ME: Next, story arc, or continuing series?
#1
Posté 30 janvier 2014 - 02:39
I would prefer not doing another story-arc type series. This would leave things more open-ended. Sure, there could be some evil organization that we fight against in each game, but in each different game it would be a different threat that we would have to foil, without ever finally defeating KAOS, Specter, whatever.
#2
Posté 30 janvier 2014 - 02:40
I have been pretty much soured on teh whole import system. All it does is restrict future content.
#3
Posté 30 janvier 2014 - 03:01
#4
Posté 30 janvier 2014 - 03:23
#5
Posté 30 janvier 2014 - 03:45
Mdoggy1214 wrote...
Self contained/reboot. And no I don't want something like the Reaper story arc because it's clear their writers can't handle a story like that. They need to keep it more simple than what they started in ME1.
Eh, I don't know. They have experience under their belt now, lessons learned on how to plan this sort of thing. I'm not saying they'd get the next import trilogy totally right, but I will say there's a good bet you won't see an importing nightmare like the Suicide Mission pop up in the second game again. So I think there's a good chance the next trilogy would be an improvement in the import regard.
That being said, I think the grand, epic story of the ME universe has been told. Perhaps they can build another one, but that's going to take time to feel right, so I'd do a few self-contained games to let whatever new issues they see as being the ME meta-problem ferment for a bit. Think the expansion of the genophage and geth storylines in ME2 that paved the way for the arcs in ME3. If they can do a few games of ME2-style exploration of lore, they can be in a good position to go epic again down the road.
#6
Posté 30 janvier 2014 - 03:48
Mdoggy1214 wrote...
Self contained/reboot. And no I don't want something like the Reaper story arc because it's clear their writers can't handle a story like that. They need to keep it more simple than what they started in ME1.
That.
Or failing that the creation of a separate world that has as much to do with the Mass Effect universe as the Dragon Age universe, ie nothing at all. Mass Effect is Shepard's story, and I would feel insulted if Bioware (or rather EA) tried to milk it more.
The thing is, when Dragon Age Origins ended, it did so with the world pretty much intact, which provided room for sequels and expansions. When Mass Effect (3) ended, it did so with a forever changed galaxy, which leaves no room for sequels, so in this sense the ME triology is a perfect self-contained story.
#7
Posté 30 janvier 2014 - 03:57
#8
Posté 30 janvier 2014 - 04:43
Three 'sequel' (in a sense... we'll see) games, same protagonist, but make it written so and abundantly clear to players that it is not really a trilogy (as in, trilogy expectations). Three separate-but-related journeys, with a few connecting ties, but they will each be more about more separate main threats and major tasks, instead of the "fight the overwhelming Reaper army" deal.
I want Bioware to have the import (pretty much a staple for them until they really push back against it for whatever reason), and to continue it throughout the next games, but not feel the pressure to reflect everything.
An interesting path to me would be playing an outright cyborg (treated carefully as to not scare off certain players, and maybe have the degree of cyborgism to be optional), and then have the 3 games take place over 10s or maybe 100s of years, instead of 1s of years for Shepard.
That would change the timeframe enough that they would each be chapters of a larger narrative, but not really have that sequel/trilogy conception that people have certain expectations for.
Modifié par SwobyJ, 30 janvier 2014 - 04:43 .
#9
Posté 30 janvier 2014 - 04:46
#10
Posté 30 janvier 2014 - 05:06
CronoDragoon wrote...
Mdoggy1214 wrote...
Self contained/reboot. And no I don't want something like the Reaper story arc because it's clear their writers can't handle a story like that. They need to keep it more simple than what they started in ME1.
Eh, I don't know. They have experience under their belt now, lessons learned on how to plan this sort of thing. I'm not saying they'd get the next import trilogy totally right, but I will say there's a good bet you won't see an importing nightmare like the Suicide Mission pop up in the second game again. So I think there's a good chance the next trilogy would be an improvement in the import regard.
