its execution is still horrible. the lack of logic, common sense, a real battleplan (ww1 tactics) and complete ignorance toward the mass effect lore are compensated with cheap tear jerkers, dumb one-liners and kitsch.
on top of it all comes the catalyst and its banal explanation for the cycles. immortal god-machines do not nead a reason to do what they do. sovy told us, that we would not understand their motives but suddenly, they are very clear and understandable from a weird point of view.
the endings demystified the reaper-myth ... to me, it is a bad thing.
turning the antagonists to victims (by the catalyst) is a cheap move ... it is redemption, they did not earn. this takes the possibility away to redeem the villian ... shepard gets the wooden spoon and pays for it with the rest of his/her humanity. this is a tragic theme ... but not very satisfying to a person who has played a game. the carrot turned out to be made out of cardboard.
at least, this is how i still feel ...
but ... i am glad, that you feel different.
Modifié par Dr_Extrem, 29 janvier 2014 - 09:12 .





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