Karlone123 wrote...
ME3 had more written lines for than the first two games as there is a reported 40,000 lines, but the interactivity in dialogue felt lesser than the first two games which is one of my main criticisms of ME3. I did not enjoy the dialogue as much as I did in ME1 and 2 as the chatacters did not have much to say that interested me that much. I enjoyed the dialogue with Kaidan though. The dialogue written and presented was not so meaningful or memorable compared to ME1 and 2.
I mostly have problems with Shepard's dialogue as most of what Shepard says is meaningless and a bit hard to bare hearing such as "Hoah" and Shepard's final speech to his crew on Earth which pales in comparrison to his other speeches. I was not a fan of how much auto-dialogue that was used over the amount of dialogue you could choose, it felt like Bioware relyed too much on it. I am guessing Bioware will plan to use it again in future Mass Effect games, I just hope it is less than what was used in ME3 and I can go back to feeling like I was part of conversation.
The lack of dialogue options did not help either, this dampaned the replay value as I was offered only a small amount of dialogue options to choose from, I do not know if Bioware knows this a problem with gamers. The auto-dialogue pretty much took over Shepard and assumed its own identity over Shepard, which felt frustrating at times. I don't know if Bioware will continue in the direction it took with ME3 of its auto-dialogue presentation into the next game which takes away from player agency and offers a more linear storyline with a lack of variety.
Rose colored glasses...
Sorry, but ME1's dialogue is pretty bad in a lot of places, the worst in the series. Doubly so for Renegade. Hell, The Old Republics dialogue is better than ME1.
ME2's moments come in charm and intimidate, however once again, Renegade sucks, but ME2 is an improvement overall.
And you are so very wrong to even say ME3's dialogue from Shepard is meaningless. In fact, his or her dialogue is not only the strongest in the series, he or she says things that will be important to the plot. In fact, ME3's dialogue is by FAR more natural than the first two games and far more human. And auto dialogue works people. We do not need to choose all of Shepards lines. The Citadel DLC is an utter and complete victory for auto-dialogue. Nevermind Renegade dialogue is a VAST improvement over the first two games. No longer is Shepard in Stupid Evil territory. Hell, the first two games go to Sith Empire Dark Side territory with the Renegade. It was that dumb, with Shepard even taking away moral justification for Renegade actions with moral justification due to bad anti hero dialogue. ME3 finally does renegade right, and its far more consistent with the character.