA
Hurricane
Warp IV ammo
Cyclonic IV
Geth Scanner
This set up makes you pretty much invincible and able to spam warp detonated BE's very quickly, as well as inflict massive gun damage
I've been struggling with how best to spec this kit. No passives huh? I can't say there's really ANY kit I go passiveless on. But I guess since BEs are such a huge portion of that kit's DPS, maybe it makes sense. I presume the only real downside is that it restricts you to an exremely light weapon. Most shotguns (my usual preference) would be out of the question, I guess?





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