Vanor wrote...
MGW7 wrote...
Can you link your manifest please, just click the "prepare for retaliation at... " poster at the side, and link yourself here, it is easier to help with builds when we know what you have
social.bioware.com/n7hq/home/
I'll work on getting it added to my sig after lunch. I really like the coop stuff in ME3 and plan on being here for a while.
Thanks
alrighty then, first you've unlocked the hurricane, which is an excellent top tier weapon, and can be used stand alone on most kits with no trouble at all
Next you have unlocked the juggernaut, lots of people will be very annoyed if you use it badly, because most of the people who use it use it badly, and it is super common for low skill people to use it badly on high difficulties,
But it is very powerful, and I would rather tell you how to use it well than say don't use it,
The build I use, feel free to modify whatever to suit your needs
He is the tank of mass effect, and can give as good as he gets, he is the only character who cannot be killed instantly, by any enemy, but he is not invincible
Mobility, the jug lacks the ability to sprint, but his overall mobility is otherwise very good, be on the move constantly, standing in one place is very bad for his health, as he isn't the best cqb fighter, and getting surrounded will kill him. learn to dodge the big hits, you don't have to worry about the small stuff, but learning to avoid tank killers is vital, most bosses have powerful but slow melees that he can dodge by either increasing distance, or moving sideways, don't soak up damage if you don't have to
Melee, the juggernaut's melee drains enemy heath and restores his shields, so he
can tank enemies if he needs to, but the damage output is very low, and as more enemies gather around
you will be overwhelmed, and killed, but it is good to get back just enough shields when you need to, prevents being staggered, and can immobilize infantry, including phantoms, so can be helpful to make them not attack you.
the best use is to drain shields while enemies use their melee, and then back away while they recover, and shoot them in the face
Siege pulse, can be used as a defense, and when you don't need the defense can be fired at enemies for decent damage, using it after it has cooled down lets you restore it immediately, so you should be firing it fairly often, don't not fire it, as it can be restored easily, and extra damage is extra damage
Hex shield, be careful with this, if you use it badly you can reduce the team's firepower by blocking allies from shooting, do not block routs entirely if you don't have to, and placing it on the right half of a hallway so that most of it is hidden in the wall, but just enough is out to protect you is better than blocking everybody from shooting,
do note that explosives still do damage through the shield
The turret, it has uses, it can restore shields and shoot enemies, but I don't find it as useful as his other abilities, it only restores a small amount of his own shields, and doesn't have the best damage output, but if you find you like it then feel free to use it,
SHOOT YOUR GUN, if you aren't doing anything else you should be shooting, it is better to keep bosses at a distance while shooting them than to do the puggernaut thing, which is to run at the most dangerous enemy, not shooting, throw up a shield to prevent the team from shooting the boss, and trying to melee it to death,
It does not work.
"And yet they keep trying"
I have basically been saying don't tank with the tank, and that is important, of course you will need to tank sometimes, but killing enemies is more valuable than simply distracting them, so unless you need to tank, avoid tanking.
Modifié par MGW7, 29 janvier 2014 - 06:50 .