That being said, I think the grand, epic story of the ME universe has been told. Perhaps they can build another one, but that's going to take time to feel right, so I'd do a few self-contained games to let whatever new issues they see as being the ME meta-problem ferment for a bit. Think the expansion of the genophage and geth storylines in ME2 that paved the way for the arcs in ME3. If they can do a few games of ME2-style exploration of lore, they can be in a good position to go epic again down the road.
Who's to say that over the course of 5 years they won't drastically change up the writers and developers like they did over the course of ME1-3? I'd rather them keep it simple, less likely to screw it up that way. Because I felt like they blew it spectacularly in ME3.
#11
Posté 30 janvier 2014 - 05:08
Mdoggy1214 wrote...
Who's to say that over the course of 5 years they won't drastically change up the writers and developers like they did over the course of ME1-3? I'd rather them keep it simple, less likely to screw it up that way. Because I felt like they blew it spectacularly in ME3.
I don't, but I probably didn't have inflated expectations due to marketing hype (I did a media black-out for everything ME3-related).
Also, changing writers and devs isn't as important as having the ME3 trilogy there for all eyes to see. It's a blueprint, a flawed one, but even new people coming in can see potential areas where things went right or wrong, paths to avoid, scopes to plan out well ahead of time.
#12
Posté 30 janvier 2014 - 05:13
#13
Posté 30 janvier 2014 - 05:45
This is pure speculation but I can't shake the notion that the primary reason why they're making a Mass Effect 4 is because the highers ups at BioWare/EA know that it will have a title that will make money. Because of that I think they aren't planning it as a series. If they do decide to make it into a series it will probably show the same mistakes the first Mass Effect series made.
#14
Posté 30 janvier 2014 - 10:59
#15
Posté 31 janvier 2014 - 12:40
#16
Posté 31 janvier 2014 - 12:57
#17
Posté 31 janvier 2014 - 02:35
#18
Posté 31 janvier 2014 - 02:47
#19
Posté 31 janvier 2014 - 10:01
#20
Posté 01 février 2014 - 12:53
eyezonlyii wrote...
I would go with more of a changing squad, but same enemy type of deal. The closest game series I can think of like this though is Resident Evil or Silent Hill. Where the setting is the enemy, but the story is changed as here is a new protagonist. This way, certain things can be imported, there can be crossovers, but there needn't be worries about existence changing events occurring.
I don't think this is BW's style. They (and I) like players to become attached to characters, and that generally takes more than one game. Look at the growth in Garrus, for example.
#21
Posté 01 février 2014 - 01:07
can't think of too many BW games besides Mass Effect and Dragon's Age that have overarching narratives over the course of multiple games. Most of them don't carry the entire cast over the course of multiple installments atleast.cap and gown wrote...
eyezonlyii wrote...
I would go with more of a changing squad, but same enemy type of deal. The closest game series I can think of like this though is Resident Evil or Silent Hill. Where the setting is the enemy, but the story is changed as here is a new protagonist. This way, certain things can be imported, there can be crossovers, but there needn't be worries about existence changing events occurring.
I don't think this is BW's style. They (and I) like players to become attached to characters, and that generally takes more than one game. Look at the growth in Garrus, for example.
And the quality of Garrus' "growth" is debatable.
#22
Guest_StreetMagic_*
Posté 01 février 2014 - 11:23
Guest_StreetMagic_*
#23
Posté 01 février 2014 - 11:50
StreetMagic wrote...
I'd rather they not bother with "continuing" stories or imports. It just set up false expectations in my case. I'm not rewarded for doing missions well or saving everyone. You're better off killing most of your group and not investing in the game. Because the next game is going to make the characters and possibly the whole plot irrelevant anyways.
Bitter, are we?
#24
Guest_StreetMagic_*
Posté 01 février 2014 - 05:01
Guest_StreetMagic_*
cap and gown wrote...
Bitter, are we?![]()
Yep. I've tried to get over it. It hasn't worked. It's obviously a serious issue for me. That isn't to say ME3 isn't a good game in it's own right though. It is. I'm just aware what's gone from it. And it isn't just Jack. Even Harbinger is pretty much gone, for crissakes.
Modifié par StreetMagic, 01 février 2014 - 05:02 .
#25
Posté 01 février 2014 - 05:05





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